Annual Report — Form 10-K Filing Table of Contents
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Incentive Plan for Fiscal 2008
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Securities registered pursuant to Section 12(b) of the
Act:
Common Stock, $0.10 par value
Securities registered pursuant to Section 12(g) of the
Act:
None
Indicate by check mark if the registrant is a well-known
seasoned issuer, as defined in Rule 405 of the Securities
Act. Yes o No þ
Indicate by check mark if the registrant is not required to file
reports pursuant to Section 13 or 15(d) of the Securities
Exchange Act of
1934. Yes o No þ
Indicate by check mark whether the registrant (1) has filed
all reports required to be filed by Section 13 or 15(d) of
the Securities Exchange Act of 1934 during the preceding
12 months (or for such shorter period that the registrant
was required to file such reports), and (2) has been
subject to such filing requirements for the past
90 days. Yes þ No
o
Indicate by check mark if disclosure of delinquent filers
pursuant to Item 405 of
Regulation S-K
is not contained herein, and will not be contained, to the best
of the registrant’s knowledge, in definitive proxy or
information statements incorporated by reference in
Part III of this
Form 10-K
or any amendment to this
Form 10-K. o
Indicate by check mark whether the registrant is a large
accelerated filer, an accelerated filer, a non-accelerated
filer, or a smaller reporting company. See the definitions of
“large accelerated filer,”“accelerated
filer” and “smaller reporting company” in Rule
12b-2 of the
Exchange Act. (Check one):
Large
accelerated
filer o
Accelerated
filer o
Non-accelerated
filer o
Smaller
reporting
company þ
(Do not check if a smaller reporting company)
Indicate by check mark whether the registrant is a shell company
(as defined in
Rule 12b-2
of the Exchange
Act). Yes o No þ
The aggregate market value of the registrant’s Common Stock
held by non-affiliates of the registrant, based on the $2.56
closing sale price of the Common Stock on September 28,2007 as reported on the NASDAQ Global Market was approximately
$16.8 million. As of June 27, 2008, a total of
13,477,920 shares of the registrant’s Common Stock
were outstanding.
Portions of Registrant’s definitive proxy statement for its
Annual Meeting of Stockholders to be held in 2008 are
incorporated by reference into Part III hereof.
This Annual Report contains forward-looking statements, as
that term is defined in the Private Securities Litigation Reform
Act of 1995. We caution readers regarding forward-looking
statements in this Report, press releases, securities filings,
and other documents and communications. All statements, other
than statements of historical fact, including statements
regarding industry prospects and expected future results of
operations or financial position, made in this Annual Report on
Form 10-K
are forward looking. The words “believe”,
“expect”, “anticipate”, “intend”
and similar expressions generally identify forward-looking
statements. These forward-looking statements are necessarily
based upon estimates and assumptions that, while considered
reasonable by us, are inherently subject to significant
business, economic and competitive uncertainties and
contingencies and known and unknown risks. As a result of such
risks, our actual results could differ materially from those
anticipated by any forward-looking statements made by, or on
behalf of, us. We will not necessarily update information if it
later turns out that what occurs is different from what was
anticipated in a forward-looking statement. For a discussion of
some factors that could cause our operating results or other
matters not to be as anticipated by forward-looking statements
in this document, please see Item 1A entitled “Risk
Factors” on pages 13 to 18 .
We are a publisher of video game software that is distributed
throughout the world and a distributor of video game software in
North America. Most of the products we publish and distribute
are games developed by or for Infogrames Entertainment S.A., or
IESA, a French corporation listed on Euronext, which owns
approximately 51% of our stock. However, we also publish and
distribute in North America games developed or published by
unrelated developers or publishers. IESA is the largest
distributor of video games in Europe, and distributes the video
games that we publish throughout the world, other than in North
America.
On April 30, 2008, IESA and we entered into an Agreement
and Plan of Merger under which a wholly-owned subsidiary of IESA
will be merged into us in a transaction in which IESA, as the
sole shareholder of the merger subsidiary, will acquire all the
shares of the merged company, and our stockholders (other than
IESA and its subsidiaries) will receive $1.68 per share in cash.
That transaction must be approved by our stockholders. Because a
wholly-owned subsidiary of IESA owns 51% of our shares, if it
votes in favor of the merger, the merger will be approved even
if no other stockholders vote in favor of it. The IESA
subsidiary is not contractually obligated to vote in favor of
the merger, however, it has stated that intends to vote in favor
of the merger.
Until 2005, we were actively involved in developing video games
and in financing development of video games by independent
developers, which we would publish and distribute under licenses
from the developers. However, beginning in 2005, because of cash
constraints, we substantially reduced our involvement in
development of video games, and announced plans to divest
ourselves of our internal development studios.
During fiscal 2006 and 2007, we sold a number of intellectual
properties and development facilities in order to obtain cash to
fund our operations. By the end of fiscal 2007, we did not own
any development studios.
During fiscal 2008, we stopped developing games, even through
independent developers. During that year, we also focused an
increasing percentage of our activities on marketing and
distributing in North America products published by IESA. This
included licensing IESA to develop and distribute for seven
years games using the Test Drive and Test Drive
Unlimited franchise and to distribute any versions of those
games that we publish everyplace in the world except the U.S.,
Canada and Mexico and their possessions.
The steps described above significantly reduced the number of
games we publish. During fiscal 2008, our revenues from
publishing activities were $69.8 million, compared with
$104.7 million during fiscal 2007, and $153.6 million
during fiscal 2006 and $289.6 million during fiscal 2005.
However, we continue to have a significant library of well-known
properties that we license from IESA (directly or through its
wholly-owned subsidiary Atari Interactive, Inc., or Atari,
Interactive,) or unrelated companies, including:
•
Dragon Ball Z (FUNimation),
•
Alone in the Dark (IESA),
•
Asteroids, PONG, Missile Command and Centipede (Atari
Interactive),
•
Dungeons and Dragons (Hasbro and Atari Interactive),
•
Earthworm Jim (Interplay),
•
RollerCoaster Tycoon (Chris Sawyer and Atari
Interactive), and
•
Godzilla (Sony Pictures).
We maintain in North America distribution operations and systems
that reach in excess of approximately 30,000 retail outlets
throughout the United States.
Our annual cash expenditures have for the last several years
exceeded our cash revenues. Until 2008, we funded our cash
shortfalls primarily with proceeds of sales of assets,
supplemented by seasonal borrowings. By 2008, we had few salable
assets, other than the Test Drive and Test Drive
Unlimited franchise and possibly, licenses
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to distribute a few specific games under term license agreements
with unrelated developers or publishers. When we licensed IESA
to develop and publish games under the Test Drive and
Test Drive Unlimited franchise, we became almost entirely
reliant on borrowings to fund cash shortfalls or seasonal cash
needs. At March 31, 2008, our only borrowing lines were a
$14.0 million line from Bluebay High Yield Investments
(Luxembourg) S.A.R.L., or Bluebay”, a subsidiary of the
largest shareholder of IESA. At March 31, 2008, we had
borrowed the entire $14.0 million that was available under
the Bluebay credit line. On April 30, 2008, we obtained a
$20 million interim credit line granted by IESA when it
entered into the Merger Agreement relating to its acquisition of
us, which will terminate when the merger takes place or when the
Merger Agreement terminates without the merger taking place. As
of June 12, 2008, we continue to have $14.0 million
outstanding under the Bluebay credit line and have borrowed
approximately $6.0 million from the IESA credit line. The
funds available under the two credit lines may not be sufficient
to enable us to meet anticipated seasonal cash needs if the
merger does not take place before the fall 2008 holiday season
inventory buildup.
The uncertainty caused by the conditions described above and
existing historically raise substantial doubt about our ability
to continue as a going concern, unless the merger with a
subsidiary of IESA is completed. Our consolidated financial
statements do not include any adjustments that might result from
the outcome of this uncertainty.
Atari, Inc. (formerly known as Infogrames, Inc. and GT
Interactive Software Corp.) was organized as a corporation in
Delaware in 1992. In May 2003, we changed our name to Atari,
Inc. Effective as of May 9, 2008 our Common Stock was
delisted from the NASDAQ Global Market because the total market
value of our shares that were not owned by an affiliate (i.e.,
IESA) was less than $15 million. Our common stock is now
listed on the Pink Sheets. Our corporate office and
U.S. headquarters is located at 417 Fifth Avenue, NewYork, New York10016 (main telephone:
(212) 726-6500).
We maintain a worldwide website at www.atari.com.
Information contained on the website is not part of this Annual
Report.
INDUSTRY
OVERVIEW
The video game industry primarily comprises software for
dedicated game consoles or platforms (such as PlayStation 2,
PlayStation 3, Xbox, Xbox 360, and Wii), handhelds (such as
Nintendo DS and Sony PSP) and PCs. Publishers of video game
software include the console manufacturers, or “first-party
publishers,” and third-party publishers, such as ourselves,
whose primary role is the development, publishing
and/or
distribution of video game software. According to International
Data Group (IDG), an independent technology, media, research,
and event company, sales of PC, console, and handheld games
(excluding wireless) in North America and Europe in calendar
2007 reached $19.9 billion. We anticipate an expanding
market for interactive entertainment software over the next
several years as a result of the success of the
current/connected generation console platforms. We believe that
greater online functionality and the expanded artificial
intelligence capabilities of the new platforms improve game play
and game accessibility, and will help our industry grow.
Additionally, the use of wireless devices (such as mobile phones
and personal digital assistants) as a gaming platform, known as
“mobile gaming,” is growing rapidly, as is online
gaming such as casual gaming and massively multiplayer online
games.
The
Console and Handheld Market
Console platforms as they exist today have made significant
technological advances since the introduction of the first
generation of modern consoles by Nintendo in 1985. Hardware
manufacturers have historically introduced a new and more
technologically advanced gaming console platform every four to
five years. Handhelds have also made advances since their
introduction. However, handhelds have typically experienced
longer product cycles. With each new cycle, the customer base
for video game software has expanded as gaming enthusiasts
mature and advances in video game hardware and software
technology engage new participants, generating greater numbers
of console units purchased than the prior cycle. The beginning
of each cycle is largely dominated by console sales as consumers
upgrade to the current-generation technology. As the cycle
matures, consumers’ focus shifts to software, resulting in
a period of rapid growth for the video game software industry.
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Sony was the first manufacturer to introduce the previous
generation of console hardware with the introduction of the
PlayStation 2 platform in 2000. Nintendo introduced its current
generation platforms a year later, launching the GameCube and
Game Boy Advance in 2001. This generation also saw the entrance
of Microsoft into the industry with the introduction of the Xbox
console.
In 2005, Microsoft initiated a new generation of console
hardware when it introduced Xbox 360. Both Sony and Nintendo
followed suit by launching PlayStation 3 and Nintendo Wii,
respectively, in November 2006. The calendar 2006 year also saw
the rapid expansion of the Nintendo DS in the handheld market,
and the continuing longevity of the PlayStation 2 (Sony’s
previous generation console).
Innovation also continues in the handheld market with
manufacturers offering more sophisticated units, such as
Sony’s PSP and Nintendo’s DS, each of which offer
multiple features and capabilities in addition to game play
functionality and wi-fi connectivity.
Personal
Computers
Advances in personal computer technology outpace advances in
console and handheld technology. Advances in microprocessors,
graphics chips, hard-drive capacity, operating systems and
memory capacity have greatly enhanced the ability of the PC to
serve as a video game platform. These technological advances
have enabled developers to introduce video games for PCs with
enhanced game play technology and superior graphics. The PC
growth in the past two years has been due to the success of
massively multiplayer online, or MMO, role playing games.
However, PC shelf space has been declining in retail stores, and
the demand for catalogue PC titles in jewel case format has
drastically diminished in many retail environments.
ESRB
Ratings and Litigation
The Entertainment Software Ratings Board, or ESRB, through its
ratings system, requires game publishers to provide consumers
with information relating to material that includes, but is not
limited to, graphic violence, profanity or sexually explicit
material contained in software titles. Consumer advocacy groups
have opposed sales of interactive entertainment software
containing graphic violence or sexually explicit material by
pressing for legislation in these areas and by engaging in
public demonstrations and media campaigns, and various
governmental bodies have proposed regulation aimed at our
industry to prohibit the sale of software containing such
material to minors. Additionally, retailers may decline to sell
interactive entertainment software containing graphic violence,
sexually explicit, or other material that they deem
inappropriate for their businesses. For example, if retailers
decline to sell a publisher’s “M” rated
(age 17 and over) products or if the “M” rated
products are re-rated “AO” (age 18 and over), the
publisher might be required to significantly change or
discontinue particular titles.
Consolidation
Economies of scale have become increasingly important as the
complexity and costs associated with video game development
continue to increase, and we expect this trend to continue. In
addition, the acquisition of proven intellectual properties has
become increasingly important as publishers seek to diversify
and expand their product portfolios, while limiting exposure to
unsuccessful product development efforts. Acquisitions have also
been used as a means of vertically integrating functions that
are key to the business process. We expect consolidation within
the video game software industry to continue. Recently, Atari
has been a seller, not a buyer.
PRODUCTS
The following identifies games and franchises that generated the
most significant portion of our publishing net product revenues
during the years ended March 31, 2006, 2007 and 2008.
•
Fiscal 2006 — the Dragon Ball Z franchise
generated 28.6% of our publishing net product revenues, driven
by the October 2005 release of Dragon Ball Z: Budokai
Tenkaichi (PlayStation 2). Additionally, the Matrix
franchise generated 14.4% of our publishing net revenues,
led by the November 2005 release of Matrix: Path of Neo
(PlayStation 2, Xbox, and PC). Other new releases in fiscal
2006 included Atari Flashback 2.0 (plug and play),
Getting Up: Contents Under Pressure (PlayStation 2, Xbox,
and PC), Dungeons & Dragons
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Online: Stormreach (PC), Driver: Parallel Lines
(PlayStation 2, and Xbox), and Indigo Prophecy (PC,
PlayStation 2, and Xbox).
•
Fiscal 2007 — the Dragon Ball Z franchise
generated 45.7% of our publishing net product revenues, driven
by the November 2006 release of Dragon Ball Z: Budokai
Tenkaichi 2 (PlayStation 2 and Nintendo Wii). Additionally,
the Neverwinter Nights franchise generated 13.9% of our
publishing net product revenues, led by the October 2006 release
of Neverwinter Nights 2 (PC). Furthermore, the Test
Drive franchise generated 13.4% of our publishing net
product revenues, led by the September 2006 release of Test
Drive Unlimited on the Xbox 360 platform, followed by its
March 2007 release on the PlayStation 2, PSP, and PC platforms.
•
Fiscal 2008 — the Dragon Ball Z franchise
generated 49.1% of our publishing net product revenues, driven
by the November 2007 release of Dragon Ball Z: Budokai
Tenkaichi 3 (PlayStation 2 and Nintendo Wii). Additionally,
the Godzilla franchise generated 9.2% of our publishing
net product revenues, led by the November 2007 release of
Godzilla Unleashed (Nintendo Wii, PlayStation 2 and
Nintendo DS). Furthermore, the Neverwinter Nights
franchise generated 9.1% of our publishing net product
revenues, led by the October 2007 release of Neverwinter
Nights 2 Mask of the Betrayer (PC) and continued sales of
Neverwinter Nights 2 (PC) originally released in October
2006.
DEVELOPMENT
During fiscal 2007, we sold all of our internal development
studios. By December 2007, we ceased developing any products or
having any products developed for us by independent developers.
Since then, our activities have consisted entirely of publishing
and distributing in North America, products developed by or for
IESA or unrelated developers or publishers.
PUBLISHING
Our publishing activities include the management of business
development, strategic alliances, product development,
marketing, packaging and sales of video game software for all
platforms, including Sony PlayStation 2, PlayStation 3, and
PSP; Nintendo DS, Wii, Microsoft Xbox and Xbox 360; and PC.
During the year ended March 31, 2008, an increased
percentage of our publishing activities related to products
developed by or for IESA. However, we continued to publish some
products developed by independent developers. Our publication
activities with regard to products developed by or for IESA
involve primarily marketing and sales, although in some
instances we also arrange the manufacture and packaging of
products that will be distributed in North America. We then
distribute those products in North America, as described below
under the subcaption “Distribution.” Under a new
Distribution Agreement entered into in December 2007, IESA
reimburses us for our costs of marketing, and where applicable
manufacturing and packaging, products published by IESA. When we
publish independently developed products, we generally arrange,
and pay for, the manufacturing, packaging and marketing of the
products, and charge a distribution fee intended to, among other
things, compensate us for bearing those costs.
The video game software we publish, or have contracts to publish
in North America includes video game software developed by some
of the industry’s most highly regarded independent external
developers. These developers include, among others:
•
Dimps (Dragon Ball Z: Shin Budokai Another Road);
•
CD Projekt (The Witcher);
•
Kuju Entertainment (Dungeons & Dragons Tactics);
•
Obsidian (Neverwinter Nights 2); and
•
Spike (Dragon Ball Z: Budokai Tenkaichi 3).
Products which are acquired from these external developers are
marketed under the Atari name, as well as the name of the
external developer. The agreements with external developers
typically provide us with exclusive publishing and distribution
rights for a specific period of time for specified platforms and
territories. The
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agreements may grant us the right to publish sequels,
enhancements and add-ons to the products originally developed
and produced by the external developer. We pay the external
developer a royalty based on sales of its products. A portion of
this royalty may be in the form of advances against future
royalties payable at the time of execution of the development
agreement, with additional payments tied to the completion of
detailed performance and development milestones by the developer.
With a lineup that spans from games for hardcore enthusiasts
through mass market titles, we publish games at various price
points, ranging from value-priced titles to premium-priced
products. Appropriate branding is selected and used to provide
consumers with distinct offerings and different tiers. Pricing
is affected by a variety of factors, including but not limited
to: licensed or franchise property; single or multiple platform
development; production costs and volumes; target audience; the
distribution territory; quality level; and consumer trends.
SALES AND
MARKETING
The sales team presently comprises 10
positions: sales management, senior sales executives,
associate account managers, and customer service
representatives. The sales team manages direct relationships
with key accounts in the U.S., Canada, and Mexico. Accounts are
assigned to sales team members by retailer and industry
expertise.
The sell-in of new properties begins with research and marketing
materials, and product specific meetings at which we present
trailers, gameplay, and product highlights, among other things.
The team manages and coordinates all MDF (Marketing Development
Fund) decisions, secures the order, and is responsible for all
day-to-day account management, and utilizes existing
relationships to develop exclusive title programs and catalog
opportunities.
At the store level, we utilize professional merchandising
companies to promote hit releases, facilitate compliance of
pricing, pre-sell programs, and stock. Our merchandising
partners ensure compliance in over 10,000 retail locations to
assure a quality and consistent consumer experience. The sales
department manages reporting, forecasting, and analysis with
state-of-the-art software.
The sales and marketing teams are aligned to ensure the
development of programs with the interests of the customers
(retailers) and consumers (gamers) in mind. The core functions
of the product management team includes:
•
Managing the life cycle of a catalog of new and existing
products;
•
Researching industry trends and customer needs to inform the
production process, advertising generation, forecasting, retail
distribution, and pricing;
•
Working with physical retail partners to maximize sales;
•
Establishing online sales distribution systems for both boxed
products and digitally distributed products;
•
Fostering media and online community interest in products and
properties;
•
Leveraging and strengthening the Atari brand; and
•
Exploiting the marketability of our intellectual property and
products through licensing arrangements that expand application
into other gaming platforms and consumer product categories and
bring in new revenue streams such as advertising and product
placement.
To achieve maximum benefit from our coordinated sales and
marketing programs, we employ a wide range of marketing
techniques, including:
•
Understanding our consumers through professional qualitative and
quantitative research;
•
Examining competitive product launches to help determine optimal
marketing budgets;
•
Promoting product publicity via enthusiast and mass market
outlets, including broadcast television, internet, newspapers,
specialty magazines, and theater;
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•
Retail marketing and in-store promotions and displays;
•
Online marketing and two way online “conversations”
with gamers;
•
“Underground” marketing techniques, in which marketing
materials are placed in physical and online locations which are
frequented by targeted groups of consumers;
•
Strategic partnerships and cross-promotions with other consumer
product companies and third-parties; and
•
Working with “first-party” console manufacturers to
exploit their marketing opportunities, including presence on
their websites, retail exposure and public relations events.
Our marketing approach uses a product management system to
evaluate, position, and try to improve our brands based on
analyses of market trends, consumers, competition, core
competencies, retail and “first-party” partner
support, and other key factors. Actionable results of our
analyses are provided to the product development team, which, in
turn and when reasonable, adjusts product to maximize consumer
appeal. This system is combined with entertainment marketing
approaches and techniques to create consumer and trade
anticipation, as well as demand for our products.
We monitor and measure the effectiveness of our marketing
strategies throughout the life cycle of each product. To
maximize our marketing efforts, we may deploy an integrated
marketing program for a product more than a year in advance of
its release. Historically, we have expended a substantial
portion of the marketing resources we will devote to a game
prior to the game’s retail availability, and we intend to
do so in the future.
The Internet is an integral element of our marketing efforts. We
use it, in part, to generate awareness of and “buzz”
about titles months prior to their market debut. We incorporate
the Internet into our marketing programs via video, screenshot,
and other game asset distribution; product-dedicated mini-sites;
and online promotions. We also use the Internet to establish
ongoing communication with gamers to translate their commitment
and interest in our products into word of mouth sales.
In the months leading up to the release of a new product, we
provide extensive editorial material to publications that reach
the product’s expected audience as a part of executing
customized public relations programs designed to create
awareness of our products with all relevant audiences, including
core gamers and mass entertainment consumers. These public
relations efforts have resulted in coverage in key computer and
video gaming publications and websites, as well as major
consumer sites, newspapers, magazines and broadcast outlets.
INTELLECTUAL
PROPERTY
Licenses
Licensed
properties
We have entered into licensing agreements with a number of
licensors, including FUNimation.
We pay royalties to licensors at various rates based on our net
sales of the corresponding titles. We frequently make advance
payments against minimum guaranteed royalties over the license
term. License fees tend to be higher for properties with proven
popularity and less perceived risk of commercial failure.
Licenses are of various durations and may in some instances be
renewable upon payment of minimum royalties or the attainment of
specified sales levels. Other licenses are not renewable upon
expiration, and we cannot be sure that we will reach agreement
with the licensor to extend the term of any particular license.
Our property licenses usually grant us exclusive use of the
property for the specified titles on specified platforms,
worldwide or within a defined territory, during the license
term. Licensors typically retain the right to exploit the
property for all other purposes and to license to other
developers with regard to other properties.
In-Game
Advertising
Working with external development teams and software providers,
we incorporate two methods of advertising in certain of our
games: static advertising (fixed content within our code
executed during the product development stage) and dynamic
advertising (real time messages executed on an on-going basis).
In addition, we work with other
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brands to develop “advergames,” which are original,
unique game experiences with highly customized brand
integration. Advertisers are increasingly interested in reaching
and engaging consumers, and interactive entertainment provides a
unique medium in which to do so. As such, this is a line of
business to which we plan to give increasing focus.
Hardware
licenses
We currently publish software that is developed for use with
PlayStation 2, PlayStation 3, and PSP; Wii, and DS; and Xbox and
Xbox 360 hardware, pursuant to licensing agreements (some in
negotiation) with each of the respective hardware developers.
Each license allows us to create one or more products for the
applicable system, subject to certain approval rights, which are
reserved by each hardware licensor. Each license also requires
us to pay the hardware licensor a
per-unit
license fee for the product produced.
The following table sets forth information with respect to our
platform licenses:
IESA, our majority stockholder and the distributor of the
products we publish throughout the world, other than in North
America, has entered into similar agreements (directly or
through its subsidiaries) with each of the manufacturers for
applicable territories outside North America.
We currently are not required to obtain any license for the
publishing of video game software for PCs. Accordingly, our
per-unit
manufacturing cost for such software products is less than the
per-unit
manufacturing cost for console products.
Protection
We develop proprietary software titles and have obtained the
rights to publish and distribute software titles developed by
third parties. Our products are susceptible to unauthorized
copying. Unauthorized third parties may be able to copy or to
reverse engineer our titles to obtain and use programming or
production techniques that we regard as proprietary. In
addition, our competitors could independently develop
technologies substantially equivalent or superior to our
technologies. We attempt to protect our software and production
techniques under copyright, trademark and trade secret laws as
well as through contractual restrictions on disclosure, copying
and distribution. Although we generally do not hold any patents,
we seek to obtain trademark and copyright registrations for our
products. In addition, each manufacturer incorporates security
devices in its platform to prevent unlicensed use.
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DISTRIBUTION
United
States, Canada, and Mexico
Throughout the United States, Canada, and Mexico, we distribute
our own products, as well as the products of other publishers,
to retail outlets, utilizing our distribution operations and
systems. We are the exclusive distributor for the products of
IESA and its subsidiaries, including Atari Interactive, in the
United States and Canada for which we are paid 30% of net
revenues, under our new distribution agreement for new product.
Furthermore, we distribute product in Mexico through various
non-exclusive agreements. Utilizing point-of-sale replenishment
systems and electronic data interchange links with our largest
customers, we are able to handle high sales volume and manage
and replenish inventory on a
store-by-store
basis. We also utilize systems for our entire supply chain
management, including manufacturing, EDI/order processing,
inventory management, purchasing, and tracking of shipments. We
believe these systems accomplish:
•
efficient and accurate processing of orders and payments;
•
expedited order turnaround time; and
•
prompt delivery.
We distribute products we publish to a variety of outlets,
including mass-merchant retailers such as Wal-Mart and Target;
major retailers, such as Best Buy and Toys ’R’ Us;
specialty stores such as GameStop; rental chains such as
Blockbuster and Hollywood Video; and warehouse clubs such as
Sam’s Club and Costco. GameStop, Wal-Mart and Best Buy
accounted for 26.8%, 19.8%, and 11.9%, respectively, of our net
revenues for the year ended March 31, 2008 (although
Wal-Mart has announced it intends to reduce the shelf space
available for packaged video games, and to focus more attention
on online distribution of games). Additionally, our games are
made available through various online retail and
“e-tail”
companies (e.g. Amazon.com), on our websiteatari.com,
and through the emerging digital distribution/electronic
software download marketplace. We believe that during the coming
years, there will be a significant increase in digitally
distributed titles and we have been trying to position ourselves
to exploit this expansion of the marketplace.
Other publishers also utilize our distribution capabilities.
Generally, we acquire their products and distribute them under
the publishers’ names. Our agreements with these publishers
typically grant us retail distribution rights in designated
territories for specific periods of time, and typically are
renewable. Under such agreements, the third party publisher is
typically responsible for the publishing, packaging, marketing
and customer support of the products.
We outsource our warehouse operations in the United States to
Ditan Distribution, which is located in Plainfield, Indiana. The
warehouse operations include the receipt and storage of
inventory as well as the distribution of inventory to mass
market and other retailing customers.
Europe,
Asia and Other Regions
IESA distributes products we publish in Europe, Asia, and
elsewhere outside of North America pursuant to a distribution
arrangement we entered into in December 2007 (which replaced a
prior agreement we had entered into in 1999 as to all product
except back catalog product). IESA’s strong presence in
Europe, Asia and certain other regions provides effective
distribution in these regions of our titles while allowing us to
focus our distribution efforts in the United States, Canada, and
Mexico. IESA distributes our products to several major retailers
in Europe, Asia and certain other regions; including Auchan,
Carrefour, Mediamarket and Tesco. IESA has extensive access to
retail outlets in these regions. Under our new distribution
arrangement with IESA, we are entitled to receive 70.0% of the
net revenues on our products that are distributed by IESA.
Backlog
We typically ship products within three days of receipt of
orders. As a result, backlog is not material to our business.
9
MANUFACTURING
AND PACKAGING
Disk duplication and the printing of user manuals and packaging
materials with regard to games we publish are performed to our
specifications by outside sources. To date, we have not
experienced any material difficulties or delays in the
manufacture and assembly of our products, or material returns
due to product defects. There is some concentration of the
manufacture and packaging of games we publish, but a number of
other outside vendors are also available as sources for these
manufacturing and packaging services.
Sony, Nintendo and Microsoft, either directly or through an
authorized third party, control the manufacture of our products
that are compatible with their respective video game consoles,
as well as the manuals and packaging for these products, and
ship the finished products to us, either directly or through
third party vendors, for distribution. Sony PlayStation 2,
PlayStation 3, and PSP, Nintendo Wii, and Microsoft Xbox and
Xbox 360 products consist of proprietary format CD- or DVD-ROMs
and are typically delivered to us within a relatively short lead
time (approximately 3-4 weeks). Manufacturers of other
Nintendo products, which use a cartridge format, typically
deliver these products to us within 45 to 60 days after
receipt of a purchase order. To date, we have not experienced
any material difficulties or delays in the manufacture and
assembly of products we distribute. However, manufacturers’
difficulties, which are beyond our control, could impair our
ability to bring products to the marketplace in a timely manner.
ONLINE
The online department had three approaches in fiscal 2008. The
purpose of these approaches was to monetize out online efforts;
turning online into a revenue generating channel for us. The
approaches were intended to ensure that we reach consumers where
they are online both now and into the future. The three
approaches were:
•
Digital Sales/eCommerce. In fiscal 2008,
online revenue was derived through digital distribution of games
through both the Atari.com/uswebsite and third party
sites. The focus for the year was to increase back catalogue
presence online through the Atari.com/us website and then
make these titles available to third party partner sites. Our
presence was increased on major partner sites such as
Direct2Drive and new partnerships were formed with sites such as
GamersGate and Steam.
•
Online Marketing. We attempted to drive the
promotion of packaged media goods through the creation and
implementation of targeted cost-effective online advertising
campaigns and the development of innovative contests and
promotions. These complementary initiatives were carried out via
the tactical execution of
pay-per-click
campaigns, the design and development of product landing pages
and newsletters, and the nurturing of our online communities
based around specific product lines and titles.
•
Consumer Interaction with Atari brand and Atari
products. We maintained and drove the growth of
our key website properties - Atari.com/us, Atari Play
(games.atari.com), and Atari Community
(ataricommunity.com) through digital distribution
partnerships, advertising, promotions, community management and
content creation.
EMPLOYEES
As of the end of fiscal 2008, we had 66 employees
domestically, with 14 in publishing and product testing,
18 in administration (i.e., senior management, human
resources, legal, IT and facilities), 12 in finance, 10 in sales
and operations, and 12 in marketing. During the fiscal year, we
had domestic operations in New York, New York, and
Santa Clara, California.
RELATIONSHIP
WITH IESA
Throughout fiscal 2008, IESA owned, through a wholly-owned
subsidiary, approximately 51% of our common stock. IESA rendered
management services to us (systems and administrative support)
and we rendered management services and production services to
Atari Interactive and other subsidiaries of IESA. Atari
Interactive develops video games, and owns the name
“Atari” and the Atari logo, which we use under a
license. IESA distributes our products in Europe, Asia, and
certain other regions, and pays us royalties with regard to its
sales of our products. IESA also develops (through its
subsidiaries) products which we distribute in the U.S., Canada,
and
10
Mexico and for which we pay royalties to IESA. Both IESA and
Atari Interactive have historically been a material source of
products which we bring to market in the United States, Canada,
and Mexico, and their importance increased during fiscal 2008.
IESA and its subsidiaries (primarily Atari Interactive) were the
source of approximately 26% of our net publishing product
revenue.
Prior to December 4, 2007, IESA and we had been parties to
a number of agreements under which, among other things,
(a) we were the exclusive distributor in North America of
products developed or published by IESA or its subsidiaries,
including Atari Interactive, (b) IESA was the exclusive
distributor outside of North America of products we developed or
published, (c) we paid an annual fee of $3 million to
IESA for management services it was to render to us, and
(d) IESA paid an annual fee of $3 million to us for
management and other services we rendered to its subsidiaries,
including Atari Interactive. In addition, in October 2007,
BlueBay High Yield Investments (Luxembourg) S.A.R.L. assumed the
rights and obligations of the lenders under a Credit Agreement
between us and Guggenheim Corporate Funding LLC , or Guggenheim.
Affiliates of BlueBay High Yield Investments own approximately
31.5% of the outstanding shares of IESA and hold options that,
if exercised, would increase that ownership to approximately
54.9%.
On December 4, 2007, we entered into a group of agreements
with IESA that replaced or modified then existing agreements, as
follows:
•
We entered into a new Distribution Agreement that replaced the
prior Distributions Agreements (except as to back catalogue),
under which IESA granted us the exclusive right to contract with
IESA for distribution rights in the U.S., Canada and Mexico
(subject, with regard to Mexico, to our meeting volume
requirements) to all interactive entertainment software games
developed by or on behalf of IESA that are released in packaged
media format, and contemplates that IESA might grant us
distribution rights with regard to the games in digital download
format, subject to our receiving targeted annual gross revenues.
The term of the agreement is three years (or two years if
revenues are not at least 80% of targeted amounts), and it will
automatically be renewed for additional one year periods unless
either IESA or we terminates it. We pay a royalty for products
we distribute and receive a distribution fee equal to 30% of net
revenues.
•
We terminated the prior agreement under which we had been
rendering production services to IESA, and agreed to transfer to
IESA substantially all the equipment that was being used by our
production team for its nominal book value, and IESA agreed to
offer employment to selected members of our production team.
•
We entered into an agreement to provide quality assurance
services to IESA and two of its affiliates directly or through
third party vendors until March 31, 2008, and IESA agreed
to pay us our costs plus a 10% premium which we are currently in
process of negotiating an extension.
•
We entered into an intercompany services agreement with IESA and
two affiliates that superseded the prior services agreements,
under which we agreed to provide legal, human resources,
payroll, finance, IT, management information services and
facilities management services until June 30, 2008
(extendable for three month periods) at specified costs.
•
The Credit Agreement that BlueBay High Yield Investments assumed
from Guggenheim was amended to, among other things, waive prior
defaults and increase the available credit from approximately
$3.0 million to $14.0 million.
The transactions in December 2007 followed our sale or other
disposition of all our product development assets and a license
we granted to IESA in October 2007 to develop and publish games
under the Test Drive and Test Drive Unlimited
franchise in return for the payment by IESA of royalties
based on product sales, including a $5 million prepaid
royalty to be applied, together with interest at 15% per annum,
against royalties that become due.
Matters
related to our governance
Prior to April 4, 2007, Bruno Bonnell, who was one of the
founders of IESA, was the Chief Executive Officer and the
Chairman of the Board of IESA and held various positions with
us, including being the Chairman of our Board and at times being
our Chief Executive Officer, our acting Chief Financial Officer
and our Chief Creative Officer. On April 4, 2007, IESA
entered into an agreement with Mr. Bonnell, under which
Mr. Bonnell agreed to
11
resign from his duties as a Director and CEO of IESA and from
all the offices he holds with subsidiaries of IESA, including
Atari and its subsidiaries. IESA agreed to pay Mr. Bonnell
a total of approximately 3.0 million Euros, including
applicable foreign taxes. Neither our Board of Directors nor any
member of our management was consulted about the agreement
between IESA and Mr. Bonnell and our management was not
provided with a copy of the agreement until more than two months
after it was signed. Mr. Bonnell resigned as a director and
officer of Atari, Inc. and of our subsidiaries on April 4,2007.
On October 5, 2007, the IESA subsidiary that owns
approximately 51% of our shares delivered a written stockholder
consent in which it removed five of our then seven directors,
effective immediately. The two directors who were not removed
were both employees of IESA or a subsidiary.
On October 10, 11 and 12, 2007, our Board of Directors
elected Wendell H. Adair, Jr., Eugene I. Davis,
James B. Schein and Bradley E. Scher to our Board of
Directors. None of those four persons had or has any
relationship with IESA.
On October 10, 2007, our Board of Directors also elected
Curtis G. Solsvig III as our Chief Restructuring Officer.
Mr. Solsvig was a Managing Director at AlixPartners, which
we retained to assist us in evaluating and implementing
strategic and tactical operations through a restructuring
process. Mr. Solsvig continued in that position until
April 2, 2008, shortly after Jim Wilson was elected to be
our President and Chief Executive Officer.
IESA’s
Proposed Acquisition of Us.
On April 30, 2008, IESA and we entered into an Agreement
and Plan of Merger under which a wholly-owned subsidiary of IESA
will be merged into us in a transaction in which IESA, as the
sole shareholder of the merger subsidiary, will acquire all the
shares of the merged company, and our stockholders (other than
IESA and its subsidiaries) will receive $1.68 per share in cash.
That transaction must be approved by our stockholders. Because a
wholly-owned subsidiary of IESA owns 51% of our shares, if it
votes in favor of the merger, the merger will be approved even
if no other stockholders vote in favor of it. The IESA
subsidiary is not contractually obligated to vote in favor of
the merger, however, it has stated that it intends to vote in
favor of the merger. Either IESA or we will have the right to
terminate the Merger Agreement if the Merger Agreement is
submitted to our stockholders and is not approved by them, or if
the transaction is not completed by October 31, 2008. The
transaction was negotiated and approved by a Special Committee
of our Board of Directors, consisting entirely of directors who
are independent of IESA, after the Special Committee received an
opinion from Duff & Phelps that the transaction would
be fair to our stockholders, other than IESA and its
subsidiaries, from a financial point of view.
In connection with the proposed merger, IESA entered into a new
Credit Agreement with us under which it committed to provide up
to an aggregate of $20 million in loan availability, which
we could use to fund our operational cash requirements during
the period between the date of the Merger Agreement and
completion of the merger. Our obligations under that Credit
Agreement are secured by liens on substantially all of our
present and future assets. These liens are junior to liens on
essentially the same collateral that secure our obligations to
BlueBay High Yield Investments under the Credit Agreement that
it assumed in October 2007. IESA has agreed that, so long as we
have any continuing obligations to BlueBay High Yield
Investments under the BlueBay Credit Agreement, IESA will not
seek to exercise any rights or remedies with regard to the
shared collateral for a period of 270 days and will not
take action to hinder the exercise of remedies under the BlueBay
Credit Facility or object to any steps BlueBay High Yield
Investments may take to enforce or collect obligations under the
BlueBay Credit Facility. BlueBay High Yield Investments
consented to our entering into the new Credit Facility with IESA
and gave waivers under, and agreed to amendments of, the BlueBay
Credit Facility to permit the Merger Agreement to be signed.
COMPETITION
The video game software publishing industry is intensely
competitive, and relatively few products achieve market
acceptance. The availability of significant financial resources
has become a major competitive factor in the industry primarily
as a result of the increasing development, acquisition,
production and marketing, as well as potential licensing, costs
required to publish quality titles. We compete with other
third-party publishers of video game software, including
Electronic Arts, Inc., THQ, Inc., Activision, Inc., Take Two
Interactive, Inc., Midway Games, Inc., Sega Corporation, Ubisoft
Entertainment, SA, and Vivendi SA, among others. Most of these
12
companies are substantially larger than we are, and at least
some of them have far greater financial resources than we
currently have. In addition, we compete with first-party
publishers such as Sony, Nintendo, and Microsoft, which in some
instances publish their own products in competition with
third-party publishers.
Atari Interactive has granted us a license to use the name
“Atari” until 2013 for software video games in the
United States, Canada, and Mexico. We believe that the Atari
brand, which has a heritage deeply rooted in innovation and is
largely credited with launching the video game industry,
continues to carry a level of recognition that can provide a
competitive advantage. Unlike many of our competitors, our Atari
brand can be seen as three separate entities — a pop
icon, a classic gaming original and a modern interactive
entertainment company. This enhances our opportunities to
attract partnerships, talent and other vehicles, providing a
distinct advantage against our competitors.
We believe that a number of additional factors provide us with
competitive opportunities in the industry, including our
catalogue of multi-platform products, strength in the
mass-market, and strong sales forces in the United States,
Canada, and Mexico and, through IESA, in Europe, Asia and other
regions. We believe that popular franchises such as Test
Drive and RollerCoaster Tycoon, along with the
catalog of classic Atari Games, as well as attractive licenses,
such as Dragon Ball Z and Dungeons &
Dragons, provide us with a solid competitive position in the
marketing of our products.
In our distribution business, we compete with both large
national distributors and smaller regional distributors. We also
compete with the major entertainment software companies that
distribute over the internet or directly to retailers. Most of
our competitors have greater financial and other resources than
we do, and are able to carry larger inventories and provide more
comprehensive product selection than we can.
SEASONALITY
Our business is highly seasonal with sales typically
significantly higher during the calendar year-end holiday season.
SEGMENT
REPORTING AND GEOGRAPHIC INFORMATION
We operate in three reportable segments: publishing,
distribution and corporate. Please see the discussion regarding
segment reporting in Note 21 of the Notes to Consolidated
Financial Statements, included in Items 7 and 8 of this
Report.
Please see Note 21 of the Notes to Consolidated Financial
Statements, included in Items 7 and 8 of this Report, for
geographic information with respect to our revenues from
external customers and our long-lived assets.
ITEM 1A.
RISK
FACTORS
RISKS
RELATED TO OUR BUSINESS
Our
business has contracted significantly.
Due primarily to our limited funds, during fiscal 2006 and 2007,
we reduced substantially our expenditures on product development
and sold the intellectual property related to some game
franchises that have generated substantial revenues for us in
the past. During fiscal 2008, we completely terminated our
product development activities and we granted IESA a seven year
license to exploit our last remaining valuable game franchise.
Further, we increasingly focused our efforts on distributing
products published by IESA. These steps substantially reduced
our revenues. In fiscal 2008, our net revenues were only
$80.1 million, compared with net revenues of
$122.3 million in fiscal 2007, $206.8 million in
fiscal 2006 and $343.8 million in fiscal 2005. Because of
this decrease in revenues, we have had significant operating
losses in each of the past several years, and in fiscal 2007, we
were required to take a $54.1 million charge for impairment
of goodwill.
We
rely on borrowings to meet our operating needs.
Prior to fiscal 2008, we financed our operating losses by
selling assets. However, by fiscal 2008, we had few salable
assets, other than the Test Drive and Test Drive
Unlimited franchise, and in October 2007, we granted IESA a
13
seven year license to develop and publish games under these
franchises in exchange for a $5 million prepaid royalty
that would be credited, together with interest at 15% per annum,
against future royalties due to us under the license agreement.
This made us almost entirely reliant on borrowings to fund our
cash shortfalls. Currently, we have a $14 million Credit
Facility from BlueBay High Yield Investments, an affiliate of
the principal shareholder of IESA, which was fully borrowed at
March 31, 2008, and a $20 million Credit Agreement
with IESA to provide funds we can use for operational needs
until a proposed merger of us with a wholly-owned subsidiary of
IESA takes place or the related Merger Agreement is terminated.
If that merger does not take place, unless we can obtain new
sources of equity or debt, we will not have the cash we need to
fund our operations, even at their current reduced level.
Our
revenues are dependant to a substantial extent on the ability of
IESA to develop, or obtain the right to publish, successful
video game products.
Because we are no longer involved in the development of new
video game products, and we are focusing a substantial portion
of our efforts on distribution in North America of products
developed or published by IESA, our business will depend to a
great extent on IESA’s developing or obtaining access to
products that are popular in the North American markets. Among
other things, it is possible that some IESA products that do
well globally will not be well accepted in the North American
markets. While we will be distributing products developed or
published by companies other than IESA, as our business
currently is being conducted, it is unlikely that we could be
successful if IESA does not provide products that are popular in
North America.
Our
rights to use the “Atari” name are
limited.
The “Atari” name has been an important part of our
branding strategy, and we believe it provides us with an
important competitive advantage in dealing with video game
developers and in distributing our products. However, the
“Atari” name is owned by a subsidiary of IESA, which
has licensed us to use the name with regard to video games in
the United States, Canada, and Mexico until 2013. Therefore, we
are limited both in how we can exploit the “Atari”
name and how long we will be able to use it. We have no
agreements or understandings that assure us that we will be able
to expand the purposes for which we can use the
“Atari” name or extend the period during which we will
be able to use it.
Our
success depends on continued popularity of packaged
games.
We distribute packaged video game software. Currently, we are
not significantly involved in online distribution of games.
Among other things, IESA plans to control online distribution of
the video games it publishes. To date, despite the convenience
of acquiring games by downloading them electronically, there has
been a substantial continuing market for packaged games sold
through retail outlets. However, this may not continue to be the
case indefinitely, particularly as internet download speeds
increase. Unless we are able to become heavily involved in
online distribution, our business may be seriously injured by a
movement of purchasing preference from packaged games to online
distribution.
The
loss of GameStop, Wal-Mart, or Best Buy as key customers could
negatively affect our business.
Our sales to GameStop, Wal-Mart, and Best Buy accounted for
approximately 26.8%, 19.8%, and 11.9%, respectively, of net
revenues (excluding international royalty, licensing, and other
income) for the year ended March 31, 2008. Our business,
results of operations and financial condition would be adversely
affected if:
•
we lost any of these retailers as a customer;
•
any of these retailers purchased significantly fewer products
from us;
•
we were unable to collect receivables from any of these
retailers on a timely basis or at all; or
•
we experienced any other adverse change in our relationship with
any of these retailers.
Wal-Mart has announced that it intends to reduce the shelf space
it devotes to packaged video games, and to focus more of its
efforts on marketing video games through its online store. That
alone could have a substantial adverse effect on our revenues.
14
Termination
or modification of our agreements with hardware manufacturers
will adversely affect our business.
We are required to obtain a license to develop and distribute
software for each of the video game consoles. We currently have
licenses from Sony to develop products for PlayStation 2 and
PSP, from Nintendo to develop products for Wii and DS and from
Microsoft to develop products for Xbox and Xbox 360. We are
currently negotiating a license for Sony PlayStation 3. These
licenses are non-exclusive, and as a result, many of our
competitors also have licenses to develop and distribute video
game software for these systems. These licenses must be
periodically renewed, and if they are not, or if any of our
licenses are terminated or adversely modified, we may not be
able to publish games for the applicable platforms or we may be
required to do so on less attractive terms. In addition, our
contracts with these manufacturers often grant them approval
rights over new products and control over the manufacturing of
our products. In some circumstances, this could adversely affect
our business, results of operations or financial condition by:
•
terminating a project for which we have expended significant
resources;
•
leaving us unable to have our products manufactured and shipped
to customers;
•
increasing manufacturing lead times and expense to us over the
lead times and costs we could achieve if we were able to
manufacture our products independently;
•
delaying the manufacture and, in turn, the shipment of
products; and
•
requiring us to take significant risks in prepaying for and
holding an inventory of products.
If
returns and other concessions given to our customers exceed our
reserves, our business may be negatively affected.
To cover returns and other concessions, we establish reserves at
the time we ship our products. We estimate the potential for
future returns and other concessions based on, among other
factors, management’s evaluation of historical experience,
market acceptance of products produced, retailer inventory
levels, budgeted customer allowances, the nature of the title
and existing commitments to customers. While we are able to
recover the majority of our costs when third-party products we
distribute are returned, we bear the full financial risk when
our own products are returned. In addition, the license fees we
pay Sony, Microsoft and Nintendo are non-refundable and we
cannot recover these fees when our products are returned.
Although we believe we maintain adequate reserves with respect
to product returns and other concessions, we cannot be certain
that actual returns and other concessions will not exceed our
reserves, which could adversely affect our business, results of
operations and financial condition.
Significant
competition in our industry could adversely affect our
business.
The video game software market is highly competitive and
relatively few products achieve significant market acceptance.
Currently, we compete primarily with other publishers of video
game software for both video game consoles and PCs. Our
competitors include Activision, Inc., Electronic Arts, Inc.,
Midway Games, Inc., Take Two Interactive, Inc., THQ, Inc., Sega
Corporation, Ubisoft Entertainment, SA, and Vivendi SA, among
others. Most of these companies are substantially larger and
have better access to funds than us. In addition, console
manufacturers including Microsoft, Nintendo, and Sony publish
products for their respective platforms. Media companies and
film studios, such as Warner Bros., are increasing their focus
on the video game software market and may become significant
competitors
and/or may
increase the price of their outbound licenses. Current and
future competitors may also gain access to wider distribution
channels than we do. As a result, these current and future
competitors may be able to:
•
respond more quickly than we can to new or emerging technologies
or changes in customer preferences;
•
carry larger inventories than we do;
•
undertake more extensive marketing campaigns than we do;
•
adopt more aggressive pricing policies than we can; and
•
make higher offers or guarantees to software developers and
licensors than we can.
15
We may not have the resources required for us to respond
effectively to market or technological changes or to compete
successfully with current and future competitors. Increased
competition may also result in price reductions, reduced gross
margins and loss of market share, any of which could have a
material adverse effect on our business, results of operations
or financial condition.
Retailers of our products typically have a limited amount of
shelf space and promotional resources. Therefore, there is
increased competition amongst the publishers to deliver a high
quality product that merits retail acceptance. To the extent
that the number of products and platforms increases, competition
for shelf space may intensify and may require us to increase our
marketing expenditures. Due to increased competition for limited
shelf space, retailers are in a strong position to negotiate
favorable terms of sale, including price discounts, price
protection, marketing and display fees and product return
policies. We cannot be certain that retailers will continue to
purchase our products or to provide our products with adequate
levels of shelf space and promotional support on acceptable
terms. A prolonged failure in this regard may significantly harm
our business and financial results.
We may
face increased competition and downward price pressure if we are
unable to protect our intellectual property
rights.
Our business is heavily dependent upon our confidential and
proprietary intellectual property. We sell a significant portion
of our published software under licenses from independent
software developers, and, in these cases, we do not acquire the
copyrights for the underlying work. We rely primarily on a
combination of confidentiality and non-disclosure agreements,
patent, copyright, trademark and trade secret laws, as well as
other proprietary rights laws and legal methods, to protect our
proprietary rights and the intellectual property rights of our
developers. However, current U.S. and international laws
afford us only limited protection and amendments to such laws or
newly enacted laws may weaken existing protections. Despite our
efforts to protect our proprietary rights, unauthorized parties
may attempt to copy our products or franchises, or obtain and
use information that we regard as proprietary. Software piracy
is also a persistent problem in the video game software
industry. Policing unauthorized use of our products is extremely
difficult because video game software can be easily duplicated
and disseminated. Furthermore, the laws of some foreign
countries may not protect our proprietary rights to as great an
extent as U.S. law. Our business, results of operations and
financial condition could be adversely affected if a significant
amount of unauthorized copying of our products were to occur or
if other parties develop products substantially similar to our
products. We cannot assure you that our attempts to protect our
proprietary rights will be adequate or that our competitors will
not independently develop similar or competitive products.
We may
face intellectual property infringement claims which would be
costly to resolve.
As the number of available video game software products
increases, and their functionality overlaps, software developers
and publishers may increasingly become subject to infringement
claims. We are not aware that any of our products infringe on
the proprietary rights of third parties. However, we cannot
provide any assurance that third parties will not assert
infringement claims against us in the future with respect to
past, current or future products. There has been substantial
litigation in the industry regarding copyright, trademark and
other intellectual property rights. We have sometimes initiated
litigation to assert our intellectual property rights. Whether
brought by or against us, these claims can be time consuming,
result in costly litigation and divert management’s
attention from our day-to-day operations, which can have a
material adverse effect on our business, operating results and
financial condition.
We may
be burdened with payment defaults and uncollectible accounts if
our customers do not or cannot satisfy their payment
obligations.
Distributors and retailers in the video game software industry
have, from time to time, experienced significant fluctuations in
their businesses, and a number of them have become insolvent.
The insolvency or business failure of any significant retailer
or distributor of our products could materially harm our
business, results of operations and financial condition. We
typically make sales to most of our retailers and some
distributors on unsecured credit, with terms that vary depending
upon the customer’s credit history, solvency, credit limits
and sales history. In addition, while we maintain a reserve for
uncollectible receivables, the reserve may not be sufficient in
every circumstance. As a result, a payment default by a
significant customer could significantly harm our business and
results of operations.
16
Our
software is subject to governmental restrictions or rating
systems.
Legislation is periodically introduced at the local, state and
federal levels in the United States and in foreign countries to
establish systems for providing consumers with information about
graphic violence and sexually explicit material contained in
video game software. In addition, many foreign countries have
laws that permit governmental entities to censor the content and
advertising of video game software. We believe that mandatory
government-run rating systems may eventually be adopted in many
countries that are potential markets for our products. We may be
required to modify our products or alter our marketing
strategies to comply with new regulations, which could increase
development costs and delay the release of our products in those
countries. Due to the uncertainties regarding such rating
systems, confusion in the marketplace may occur, and we are
unable to predict what effect, if any, such rating systems would
have on our business.
In addition to such regulations, certain retailers have in the
past declined to stock some of our and our competitors’
video game products because they believed that the content of
the packaging artwork or the products would be offensive to the
retailer’s customer base. Although to date these actions
have not impacted our business, we cannot assure you that
similar actions by our distributors or retailers in the future
would not cause material harm to our business.
We may
become subject to litigation which could be expensive or
disruptive.
Similar to our competitors in the video game software industry,
we have been and will likely become subject to litigation. Such
litigation may be costly and time consuming and may divert
management’s attention from our day-to-day operations. In
addition, we cannot assure you that such litigation will be
ultimately resolved in our favor or that an adverse outcome will
not have a material adverse effect on our business, results of
operations and financial condition.
RISKS
RELATED TO OUR CORPORATE STRUCTURE AND FINANCING
ARRANGEMENTS
IESA
controls us and could prevent a transaction favorable to our
other stockholders.
IESA beneficially owns approximately 51% of our common stock,
which gives it sufficient voting power to prevent any
transaction that it finds unfavorable, including an acquisition,
consolidation or sale of shares or assets that might be
desirable to our other stockholders. Additionally, IESA could
unilaterally approve certain transactions as a result of its
majority position. IESA also has sufficient voting power to
elect all of the members of our Board of Directors. On
April 30, 2008, IESA and we entered into an Agreement and
Plan of Merger under which a wholly-owned subsidiary of IESA
will be merged into us in a transaction in which IESA, as the
sole shareholder of the merger subsidiary, will acquire all the
shares of the merged company, and our stockholders (other than
IESA and its subsidiaries) will receive $1.68 per share in cash.
That transaction must be approved by our stockholders. Because a
wholly-owned subsidiary of IESA owns 51% of our shares, if it
votes in favor of the merger, the merger will be approved even
if no other stockholders vote in favor of it. The IESA
subsidiary is not contractually obligated to vote in favor of
the merger, however, it has stated that it intends to vote in
favor of the merger. This concentration of control could be
disadvantageous to other stockholders whose interests differ
from those of IESA.
Our
affiliates retain considerable control over the Atari
trademarks, and their oversight or exploitation of such
trademarks could affect our business.
Atari Interactive, a wholly owned subsidiary of IESA, has
granted us the right to use the Atari name for software video
games in the United States, Canada, and Mexico until 2013.
However, in addition to an initial upfront payment we made in
2003, we must pay a royalty equal to 1% of our net revenues
during each of 2009 through 2013. We are subject to quality
control oversight for our use of the Atari name. Any disputes
over our performance under the trademark license agreement could
materially affect our business. Furthermore, the use of the
Atari mark by Atari Interactive or other subsidiaries of IESA
could affect the reputation or value associated with the Atari
mark, and therefore materially affect our business.
17
RISKS
RELATED TO OUR COMMON STOCK
Our
Common Stock has been delisted from the NASDAQ Global
Market.
Effective May 9, 2008, our Common Stock was delisted from
the NASDAQ Global Market because the total market value of our
shares that were not owned by an affiliate (i.e., IESA) was less
than $15 million. Since then, our Common Stock has been
quoted on the Pink Sheets. One of the consequences of our Common
Stock not being listed on the NASDAQ Global Market or a national
stock exchange is that we are not subject to securities exchange
rules regarding corporate governance and other matters. While we
continue to maintain governance practices we adopted when we
were subject to the rules of the NASDAQ Global Market, we are
not required to do so. We have appealed the delisting of our
Common Stock, but there is a strong likelihood that the
delisting will not be reversed.
The
price of our Common Stock is substantially affected by our
Merger Agreement with IESA.
On March 5, 2008, we announced that we received a letter of
intent from IESA expressing their nonbinding intent to enter
into a transaction in which our shareholders, other than IESA
and its subsidiaries, would receive $1.68 per share in cash with
regard to their shares of our Common Stock. On April 30,2008, we announced that we had entered into a Plan and Agreement
of Merger with IESA under which our shareholders, other than
IESA and its subsidiaries, would receive $1.68 per share in cash
with regard to their shares of our stock. Since March 5,2008, the price of our shares has ranged between $1.68 and
$1.43. It is likely that the price of our shares during that
period has been influenced by the announced transaction with
IESA, and that price may not reflect what the price of our
shares would have been in the absence of the proposed IESA
transaction.
AVAILABLE
INFORMATION
We file annual, quarterly and current reports, proxy statements
and other information with the SEC. Our SEC filings, including
our annual report on
Form 10-K,
quarterly reports on
Form 10-Q,
current reports on
Form 8-K,
and any amendments to those reports filed or furnished pursuant
to Section 13(a) of the Exchange Act, are available to the
public free of charge over the Internet at our website at
http://www.atari.com
or at the SEC’s web site at
http://www.sec.gov.
Our SEC filings will be available on our website as soon as
reasonably practicable after we have electronically filed or
furnished them to the SEC. You may also read and copy any
document we file at the SEC’s Public Reference Room at
100 F Street, N.E., Washington, D.C. 20549. You
may obtain information on the operation of the Public Reference
Room by calling the SEC at
1-800-SEC-0330.
ITEM 1B.
UNRESOLVED
STAFF COMMENTS
None.
ITEM 2.
PROPERTIES
The following table contains the detail of the square footage of
our leased properties by geographic location as of
March 31, 2008:
North
America
Europe
Total
New York
35,000
—
35,000
California
20,476
—
20,476
Washington
65,500
—
65,500
Newcastle, UK
—
14,576
14,576
Total
120,976
14,576
135,552
New York. In fiscal 2008, our principal
offices were located in approximately 70,000 square feet of
office space at 417 Fifth Avenue in New York City. The term
of this lease commenced on July 1, 2006 and is to expire on
June 30, 2021. In August 2007, we agreed to surrender,
effective December 31, 2007, one-half of the square feet of
the space we are leasing. During fiscal 2008, we also leased
corporate residences in the greater New York City area for use
by our executive officers, directors, and consultants. All such
leases have expired.
18
California. During a portion of fiscal
2008, we leased approximately 16,460 square feet of office
space in Newport Beach, California for use by Shiny, an internal
development studio which was sold in September 2006 (see
Development). This lease had been subleased to the
purchaser of Shiny; the lease expired in August 2007. Since
December 2006, we have leased approximately 4,016 square
feet of office space in Santa Clara, California, which
expires in December 2009. A portion of the rent is being billed
back to IESA.
Washington. During fiscal 2008, we
leased approximately 65,500 square feet of office space in
Bothell, Washington, under a lease which expired in May 2008.
Massachusetts. For a portion of fiscal
2008, we subleased a portion of the 53,184 square feet of
the office space leased by Atari Interactive in Beverly,
Massachusetts. Our sublease expired in June 2007.
Europe. In Newcastle upon Tyne, United
Kingdom, we lease 14,576 square feet of office space, that
was occupied by our formerly wholly-owned Reflections studio,
which was sold in August 2006. This lease expires in August
2011. The purchaser of Reflections currently subleases this
space from us in a sublease which expires in September 2008.
ITEM 3.
LEGAL
PROCEEDINGS
Our management believes that the ultimate resolution of any of
the matters summarized below
and/or any
other claims which are not stated herein, if any, will not have
a material adverse effect on our liquidity, financial condition
or results of operations. With respect to matters in which we
are the defendant, we believe that the underlying complaints are
without merit and intend to defend ourselves vigorously.
Bouchat v.
Champion Products, et al. (Accolade)
This suit involving Accolade, Inc. (a predecessor entity of
Atari, Inc.) was filed in 1999 in the District Court of
Maryland. The plaintiff originally sued the NFL claiming
copyright infringement of a logo being used by the Baltimore
Ravens that plaintiff allegedly designed. The plaintiff then
also sued nearly 500 other defendants, licensees of the NFL, on
the same basis. The NFL hired White & Case to
represent all the defendants. Plaintiff filed an amended
complaint in 2002. In 2003, the District Court held that
plaintiff was precluded from recovering actual damages, profits
or statutory damages against the defendants, including Accolade.
Plaintiff has appealed the District Court’s ruling to the
Fourth Circuit Court of Appeals. White & Case
continues to represent Accolade and the NFL continues to bear
the cost of the defense.
Ernst &
Young, Inc. v. Atari, Inc.
On July 21, 2006 we were served with a complaint filed by
Ernst & Young as Interim Receiver for HIP Interactive,
Inc. This suit was filed in New York State Supreme Court, New
York County. HIP is a Canadian company that has gone into
bankruptcy. HIP contracted with us to have us act as its
distributor for various software products in the U.S. HIP
is alleging breach of contract claims; to wit, that we failed to
pay HIP for product in the amount of $0.7 million. We will
investigate filing counter claims against HIP, as HIP owes us,
via our Canadian Agent, Hyperactive, for our product distributed
in Canada. Atari Inc.’s answer and counterclaim was filed
in August of 2006 and Atari, Inc. initiated discovery against
Ernst & Young at the same time. The parties are
currently in settlement discussions.
Research
in Motion Limited v. Atari, Inc. and Atari Interactive,
Inc.
On October 26, 2006 Research in Motion Limited
(“RIM”) filed a claim against Atari, Inc. and Atari
Interactive, Inc. in the Ontario Superior Court of Justice. RIM
is seeking a declaration that (i) the game BrickBreaker, as
well as the copyright, distribution, sale and communication to
the public of copies of the game in Canada and the United
States, does not infringe any Atari copyright for Breakout or
Super Breakout (together “Breakout”) in Canada or the
United States, (ii) the audio-visual displays of Breakout
do not constitute a work protected by copyright under Canadian
law, and (iii) Atari holds no right, title or interest in
Breakout under US or Canadian law. RIM is also requesting the
costs of the action and such other relief as the court deems.
Breakout and Super Breakout are games owned by Atari
Interactive, Inc. On January 19, 2007, RIM added claims to
its case
19
requesting a declaration that (i) its game Meteor Crusher
does not infringe Atari copyright for its game Asteroids in
Canada, (ii) the audio-visual displays of Asteroids do not
constitute a work protected under Canadian law, and
(iii) Atari holds no right, title or interest in Asteroids
under Canadian law. In August 2007, the Court ruled against
Atari’s December 2006 motion to have the RIM claims
dismissed on the grounds that there is no statutory relief
available to RIM under Canadian law. Each party will now be
required to deliver an affidavit of documents specifying all
documents in their possession, power and control relevant to the
issues in the Ontario action. Following the exchange of
documents, examinations for discovery will be scheduled.
Stanley v.
IESA, Atari, Inc. and Atari, Inc. Board of Directors
On April 18, 2008, Christian M. Stanley, a purported
stockholder of Atari (“Plaintiff”), filed a Verified
Class Action Complaint against us, certain of our directors
and former directors, and Infogrames, in the Delaware Court of
Chancery. In summary, the complaint alleges that our directors
breached their fiduciary duties to our unaffiliated stockholders
by entering into an agreement that allows Infogrames to acquire
the outstanding shares of our common stock at an unfairly low
price. An Amended Complaint was filed on May 20, 2008,
updating the allegations of the initial complaint to challenge
certain provisions of the definitive merger agreement. On the
same day, Plaintiff filed motions to expedite the suit and to
preliminarily enjoin the merger. Plaintiff filed a Second
Amended Complaint on June 30, 2008, further amending the
complaint to challenge the adequacy of the disclosures contained
in the Preliminary Proxy Statement on Form PREM 14A
submitted in support of the proposed merger and asserting a
claim against us and Infogrames for aiding and abetting the
directors’ and former directors’ breach of their
fiduciary duties.
The Plaintiff alleges that the $1.68 per share offering price
represents no premium over the closing price of our stock on
March 5, 2008, the last day of trading before we announced
the proposed merger transaction. Plaintiff alleges that in light
of Infogrames’ approximately 51.6% ownership of us, our
unaffiliated stockholders have no voice in deciding whether to
accept the proposed merger transaction, and Plaintiff challenges
certain of the “no shop” and termination fee
provisions of the merger agreement. Plaintiff claims that the
named directors are engaging in self-dealing and acting in
furtherance of their own interests at the expense of those of
our unaffiliated stockholders. Plaintiff also alleges that the
disclosures in the Preliminary Proxy are deficient in that they
fail to disclose material financial information and the
information presented to and considered by the Board and its
advisors. Plaintiff asks the court to enjoin the proposed merger
transaction, or alternatively, to rescind it in the event that
it is consummated. In addition, Plaintiff seeks damages suffered
as a result of the directors’ alleged violation of their
fiduciary duties. The parties have agreed to expedited
proceedings contemplating a hearing in mid-August on
Plaintiff’s motion for a preliminary injunction.
We believe the suit to be entirely without merit and intend to
oppose the action vigorously.
ITEM 4.
SUBMISSION
OF MATTERS TO A VOTE OF SECURITY HOLDERS
MARKET
FOR REGISTRANT’S COMMON EQUITY, RELATED
STOCKHOLDERMATTERS, AND ISSUER PURCHASES OF EQUITY
SECURITIES
Until May 8, 2008, our Common Stock was quoted on the
NASDAQ Global Market under the symbol “ATAR.” Since
May 9, 2008, it has been quoted on the Pink Sheets under
the symbol “ATAR.PK.” The high and low sale prices for
our Common Stock as reported by the NASDAQ Global Market for the
fiscal years ended March 31, 2007 and March 31, 2008
(adjusted to give effect to a one-for-ten reverse stock split
that was effective on January 3, 2007) are summarized
below.
High
Low
Fiscal 2007
First Quarter
$
9.70
$
4.70
Second Quarter
$
7.90
$
4.75
Third Quarter
$
6.00
$
4.60
Fourth Quarter
$
6.50
$
2.94
Fiscal 2008
First Quarter
$
4.11
$
2.67
Second Quarter
$
2.97
$
1.96
Third Quarter
$
3.09
$
1.25
Fourth Quarter
$
1.81
$
0.86
On June 27, 2008, the last sale price of our Common Stock
reported on the Pink Sheets was $1.64. On March 4, 2008,
the last trading day before we announced a letter of intent
regarding our being acquired by IESA in a transaction in which
our shareholders other than IESA and its subsidiaries would
receive $1.68 per share in cash, the last sale price of our
Common Stock reported on the NASDAQ Global Market was $1.68. On
April 29, 2008, the last trading day before we announced
that we had entered into a Plan and Agreement of Merger under
which we would become a wholly-owned subsidiary of IESA and our
stockholders other than IESA and its subsidiaries would receive
$1.68 per share in cash, the last sale price of our Common Stock
reported on the NASDAQ Global Market was $1.58. As of
June 27, 2008, there were approximately 362 record
owners of our Common Stock.
We currently anticipate that we will retain all of our future
earnings for use in the expansion and operation of our business.
We have not paid any cash dividends nor do we anticipate paying
any cash dividends on our Common Stock in the foreseeable
future. In addition, the payment of cash dividends may be
limited by financing agreements entered into by us.
21
Performance
Graph
The following graph compares total shareholder return for the
company at March 31, 2008 to the RDG Technology Composite,
the NASDAQ Composite index and a peer group consisting of
Electronic Arts Inc., Activision, Inc., THQ, Inc., TakeTwo
Interactive Software, Inc., and Midway Games, Inc. We selected
the RDG Technology Composite because it is a broad based index
that includes companies with product mixes similar to ours
(although it also includes companies with very different product
offerings). We selected companies for inclusion in what we view
as a peer group because they have offer products similar to
those we offer. The graph assumes an investment of $100 on
March 31, 2003.
COMPARISON
OF 5 YEAR CUMULATIVE TOTAL RETURN*
Among Atari, Inc., The NASDAQ Composite Index,
The RDG Technology Composite Index And A Peer Group
*
$100 invested on 3/31/03 in stock or index-including
reinvestment of dividends.
Fiscal year ending March 31.
Comparative Total Return Analysis
2003
2004
2005
2006
2007
2008
Atari, Inc.
100.00
191.57
177.53
35.96
18.60
8.15
NASDAQ Composite
100.00
151.41
152.88
181.51
190.24
177.63
RDG Technology Composite
100.00
144.19
138.29
160.94
171.12
169.78
Peer Group
100.00
186.50
191.05
202.86
206.74
218.75
Securities
Authorized for Issuance under Equity Compensation
Plans
The table setting forth this information is included in
Part III — Item 12. Security Ownership of
Certain Beneficial Owners and Management.
Recent
Sales of Unregistered Securities
None.
Purchase
of Equity Securities by the Issuer and Affiliated
Purchases.
None.
22
ITEM 6.
SELECTED
FINANCIAL DATA
The following tables set forth selected consolidated financial
information which the years ended March 31, 2004, 2005,
2006, 2007, and 2008, is derived from our audited consolidated
financial statements.
In the first quarter of fiscal 2007, management committed to a
plan to divest of our previously wholly-owned Reflections studio
and its related Driver intellectual property, and in
August 2006, we sold to a third party the Driver
intellectual property as well as certain assets of Reflections.
Therefore, beginning in the first quarter of fiscal 2007, we
began to classify the results of Reflections as results of
discontinued operations, and all prior period financial
statements have been restated retroactively to reflect this
classification.
These tables should be read in conjunction with our Consolidated
Financial Statements, including the notes thereto, appearing
elsewhere in this
Form 10-K.
See “Item 7. Management’s Discussion and Analysis
of Financial Condition and Results of Operations.”
(Loss) income from discontinued operations of Reflections
Interactive Ltd, net of tax provision of $0, $9,352, $7,559, and
$0 respectively
(12,840
)
20,547
(5,611
)
(3,125
)
(312
)
Net income (loss)
766
5,692
(68,986
)
(69,711
)
(23,646
)
Dividend to parent
(39,351
)
—
—
—
—
Income (loss) attributable to common stockholders
$
(38,585
)
$
5,692
$
(68,986
)
$
(69,711
)
$
(23,646
)
Basic and diluted income (loss) per share attributable to common
stockholders(4):
Income (loss) from continuing operations
$
1.40
$
(1.22
)
$
(4.93
)
$
(4.94
)
$
(1.73
)
(Loss) income from discontinued operations of Reflections
Interactive Ltd, net of tax
(1.32
)
1.69
(0.43
)
(0.23
)
(0.02
)
Net income (loss)
0.08
0.47
(5.36
)
(5.17
)
(1.75
)
Dividend to parent
(4.06
)
—
—
—
—
Income (loss) attributable to common stockholders
$
(3.98
)
$
0.47
$
(5.36
)
$
(5.17
)
$
(1.75
)
Basic weighted average shares outstanding(4)
9,699
12,128
12,863
13,477
13,478
Diluted weighted average shares outstanding(4)
9,699
12,159
12,863
13,477
13,478
(1)
During fiscal 2005, 2006, 2007, and 2008, we recorded
restructuring expenses of $4.9 million, $8.9 million,
$0.7 million and $6.5 million, respectively.
(2)
During fiscal 2006, we recorded a gain on sale of intellectual
property of $6.2 million and in fiscal 2007, we recorded a
gain on sale of intellectual property of $9.0 million and a
gain on sale of development studio assets of $0.9 million.
Additionally, in fiscal 2007 the gain on sale of Reflections of
$11.5 million is included as a reduction of the loss from
discontinued operations.
(3)
During fiscal 2007, we recorded an impairment loss on our
goodwill of $54.1 million, which is included in the loss
from continuing operations.
23
(4)
Reflects the one-for-ten reverse stock split effected on
January 3, 2007. All periods have been restated
retroactively to reflect the reverse stock split.
MANAGEMENT’S
DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF
OPERATIONS
Overview
Until 2005, we were actively involved in developing video games
and in financing development of video games by independent
developers, which we would publish and distribute under licenses
from the developers. However, beginning in 2005, because of cash
constraints, we substantially reduced our involvement in
development of video games, and announced plans to divest
ourselves of our internal development studios.
During fiscal 2007, we sold a number of intellectual properties
and development facilities in order to obtain cash to fund our
operations. During 2007, we raised approximately
$35.0 million through the sale of the rights to the
Driver games and certain other intellectual property, and
the sale of our Reflections Interactive Ltd
(“Reflections”) and Shiny Entertainment
(“Shiny”) studios. By the end of fiscal 2007, we did
not own any development studios.
The reduction in our development activities has significantly
reduced the number of games we publish. During fiscal 2008, our
revenues from publishing activities were $69.8 million,
compared with $104.7 million during fiscal 2007.
For the year ended March 31, 2007, we had an operating loss
of $77.6 million, which included a charge of
$54.1 million for the impairment of our goodwill, which is
related to our publishing unit. For the year ended
March 31, 2008, we incurred an operating loss of
approximately $21.9 million. We have taken significant
steps to reduce our costs such as our May 2007 and November 2007
workforce reduction of approximately 20% and 30%, respectively.
Our ability to deliver products on time depends in good part on
developers’ ability to meet completion schedules. Further,
our expected releases in fiscal 2008 were even fewer than our
releases in fiscal 2007. In addition, most of our releases for
fiscal 2008 were focused on the holiday season. As a result our
cash needs have become more seasonal and we face significant
cash requirements to fund our working capital needs.
The following series of events and transactions which have
occurred since September 30, 2007, have caused or are part
of our current restructuring initiatives intended to allow us to
devote more resources to focusing on our distribution business
strategy, provide liquidity, and to mitigate our future cash
requirements (for further description see Note 1 in our
financial statement footnotes included in this Annual Report):
Although, the above transactions provided cash financing that
should meet our need through our fiscal 2009 second quarter (the
quarter ending September 30, 2008), management continues to
pursue other options to meet our working capital cash
requirements but there is no guarantee that we will be able to
do so if the proposed transaction in which IESA would acquire us
is not completed.
Historically, we have relied on IESA to provide limited
financial support to us, through loans or, in recent years,
through purchases of assets. However, IESA has its own financial
needs, and its ability to fund its subsidiaries’
operations, including ours, is limited. Therefore, there can be
no assurance we will ultimately receive any funding from IESA,
if the proposed transaction in which IESA would acquire us is
not completed.
The uncertainty caused by these above conditions raises
substantial doubt about our ability to continue as a going
concern, unless the proposed transaction in which IESA would
acquire us is completed promptly. Our consolidated financial
statements do not include any adjustments that might result from
the outcome of this uncertainty.
We continue to explore various alternatives to improve our
financial position and secure sources of financing which could
include forming both operational and financial strategic
partnerships, entering into new arrangements to license
intellectual property, and selling, licensing or sub-licensing
selected owned intellectual property and licensed rights. We
continue to examine the reduction of working capital
requirements to further conserve cash and may need to take
additional actions in the near-term, which may include
additional personnel reductions.
The above actions may or may not prove to be consistent with our
long-term strategic objectives, which have been shifted in the
last fiscal year, as we have discontinued our internal and
external development activities. We cannot guarantee the
completion of these actions or that such actions will generate
sufficient resources to fully address the uncertainties of our
financial position.
Business
and Operating Segments
We are a global publisher of video game software for gaming
enthusiasts and the mass-market audience, and a distributor of
video game software in North America.
We publish and distribute (both retail and digital) games for
all platforms, including Sony PlayStation 2, PlayStation 3, and
PSP; Nintendo, DS, and Wii; Microsoft Xbox and Xbox 360; and
personal computers, referred to as PCs. We also publish and
sublicense games for the wireless, internet (casual games,
MMOGs), and other evolving platforms. Our diverse portfolio of
products extends across most major video game genres, including
action, adventure, strategy, role-playing, and racing. Our
products are based on intellectual properties that we have
created internally and own or that have been licensed to us by
third parties. During fiscal 2007 we sold our remaining internal
development studios and during fiscal 2008, we stopped financing
development of games by independent developers which we would
publish and distribute. Through our relationship with IESA, our
products are distributed exclusively by IESA throughout Europe,
Asia and other regions. Through our distribution agreement with
IESA, we publish and sublicense in North America games owned or
licensed by IESA or its subsidiaries, including Atari
Interactive. In 2009, we plan to increase our focus on North
American publishing and distribution of IESA product.
In addition to our publishing, we also distribute video game
software in North America for titles developed by third-party
publishers with whom we have contracts. As a distributor of
video game software throughout the U.S., we maintain
distribution operations and systems that reach in excess of
30,000 retail outlets nationwide. Consumers have access to
interactive software through a variety of outlets, including
mass-merchant retailers such as Wal-Mart and Target; major
retailers, such as Best Buy and Toys ’R’ Us; and
specialty stores such as GameStop. Our sales to
25
key customers GameStop, Wal-Mart, and Best Buy accounted for
approximately 26.8%, 19.8%, and 11.9%, respectively, of net
revenues (excluding international royalty, licensing, and other
income) for the year ended March 31, 2008. No other
customers had sales in excess of 10% of net product revenues.
Additionally, our games are made available through various
internet, online, and wireless networks.
Key
Challenges
The video game software industry has experienced an increased
rate of change and complexity in the technological innovations
of video game hardware and software. In addition to these
technological innovations, there has been greater competition
for shelf space as well as increased buyer selectivity. There is
also increased competition for creative and executive talent. As
a result, the video game industry has become increasingly
hit-driven, which has led to higher per game production budgets,
longer and more complex development processes, and generally
shorter product life cycles. The importance of the timely
release of hit titles, as well as the increased scope and
complexity of the product development process, have increased
the need for disciplined product development processes that
limit costs and overruns. This, in turn, has increased the
importance of leveraging the technologies, characters or
storylines of existing hit titles into additional video game
software franchises in order to spread development costs among
multiple products.
We suffered large operating losses during fiscal 2006, 2007 and
2008. To fund these losses, we sold assets, including
intellectual property rights related to game franchises that had
generated substantial revenues for us and including our
development studios. During 2008, we granted IESA an exclusive
license with regard to the Test Drive franchise in
consideration for a $5 million related party advance which
shall accrue interest at a yearly rate of 15% throughout the
term. We do not have significant additional assets we could
sell, if we are going to continue to engage in our current
activities. However, we have both short and long term need for
funds. As of March 31, 2008, our only credit line was our
$14.0 million Bluebay Credit Facility and it was fully
drawn. In connection with the Merger Agreement with IESA, we
obtained a $20 million interim credit line granted from
IESA, which will terminate when the merger takes place or when
the Merger Agreement terminates without the merger taking place.
At June 12, 2008, we had borrowed $6.0 million under
the IESA credit line. The funds available under the two credit
lines may not be sufficient to enable us to meet anticipated
seasonal cash needs if the merger does not take place before the
fall 2008 holiday season inventory buildup. Management continues
to pursue other options to meet the cash requirements for
funding to meet our working capital cash requirements but there
is no guarantee that we will be able to do so.
The “Atari” name, which we do not own, but license
from an IESA subsidiary, has been an important part of our
branding strategy, and we believe it provides us with an
important competitive advantage in dealing with video game
developers and in distributing products. Further, our management
at times worked on a strategic plan to replace part of the
revenues we lost in recent years by expanding into new emerging
aspects of the video game industry, including casual games,
on-line sites, and digital downloading. Among other things, we
have considered licensing the “Atari” name for use in
products other than video games. However, our ability to do at
least some of those things would require expansion and extension
of our rights to use and sublicense others to use the
“Atari” name. IESA has indicated a reluctance to
expand our rights with regard to the “Atari” name.
Critical
Accounting Policies
Our discussion and analysis of financial condition and results
of operations are based upon our condensed consolidated
financial statements, which have been prepared in accordance
with accounting principles generally accepted in the United
States of America. The preparation of these financial statements
requires us to make estimates and judgments that affect the
reported amounts of assets, liabilities, revenues and expenses,
and related disclosure of contingent assets and liabilities. On
an on-going basis, we evaluate our estimates, including those
related to accounts receivable, inventories, intangible assets,
investments, income taxes and contingencies. We base our
estimates on historical experience and on various other
assumptions that we believe to be reasonable under the
circumstances, the results of which form the basis for making
judgments about the carrying values of assets and liabilities
that are not readily apparent from other sources. Actual results
could differ materially from these estimates under different
assumptions or conditions.
26
We believe the following critical accounting policies affect our
more significant judgments and estimates used in the preparation
of our condensed consolidated financial statements.
Revenue
recognition, sales returns, price protection, other customer
related allowances and allowance for doubtful
accounts
Revenue is recognized when title and risk of loss transfer to
the customer, provided that collection of the resulting
receivable is deemed probable by management.
Sales are recorded net of estimated future returns, price
protection and other customer related allowances. We are not
contractually obligated to accept returns; however, based on
facts and circumstances at the time a customer may request
approval for a return, we may permit the return or exchange of
products sold to certain customers. In addition, we may provide
price protection, co-operative advertising and other allowances
to certain customers in accordance with industry practice. These
reserves are determined based on historical experience, market
acceptance of products produced, retailer inventory levels,
budgeted customer allowances, the nature of the title and
existing commitments to customers. Although management believes
it provides adequate reserves with respect to these items,
actual activity could vary from management’s estimates and
such variances could have a material impact on reported results.
We maintain allowances for doubtful accounts for estimated
losses resulting from the failure of our customers to make
payments when due or within a reasonable period of time
thereafter. If the financial condition of our customers were to
deteriorate, resulting in an inability to make required
payments, additional allowances may be required.
For the years ended March 31, 2007 and 2008, we recorded
allowances for bad debts, returns, price protection and other
customer promotional programs of approximately
$22.7 million and $15.7 million, respectively. As of
March 31, 2007 and March 31, 2008, the aggregate
reserves against accounts receivable for bad debts, returns,
price protection and other customer promotional programs were
approximately $14.1 million and $1.9 million,
respectively.
Inventories
We write down our inventories for estimated slow-moving or
obsolete inventories by the amount equal to the difference
between the cost of inventories and estimated market value based
upon assumed market conditions. If actual market conditions are
less favorable than those assumed by management, additional
inventory write-downs may be required. For the years ended
March 31, 2007 and 2008 we recorded obsolescence expense of
approximately $2.5 million and $1.5 million,
respectively.
Research
and product development costs
Research and product development costs related to the design,
development, and testing of newly developed software products,
both internal and external, are charged to expense as incurred.
Research and product development costs also include royalty
payments (milestone payments) to third party developers for
products that are currently in development. Once a product is
sold, we may be obligated to make additional payments in the
form of backend royalties to developers which are calculated
based on contractual terms, typically a percentage of sales.
Such payments are expensed and included in cost of goods sold in
the period the sales are recorded.
Rapid technological innovation, shelf-space competition, shorter
product life cycles and buyer selectivity have made it difficult
to determine the likelihood of individual product acceptance and
success. As a result, we follow the policy of expensing
milestone payments as incurred, treating such costs as research
and product development expenses.
Licenses
Licenses for intellectual property are capitalized as assets
upon the execution of the contract when no significant
obligation of performance remains with us or the third party. If
significant obligations remain, the asset is capitalized when
payments are due or when performance is completed as opposed to
when the contract is executed.
27
These licenses are amortized at the licensor’s royalty rate
over unit sales to cost of goods sold. Management evaluates the
carrying value of these capitalized licenses and records an
impairment charge in the period management determines that such
capitalized amounts are not expected to be realized. Such
impairments are charged to cost of goods sold if the product has
released or previously sold, and if the product has never
released, these impairments are charged to research and product
development.
Atari
Trademark License
In connection with a recapitalization completed in fiscal 2004,
Atari Interactive, a wholly-owned subsidiary of IESA, extended
the term of the license under which we use the Atari trademark
to ten years expiring on December 31, 2013. We issued
200,000 shares of our common stock to Atari Interactive for
the extended license and will pay a royalty equal to 1% of our
net revenues during years six through ten of the extended
license. We recorded a deferred charge of $8.5 million,
representing the fair value of the shares issued, which was
expensed monthly until it became fully expensed in the first
quarter of fiscal 2007 ($8.5 million plus estimated royalty
of 1% for years six through ten). The monthly expense was based
on the total estimated cost to be incurred by us over the
ten-year license period; upon the full expensing of the deferred
charge, this expense is being recorded as a deferred liability
owed to Atari Interactive, to be paid beginning in year six of
the license.
Test
Drive Intellectual Property License
On November 8, 2007, we entered into two separate license
agreements with IESA pursuant to which we granted IESA the
exclusive right and license, under its trademark and
intellectual and property rights, to create, develop, distribute
and otherwise exploit licensed products derived from the Test
Drive Franchise for a term of seven years. IESA paid us a
non-refundable advance, fully recoupable against royalties to be
paid under each of the TDU Agreements, of
(i) $4 million under the Trademark Agreement and
(ii) $1 million under the IP Agreement, both advances
accrue interest at a yearly rate of 15% throughout the term of
the applicable agreement. As of March 31, 2008, the balance
of this related party license advance is approximately
$5.3 million of which $0.3 million relates to accrued
interest.
Consolidated Statement of Operations (dollars in
thousands):
Year
% of
Year
% of
Ended
Net
Ended
Net
March 31,
Revenues
March 31,
Revenues
(Decrease)/Increase
2007
2008
$
%
Net revenues
$
122,285
100.0
%
$
80,131
100.0
%
(42,154
)
(34.5
)%
Costs and expenses:
Cost of goods sold
72,629
59.4
%
40,989
51.2
%
(31,640
)
(43.6
)%
Research and product development expenses
30,077
24.6
%
13,599
17.0
%
(16,478
)
(54.8
)%
Selling and distribution expenses
25,296
20.7
%
19,411
24.2
%
(5,885
)
(23.3
)%
General and administrative expenses
21,788
17.8
%
17,672
22.0
%
(4,116
)
(18.9
)%
Restructuring expenses
709
0.6
%
6,541
8.2
%
5,832
822.0
%
Impairment of goodwill
54,129
44.3
%
—
0.0
%
(54,129
)
(100.0
)%
Gain on sale of intellectual property
(9,000
)
(7.4
)%
—
0.0
%
9,000
(100.0
)%
Gain on sale of development studio assets
(885
)
(0.7
)%
—
0.0
%
885
(100.0
)%
Atari trademark license expense
2,218
1.8
%
2,218
2.7
%
—
0.0
%
Depreciation and amortization
2,968
2.4
%
1,563
2.0
%
(1,405
)
(47.3
)%
Total costs and expenses
199,929
163.5
%
101,993
127.3
%
(97,936
)
(48.9
)%
Operating loss
(77,644
)
(63.5
)%
(21,862
)
(27.3
)%
55,782
71.8
%
Interest income (expense), net
301
0.2
%
(1,452
)
(1.8
)%
(1,753
)
(582.4
)%
Other income
77
0.1
%
53
0.0
%
(24
)
(31.2
)%
Loss before (benefit from) provision for income taxes
(77,266
)
(63.2
)%
(23,261
)
(29.1
)%
54,005
(69.8
)%
(Benefit from) provision for income taxes
(10,680
)
(8.8
)%
73
(0.1
)%
(10,607
)
(99.3
)%
Loss from continuing operations
(66,586
)
(54.4
)%
(23,334
)
(29.2
)%
43,252
(64.9
)%
Loss from discontinued operations of Reflections Interactive
Ltd, net of tax provision of $7,559 and $0, respectively
(3,125
)
(2.6
)%
(312
)
(0.4
)%
(2,813
)
(90.0
)%
Net loss
$
(69,711
)
(57.0
)%
$
(23,646
)
(29.6
)%
$
46,065
(66.0
)%
Net
Revenues
Net revenues by segment for the years ended March 31, 2007
and 2008 are as follows (in thousands):
Years Ended March 31,
(Decrease)
2007
2008
Publishing
$
104,650
$
69,755
$
(34,895
)
Distribution
17,635
10,376
(7,259
)
Total
$
122,285
$
80,131
$
(42,154
)
29
The platform mix for the years ended March 31, 2007 and
2008 for net publishing revenues from product sales is as
follows:
Publishing Platform Mix
2007
2008
PlayStation 2
35.5
%
33.2
%
PC
27.2
%
28.3
%
Xbox 360
12.1
%
0.8
%
Nintendo Wii
8.4
%
18.6
%
PlayStation Portable
7.6
%
11.9
%
Game Boy Advance
3.9
%
0.0
%
Plug and Play
2.8
%
0.0
%
Nintendo DS
2.0
%
6.8
%
Xbox
0.3
%
0.4
%
Game Cube
0.2
%
0.0
%
Total
100.0
%
100.0
%
As anticipated our overall revenue was down from
$122.3 million to $80.1 million. This decrease is
primarily driven by fewer new releases in our publishing
business due to cash restrictions and our elimination of our
internal studios. The year over year comparison includes the
following trends:
•
Net publishing product sales for the fiscal 2008 year end
were driven by new releases of Dragon Ball Z Tenkaichi 3 (Wii
and PS2), Godzilla Unleashed (Wii, PS2, and DS), Jenga
(Wii and DS) and The Witcher (PC). These titles
comprised approximately 50.7% of our net publishing product
sales. Fiscal 2007 sales were driven by the new releases of
Test Drive Unlimited (Xbox 360), Neverwinter Nights 2 (PC)
and DragonBall Z Tenkaichi 2 (PS2 and Wii).
•
International royalty income decreased by $2.6 million as
fiscal 2008 had few releases which sold internationally as
compared to the prior period which contained the majority of its
income from the release of Test Drive Unlimited in
September 2006.
•
The year ended March 31, 2008 contains a one-time license
payment of $4.0 million related to the sale of Hasbro, Inc.
publishing and licensing rights which IESA sold back to Hasbro
in July 2007. We anticipate the sale of these rights will reduce
the amount of immediate license opportunities we have.
•
The overall average unit sales price (“ASP”) of the
publishing business increased from $20.80 in the prior
comparable year versus $22.08 in the current year as the current
period contained a larger percentage of higher priced next
generation console releases.
Total distribution net revenues for the year ended
March 31, 2008 decreased by 41.2% from the prior comparable
period due to the overall decrease in product sales of third
party publishers as a result of management’s decision to
reduce our third party distribution operations in efforts to
move away from lower margin products in fiscal 2006. Due to our
financial constraints related to fully funding our product
development program, we will attempt to increase our focus on
higher-margin distribution in the future.
Cost of
Goods Sold
Cost of goods sold as a percentage of net revenues can vary
primarily due to segment mix, platform mix within the publishing
business, average unit sales prices, mix of royalty bearing
products and the mix of licensed product. These expenses for the
year ended March 31, 2008 decreased by 43.6%. As a
percentage of net revenues, cost of goods sold decreased from
59.4% to 51.2% due to the following:
•
a lower mix of higher cost third-party distributed product sales
as a percentage of net revenues (12.9% in fiscal 2008 compared
with 14.4% in fiscal 2007), and
30
•
a higher average sales price on our publishing products in the
current period driven by new release sales on next generation
hardware, offset by
•
an additional $1.2 million royalty reserve related to the
FUNimation dispute.
We expect our cost of goods sold to increase in the future as
our reliance on IESA product grows as their product carries a
higher distribution cost as compared to our current product mix.
Research
and Product Development Expenses
Research and product development expenses consist of development
costs relating to the design, development, and testing of new
software products whether internally or externally developed,
including the payment of royalty advances to third party
developers on products that are currently in development and
billings from related party developers. We expect to increase
the use of external developers as we have sold all of our
internal development studios. By leveraging external developers,
we anticipate improvements in liquidity as we will no longer
carry fixed studio overhead to support our development efforts.
However, due to our cash constraints we have not been able to
fully fund our development efforts. These expenses for the year
ended March 31, 2008 decreased approximately 54.8%, due
primarily to:
•
decreased spending of $7.1 million at our related party
development studios as we had nominal spend in development at
related party studios, and
•
decreased salaries and other overhead of $6.9 million as we
no longer own internal development studios, offset by
•
a write-off of licenses which will no longer be exploited of
approximately $2.0 million, and
•
increased spending of $1.1 million for projects with
external developers, as we completed certain development
projects.
Selling
and Distribution Expenses
Selling and distribution expenses primarily include shipping,
personnel, advertising, promotions and distribution expenses.
During the year ended March 31, 2008, selling and
distribution expenses decreased $5.9 million or
approximately 23.3%, due to:
•
decreased spending on advertising of $2.7 million, and
•
savings in salaries and related overhead costs due to reduced
headcount resulting from studio closure and personnel
reductions, offset by
•
an additional $1.6 million expense related to minimum
advertising commitment shortfalls to be paid to FUNimation.
General
and Administrative Expenses
General and administrative expenses primarily include personnel
expenses, facilities costs, professional expenses and other
overhead charges. As a percentage of net revenues, these
expenses decreased to 22.0% due to the decreased sales volume in
the year ended March 31, 2008. During the year ended
March 31, 2008, general and administrative expenses
decreased by $4.1 million. Trends within general and
administrative expenses related to the following:
•
a reduction in salaries and other overhead costs of
$2.4 million due to studio closures and other personnel
reductions.
Restructuring
Expenses
In the first quarter of fiscal 2008, management announced a plan
to reduce our total workforce by 20%, primarily in general and
administrative functions. This restructuring resulted in
restructuring charges of
31
approximately $0.8 million. The first two quarters of
fiscal 2007 contains $0.3 million of additional
restructuring expense from the fiscal 2006 restructuring plan.
During the third quarter of fiscal 2008, the Board of Directors
announced a further reduction of our total workforce totaling an
additional 30% primarily in the production and general and
administrative functions. This resulted in a charge of
approximately $5.5 million for the remainder of fiscal 2008
of which $1.2 million related to severance arrangements.
The remaining charge relates to restructuring consulting and
legal fees.
Gain on
Sale of Intellectual Property
In the fiscal 2007 first quarter, we sold the Stuntman
intellectual property to a third party for
$9.0 million, which was recorded as a gain. No such gain
was recorded in the current period.
Gain on
Sale of Development Studio Assets
During the year ended March 31, 2007, we sold certain
development studio assets of Shiny to a third party for a gain
of $0.9 million. The gain represents the proceeds of
$1.8 million (of which $0.2 million is held in escrow
for nine months), less the net book value of the development
studio assets sold of $0.9 million.
Depreciation
and Amortization
Depreciation and amortization for the year ended March 31,2008 decreased 47.3% due to:
•
savings in depreciation related to the closure of offices and
reduction of staffing and associated overhead.
Interest
Income (Expense), net
Interest income (expense), net, decreased from income of
$0.3 million to expense of $1.5 million. The increase
in expense relates to our use and outstanding borrowings
through-out the period of our credit facilities. In fiscal 2007,
we borrowed and repaid approximately $15.0 million from our
credit facilities and had no outstanding balance as of
March 31, 2007. As of March 31, 2008, we have
approximately $14.0 million outstanding of which the
majority has been outstanding since October 2007.
(Benefit
from) Provision for Income Taxes
During the year ended March 31, 2007, a $4.2 million
benefit from income taxes primarily results from a noncash tax
benefit of $4.7 million, which offsets a noncash tax
provision of the same amount included in loss from discontinued
operations, recorded in accordance with FASB Statement No, 109,
“Accounting for Income Taxes,” paragraph 140,
which states that all items should be considered for purposes of
determining the amount of tax benefit that results from a loss
from continuing operations and that should be allocated to
continuing operations. The recording of a benefit is appropriate
in this instance, under the guidance of Paragraph 140,
because such domestic loss offsets the domestic gain generated
in discontinued operations. The effect of this transaction on
net loss for fiscal 2007 is zero, and it does not result in the
receipt or payment of any cash. This noncash tax benefit is
offset by $0.5 million of deferred tax liability recorded
due to a temporary difference that arose from a difference in
the book and tax basis of goodwill.
During the year ended March 31, 2008, we recorded
$0.1 million of tax expense due to certain state and local
minimum income tax requirements.
(Loss)
from Discontinued Operations of Reflections Interactive Ltd.,
net of tax
(Loss) from discontinued operations of Reflections Interactive
Ltd. decreased $2.8 million from $3.1 million during
the year ended March 31, 2007 to $0.3 million in
fiscal 2008, which relates to remaining lease costs. The fiscal
2007 gain was driven by the gain of sale of Reflections of
$11.4 million (sold in August 2006) offset by the
operating costs of the Reflections studio of $6.6 million
and a tax provision associated with discontinued operations of
$4.7 million, recorded in accordance with FASB Statement
No, 109, “Accounting for Income Taxes,”
paragraph 140, and offset by a tax benefit of an equal
amount in continuing operations (see Benefit from Income
Taxes above).
32
Liquidity
and Capital Resource
Overview
A need for increased investment in development and increased
need to spend advertising dollars to support product launches,
caused in part by “hit-driven” consumer taste, have
created a significant increase in the amount of financing
required to sustain operations, while negatively impacting
margins. Further, our business continues to be more seasonal,
which creates a need for significant financing to fund
manufacturing activities for our working capital requirements.
Our Bluebay Credit Facility is limited to $14.0 million and
is fully drawn. Further, at March 31, 2008, the lender had
the right to cancel the credit facility as we failed to meet
financial and other covenants, the violation of which was waived
on April 30, 2008. On April 30, 2008, we obtained a
$20 million interim credit line granted by IESA when we
entered into the Merger Agreement relating to its acquisition of
us, which will terminate when the merger takes place or when the
Merger Agreement terminates without the merger taking place. As
of June 12, 2008, we continue to have $14.0 million
outstanding under the Bluebay credit line and have borrowed
approximately $6.0 million from the IESA credit line. The
funds available under the two credit lines may not be sufficient
to enable us to meet anticipated seasonal cash needs if IESA
does not acquire us before the fall 2008 holiday season
inventory buildup. Historically, IESA has sometimes provided
funds we needed for our operations, but it is not certain that
it will be able, or willing to provide the funding we will need
for our working capital requirements if IESA does not acquire us.
Because of our funding difficulties, we have sharply reduced our
expenditures for research and product development. During the
year ended March 31, 2008, our expenditures on research and
product development decreased by 54.8%, to $13.6 million,
compared with $30.1 million in fiscal 2007. This will
reduce the flow of new games that will be available to us in
fiscal 2009, and possibly after that. Our lack of financial
resources to fund a full product development program has led us
to focus on distribution and acquisition of finished goods. As
such, we have exited all internal development activities and
have stopped investing in development by independent developers.
During fiscal 2007, we raised approximately $35.0 million
through the sale of certain intellectual property and the
divestiture of our internal development studios. In May 2007, we
announced a plan to reduce our total workforce by approximately
20% as a cost cutting initiative. Further in November 2007, we
announced a plan to reduce our total workforce by an additional
30%. To reduce working capital requirements and further conserve
cash we will need to take additional actions in the near-term,
which may include additional personnel reductions and suspension
of additional development projects. However, these steps may not
fully resolve the problems with our financial position. Also,
lack of funds will make it difficult for us to undertake a
strategic plan to generate new sources of revenues and otherwise
enable us to attain long-term strategic objectives. Management
continues to pursue other options to meet our working capital
cash requirements but there is no guarantee that we will be able
to do so.
During the year ended March 31, 2008, our operations used
cash of approximately $15.9 million to support our net loss
of $23.6 million for the period. During the year ended
March 31, 2007, our operations used cash of approximately
$36.9 million driven by the net loss of $69.7 million
for the period, compounded by increased payments of trade
payables and royalties payable and timing of accounts receivable
collections.
During the year ended March 31, 2008, cash provided by
investing activities of $0.5 million was due to a refund
from our New York office security deposit of $0.9 million
offset by purchases of property and equipment. During the year
ended March 31, 2007, investing activities provided cash of
$29.8 million due to several sale transactions completed
during the period:
•
proceeds of $21.6 million received in connection with the
sale of our Reflections studio,
•
proceeds of $9.0 million from the sale of the Stuntman
intellectual property,
•
and proceeds of $1.6 million from the sale of our Shiny
studio in the current period
The cash proceeds are partially offset by the increase in
restricted cash of $1.8 million for the collateralizing of
a letter of credit related to our new office lease and the
purchase of assets (intangibles and property and equipment) of
$2.1 million.
During the year ended March 31, 2007 and 2008, our
financing activities provided cash primarily from borrowings
from our credit facilities. During the year ended March 31,2008, we also received $5.0 million in cash proceeds from
the related party license advance. During fiscal 2007, we paid
down all outstanding borrowings and had no outstanding balance
at March 31, 2007.
Our Senior Credit Facility with BlueBay matures on
December 31, 2009, charges an interest rate of the
applicable LIBOR rate plus 7% per year. In connection with the
Global Memorandum of Understanding regarding our relationship
with IESA, which we entered into on December 4, 2007, we
signed a Waiver Consent and Third Amendment to the Credit
Facility in which BlueBay raised the maximum borrowings of the
Senior Credit Facility to $14.0 million.
The maximum borrowings we can make under the Senior Credit
Facility will not by themselves provide all the funding we will
need for our working capital needs. Further, the Senior Credit
Facility may be terminated if we do not comply with financial
and other covenants.
As of March 31, 2008, we were in violation of our
covenants. In conjunction with the Merger Agreement, we entered
into a Waiver, Consent and Fourth Amendment to our BlueBay
Credit Facility under which, among other things,
(i) BlueBay agreed to waive our non-compliance with certain
representations and covenants under the Credit Agreement,
(ii) BlueBay agreed to consent to us entering into the a
credit facility with IESA, (iii) BlueBay agreed to provide
us consent in entering into the Merger Agreement with IESA, and
(iv) BlueBay and we agreed to certain amendments to the
Existing Credit Facility.
Management continues to pursue other options to meet the cash
requirements for funding our working capital cash requirements
but there is no guarantee that we will be able to do so.
Our outstanding accounts receivable balance varies significantly
on a quarterly basis due to the seasonality of our business and
the timing of new product releases. There were no significant
changes in the credit terms with customers during the twelve
month period ended on March 31, 2008.
Due to our reduced product releases, our business has become
increasingly seasonal. This increased seasonality has put
significant pressure on our liquidity prior to our holiday
season as financing requirements to build inventory are high.
During fiscal 2007, our third quarter (which includes the
holiday season) represented approximately 38.7% of our net
revenues for the entire year. In fiscal 2008, our third quarter
represented approximately 51.3% of our net revenues for the year.
We do not currently have any material commitments with respect
to any capital expenditures. However, we do have commitments to
pay royalty and license advances, milestone payments, and
operating and capital lease obligations.
34
Our ability to maintain sufficient levels of cash could be
affected by various risks and uncertainties including, but not
limited to, customer demand and acceptance of our new versions
of our titles on existing platforms and our titles on new
platforms, our ability to collect our receivables as they become
due, risks of product returns, successfully achieving our
product release schedules and attaining our forecasted sales
goals, seasonality in operating results, fluctuations in market
conditions and the other risks described in the “Risk
Factors” as noted in this Annual Report.
We are also party to various litigations arising in the normal
course of our business. Management believes that the ultimate
resolution of these matters will not have a material adverse
effect on our liquidity, financial condition or results of
operations.
Selected
Balance Sheet Accounts
Accounts
Receivable, net
Accounts receivable, net, decreased by $5.9 million from
$6.5 million at March 31, 2007 to $0.6 million at
March 31, 2008, driven by fewer new releases and the timing
of our release schedule and retail payment terms.
Inventories,
net
Inventories, net, decreased by $4.5 million from
$8.8 million at March 31, 2007 to $4.3 million at
March 31, 2008, driven by an overall decrease in the
distribution business as well as fewer planned new releases.
Due
from Related Parties/Due to Related Parties
Due from related parties decreased by $0.9 million and due
to related parties decreased by $4.5 million from
March 31, 2007 to March 31, 2008 driven by balances
between parties being settled by netting during the year.
Prepaid
and other current asset
Prepaid and other current assets decreased approximately
$2.0 million from March 31, 2007 to March 31,2008 primarily from the amortization of licenses at the
licensor’s royalty rate over unit sales. This decrease is
primarily due to the write-off of licenses which we will no
longer exploit and have been charged to research and development
expense during the year ended March 31, 2008.
Accounts
Payable
Accounts payable decreased by $5.6 million from
March 31, 2007 to March 31, 2008. The decreases were
driven by an overall decrease in the distribution business, a
lower volume of transactions in the current period, and fewer
planned unit sales which resulted in lower total manufacturing
liabilities.
Long-term
liabilities and Property and Equipment
Long-term liabilities and property and equipment increased
during the year ended March 31, 2008 approximately
$3.7 million and $2.1 million, respectively, primarily
due to the capitalization of assets and deferred effect of
landlord contributions related to our corporate headquarters
located at 417 5th Avenue, New York, New York.
NASDAQ
Delisting Notice
On December 21, 2007, we received a notice from NASDAQ
advising that in accordance with NASDAQ Marketplace
Rule 4450(e)(1), we had 90 calendar days, or until
March 20, 2008, to regain compliance with the minimum
market value of our publicly held shares required for continued
listing on the NASDAQ Global Market, as set forth in NASDAQ
Marketplace Rule 4450(b)(3). We received this notice
because the market value of our publicly held shares (which is
calculated by reference to our total shares outstanding, less
any shares held by officers, directors or beneficial owners of
10% or more) was less than $15.0 million for 30 consecutive
business days prior to December 21, 2007.
35
On March 24, 2008, we received a NASDAQ Staff Determination
Letter from the NASDAQ Listing Qualifications Department stating
that we had failed to regain compliance with the Rule during the
required period, and that the NASDAQ Staff had therefore
determined that our securities were subject to delisting, with
trading in our securities to be suspended on April 2, 2008
unless we requested a hearing before a NASDAQ Listing
Qualifications Panel (the “Panel”).
On March 27, 2008, we requested a hearing, which stayed the
suspension of trading and delisting until the Panel issued a
decision following the hearing. The hearing was held on
May 1, 2008.
On May 7, 2008, we received a letter from The NASDAQ Stock
Market advising us that the Panel had determined to delist our
securities from The NASDAQ Stock Market, and had suspended
trading in our securities effective with the open of business on
Friday, May 9, 2008. We have to request that the NASDAQ
Listing and Hearing Review Council review the Panel’s
decision. Requesting a review does not by itself stay the
trading suspension action.
Following the delisting of our securities, our Common Stock
beginning trading on the Pink
Sheets®,
a real-time quotation service maintained by Pink Sheets LLC.
Credit
Facilities
On November 3, 2006, we established a secured credit
facility with several lenders for which Guggenheim was the
administrative agent. The Guggenheim credit facility was to
terminate and be payable in full on November 3, 2009. The
credit facility consisted of a secured, committed, revolving
line of credit in an initial amount up to $15.0 million,
which included a $10.0 million sublimit for the issuance of
letters of credit. Availability under the credit facility was
determined by a formula based on a percentage of our eligible
receivables. The proceeds could be used for general corporate
purposes and working capital needs in the ordinary course of
business and to finance acquisitions subject to limitations in
the Credit Agreement. The credit facility bore interest at our
choice of (i) LIBOR plus 5% per year, or (ii) the
greater of (a) the prime rate in effect, or (b) the
Federal Funds Effective Rate in effect plus 2.25% per year.
Additionally, we were required to pay a commitment fee on the
undrawn portions of the credit facility at the rate of 0.75% per
year and we paid to Guggenheim a closing fee of
$0.2 million. Obligations under the credit facility were
secured by liens on substantially all of our present and future
assets, including accounts receivable, inventory, general
intangibles, fixtures, and equipment, but excluding the stock of
our subsidiaries and certain assets located outside of the U.S.
The credit facility included provisions for a possible term loan
facility and an increased revolving credit facility line in the
future. The credit facility also contained financial covenants
that required us to maintain enumerated EBITDA, liquidity, and
net debt minimums, and a capital expenditure maximum. As of
June 30, 2007, we were not in compliance with all financial
covenants. On October 1, 2007, the lenders provided a
waiver of covenant defaults as of June 30, 2007 and reduced
the aggregate availability under the revolving line of credit to
$3.0 million.
On October 18, 2007, we consented to the transfer of the
loans outstanding ($3.0 million) under the Guggenheim
credit facility to funds affiliated with BlueBay Asset
Management plc and to the appointment of BlueBay High Yield
Investments (Luxembourg) S.A.R.L. (“BlueBay”), as
successor administrative agent. BlueBay Asset Management plc is
a significant shareholder of IESA. On October 23, 2007, we
entered into a waiver and amendment with BlueBay which created a
$10.0 million Senior Secured Credit Facility (“Senior
Credit Facility”). The Senior Credit Facility matures on
December 31, 2009, and bears interest at the applicable
LIBOR rate plus 7% per year, and eliminates certain financial
covenants. On December 4, 2007, under the Waiver Consent
and Third Amendment to the Credit Facility, as part of entering
the Global Memorandum of Understanding, BlueBay raised the
maximum borrowings of the Senior Credit Facility to
$14.0 million. The maximum borrowings we can make under the
Senior Credit Facility will not by themselves provide all the
funding we will need. As of March 31, 2008, we were in
violation of our weekly cash flow covenants (see Waiver, Consent
and Fourth Amendment below). Management continues to seek
additional financing and is pursuing other options to meet the
cash requirements for funding our working capital cash
requirements but there is no guarantee that we will be able to
do so.
As of March 31, 2008, we have drawn the full
$14.0 million on the Senior Credit Facility.
36
Waiver,
Consent and Fourth Amendment
In conjunction with the Merger Agreement, we entered into a
Waiver, Consent and Fourth Amendment to our BlueBay Credit
Facility under which, among other things, (i) BlueBay
agreed to waive our non-compliance with certain representations
and covenants under the Credit Agreement, (ii) BlueBay
agreed to consent to us entering into the a credit facility with
IESA, (iii) BlueBay agreed to provide us consent in
entering into the Merger Agreement with IESA, and
(iv) BlueBay and us agreed to certain amendments to the
Existing Credit Facility.
With the Fourth Amendment, as of April 30, 2008 and through
June 24, 2008, we are in compliance with our BlueBay credit
facility.
IESA
Credit Agreement
On April 30, 2008, we entered into the IESA Credit
Agreement under which IESA committed to provide up to an
aggregate of $20 million in loan availability at an
interest rate equal to the applicable LIBOR rate plus 7% per
year, subject to the terms and conditions of the IESA Credit
Agreement (the “New Financing Facility”). The New
Financing Facility will terminate when we are acquired by IESA
or when the Merger Agreement terminates without the
transaction’s taking place. We will use borrowings under
the New Financing Facility to fund our operational cash
requirements during the period between the date of the Merger
Agreement and the closing of the Merger. The obligations under
the New Financing Facility are secured by second liens (Bluebay
secured the first liens) on substantially all of our present and
future assets, including accounts receivable, inventory, general
intangibles, fixtures, and equipment. We have agreed that we
will make monthly prepayments on amounts borrowed under the New
Financing Facility of our excess cash. We will not be able to
reborrow any loan amounts paid back under the New Financing
Facility other than loan amounts prepaid from excess cash. Also,
we are required to deliver to IESA a budget, which is subject to
approval by IESA in its commercially reasonable discretion, and
which we must supplement from time to time.
Effect of
Relationship with IESA on Liquidity
Without the New Financing Facility from IESA, we would not be
able to finance our current operations. Even with that facility,
we will probably not have the funds we will need for the holiday
season inventory buildup if IESA does not acquire us before that
buildup has to take place. The New Financing Facility will
terminate if the Merger Agreement terminates without the
transaction taking place. An IESA subsidiary owns 51% of our
common stock. If votes in favor of the transaction, it will be
approved. However, the IESA subsidiary is not contractually
obligated to vote in favor of the transaction. Also see
Item 1 for a discussion of our relationship with IESA, as
well as our risk factors on page 13.
Recent
Accounting Pronouncements
In September 2006, the FASB issued FASB Statement No. 157,
“Fair Value Measurements,” (“Statement
No. 157”) which provides a single definition of fair
value, together with a framework for measuring it, and requires
additional disclosure about the use of fair value to measure
assets and liabilities. Furthermore, in February 2007, the FASB
issued FASB Statement No. 159, “The Fair Value Option
for Financial Assets and Liabilities,” (“Statement
No. 159”) which permits an entity to measure certain
financial assets and financial liabilities at fair value, and
report unrealized gains and losses in earnings at each
subsequent reporting date. Its objective is to improve financial
reporting by allowing entities to mitigate volatility in
reported earnings caused by the measurement of related assets
and liabilities using different attributes without having to
apply complex hedge accounting provisions. Statement
No. 159 is effective for fiscal years beginning after
November 15, 2007, but early application is encouraged. The
requirements of Statement No. 157 are adopted concurrently
with or prior to the adoption of Statement No. 159. We do
not anticipate the adoption of these statements to have a
material effect on our financial statements.
See Note 12 of our financial statements for the year-ended
March 31, 2008, included in this Annual Report, regarding
the Company’s adoption of FASB Interpretation No. 48
“Accounting for Uncertainty in Income Taxes (an
interpretation of FASB Statement No. 109)” which is
effective for fiscal years beginning after December 15,2006.
37
In December 2007, the FASB issued SFAS No. 141R,
“Business Combinations” (“SFAS 141R”).
SFAS 141R retains the fundamental requirements in
SFAS 141 that the acquisition method of accounting (which
SFAS 141 called the purchase method) be used for all
business combinations and for an acquirer to be identified for
each business combination. SFAS 141R defines the acquirer
as the entity that obtains control of one or more businesses in
the business combination and establishes the acquisition date as
the date that the acquirer achieves control. SFAS 141R is
effective for business combination transactions for which the
acquisition date is on or after the beginning of the first
annual reporting period beginning on or after December 15,2008. We are evaluating the impact, if any, the adoption of this
statement will have on our results of operations, financial
position or cash flows.
In April 2008, the FASB issued FSP
FAS 142-3,
“Determination of the Useful Life of Intangible
Assets”
(“FSP 142-3”).
FSP 142-3
amends the factors that should be considered in developing
renewal or extension assumptions used to determine the useful
life of a recognized intangible asset under
SFAS No. 142, “Goodwill and Other Intangible
Assets” (“SFAS 142”). This change is
intended to improve the consistency between the useful life of a
recognized intangible asset under SFAS 142 and the period
of expected cash flows used to measure the fair value of the
asset under SFAS 141R and other GAAP.
FSP 142-3
is effective for financial statements issued for fiscal years
beginning after December 15, 2008, and interim periods
within those fiscal years. The requirement for determining
useful lives must be applied prospectively to intangible assets
acquired after the effective date and the disclosure
requirements must be applied prospectively to all intangible
assets recognized as of, and subsequent to, the effective date.
We do not expect the adoption of this statement to have a
material impact on our results of operations, financial position
or cash flows.
In December 2007, the FASB issued SFAS No. 160,
“Noncontrolling Interests in Consolidated Financial
Statements” (“SFAS 160”). This Statement
amends ARB 51 to establish accounting and reporting standards
for the non-controlling interest in a subsidiary and for the
deconsolidation of a subsidiary. It clarifies that a
non-controlling interest in a subsidiary is an ownership
interest in the consolidated entity that should be reported as
equity in the consolidated financial statements. SFAS 160
is effective for fiscal years and interim periods within those
fiscal years, beginning on or after December 15, 2008. We
are evaluating the impact, if any, the adoption of this
statement will have on our results of operations, financial
position or cash flows.
In March 2008, the FASB issued SFAS No. 161,
“Disclosures about Derivative Instruments and Hedging
Activities — an amendment of FASB Statement
No. 133” (“SFAS 161”). This Statement
changes the disclosure requirements for derivative instruments
and hedging activities. Under SFAS 161, entities are
required to provide enhanced disclosures about (a) how and
why an entity uses derivative instruments, (b) how
derivative instruments and related hedged items are accounted
for under Statement 133 and its related interpretations, and
(c) how derivative instruments and related hedged items
affect an entity’s financial position, financial
performance and cash flows. SFAS 161 is effective for
financial statements issued for fiscal years and interim periods
beginning after November 15, 2008. We are evaluating the
impact, if any, the adoption of this statement will have on our
results of operations, financial position or cash flows.
In May 2008, the FASB issued SFAS No. 162, “The
Hierarchy of Generally Accepted Accounting Principles”
(“SFAS 162”). SFAS 162 is intended to
improve financial reporting by identifying a consistent
framework, or hierarchy, for selecting accounting principles to
be used in preparing financial statements that are presented in
conformity with GAAP for nongovernmental entities. SFAS 162
is effective 60 days following the SEC’s approval of
the Public Company Accounting Oversight Board amendments to AU
Section 411, “The Meaning of Present Fairly in
Conformity with Generally Accepted Accounting Principles.”
We do not expect the adoption of this statement to have a
material impact on our results of operations, financial position
or cash flows.
In December 2007, the FASB ratified the Emerging Issues Task
Force’s (“EITF”) consensus on EITF Issue No
07-1,
“Accounting for Collaborative Arrangements” that
discusses how parties to a collaborative arrangement (which does
not establish a legal entity within such arrangement) should
account for various activities. The consensus indicates that
costs incurred and revenues generated from transactions with
third parties (i.e. parties outside of the collaborative
arrangement) should be reported by the collaborators on the
respective line items in their income statements pursuant to
EITF Issue
No. 99-19,
“Reporting Revenue Gross as a Principal Versus Net as an
Agent”. Additionally, the consensus provides that income
statement characterization of payments between the participation
in a collaborative arrangement should be based upon existing
authoritative pronouncements; analogy
38
to such pronouncements if not within their scope; or a
reasonable, rational, and consistently applied accounting policy
election. EITF Issue
No. 07-1
is effective for interim or annual reporting periods in fiscal
years beginning after December 15, 2008, and is to be
applied retrospectively to all periods presented for
collaborative arrangements existing as of the date of adoption.
We are currently evaluating the impact, if any, the adoption of
this standard will have on our results of operations, financial
position or cash flows.
ITEM 7A.
QUANTITATIVE
AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK
Our carrying values of cash, accounts receivable, inventories,
prepaid expenses and other current assets, accounts payable,
accrued liabilities, royalties payable, assets and liabilities
of discontinued operations, and amounts due to and from related
parties are a reasonable approximation of their fair value.
Foreign
Currency Exchange Rates
We earn royalties on sales of our product sold internationally.
These revenues, which are based on various foreign currencies
and are billed and paid in U.S. dollars, represented
$2.6 million of our revenue for the year ended
March 31, 2008. We also purchase certain of our inventories
from foreign developers and pay royalties primarily denominated
in euros to IESA with regards to the sales of IESA products in
North America. We do not hedge against foreign exchange rate
fluctuations. Therefore, our business in this regard is subject
to certain risks, including, but not limited to, differing
economic conditions, changes in political climate, differing tax
structures, other regulations and restrictions and foreign
exchange rate volatility. Our future results could be materially
and adversely impacted by changes in these or other factors. As
of March 31, 2008, we did not have any net revenues earned
by our foreign subsidiaries. These subsidiaries represented 1.3%
of total assets; of these foreign assets, $0.6 million was
associated with the Reflections development studio located
outside the United States, which was sold in fiscal 2007. We
also recorded approximately $0.3 million in operating
expenses attributed to the foreign operations, of which
$0.3 million related to remaining operations related to the
closing of Reflections, which is included in (loss) from
discontinued operations on our consolidated statements of
operations. Currently, substantially all of our business is
conducted in the United States where revenues and expenses are
transacted in U.S. dollars. As a result, the majority of
our results of operations are not subject to foreign exchange
rate fluctuations.
39
ITEM 8.
FINANCIAL
STATEMENTS AND SUPPLEMENTARY DATA
Our Consolidated Financial Statements, and notes thereto, and
our Financial Statement Schedule, are presented on pages F-1
through F-45 hereof as set forth below:
Consolidated Statements of Operations for the Years Ended
March 31, 2007, and 2008
F-4
Consolidated Statements of Cash Flows for the Years Ended
March 31, 2007, and 2008
F-5
Consolidated Statements of Stockholders’ Equity and
Comprehensive Income (Loss) for the Years Ended March 31,2007, and 2008
F-7
Notes to the Consolidated Financial Statements
F-8 to F-45
FINANCIAL STATEMENT SCHEDULE
Schedule II — Valuation and Qualifying Accounts
for the Years Ended March 31, 2007, and 2008
F-46
40
ITEM 9.
CHANGES
IN AND DISAGREEMENTS WITH ACCOUNTANTS ON ACCOUNTING AND
FINANCIAL DISCLOSURE
None.
ITEM 9A.
CONTROLS
AND PROCEDURES
Conclusion
Regarding the Effectiveness of Disclosure Controls and
Procedures
Our management, with the participation of our Chief Executive
Officer and Acting Chief Financial Officer, evaluated the
effectiveness of our disclosure controls and procedures as of
March 31, 2008. The term “disclosure controls and
procedures,” as defined in
Rules 13a-15(e)
and
15d-15(e)
under the Securities Exchange Act of 1934 (the “Exchange
Act”), means controls and other procedures of a company
that are designed to ensure that information required to be
disclosed by a company in the reports that it files or submits
under the Exchange Act is recorded, processed, summarized and
reported, within the time periods specified in the SEC’s
rules and forms. Disclosure controls and procedures include,
without limitation, controls and procedures designed to ensure
that information required to be disclosed by a company in the
reports that it files or submits under the Exchange Act is
accumulated and communicated to the company’s management,
including its principal executive and principal financial
officers, as appropriate to allow timely decisions regarding
required disclosure. As described below under Management’s
Report on Internal Control over Financial Reporting, we did not
identify any material weaknesses in our internal control over
financial reporting (as defined in Exchange Act
Rules 13a-15(f)
and
15d-15(f))
as of March 31, 2008. As a result, management has concluded
that disclosure controls and procedures were effective.
Management’s
Report on Internal Control over Financial Reporting
Our management is responsible for establishing and maintaining
adequate internal control over financial reporting, as such term
is defined in
Rule 13a-15(f)
under the Exchange Act. Internal control over financial
reporting is a process designed by, or under the supervision of,
our principal executive and principal financial officers and
effected by our Board of Directors, management and other
personnel, to provide reasonable assurance regarding the
reliability of financial reporting and the preparation of
financial statements for external purposes in accordance with
generally accepted accounting principles. Internal control over
financial reporting includes those policies and procedures that:
•
Pertain to the maintenance of records that in reasonable detail
accurately and fairly reflect the transactions and dispositions
of our assets;
•
Provide reasonable assurance that transactions are recorded as
necessary to permit preparation of financial statements in
accordance with generally accepted accounting principles, and
that our receipts and expenditures are being made only in
accordance with authorizations of our management and
directors; and
•
Provide reasonable assurance regarding prevention or timely
detection of unauthorized acquisition, use or disposition of our
assets that could have a material effect on the financial
statements.
Management assessed the effectiveness of our internal control
over financial reporting as of March 31, 2008. In making
this assessment, management used the criteria set forth in
Internal Control — Integrated Framework issued
by the Committee of Sponsoring Organizations of the Treadway
Commission (the “COSO”).
A material weakness is a control deficiency, or a combination of
control deficiencies, that result in a reasonable possibility
that a material misstatement of the annual or interim financial
statements will not be prevented or detected.
Management has concluded that, we did maintain an effective
internal control over financial reporting as of March 31,2008, based on the criteria in Internal Control —
Integrated Framework issued by COSO.
Changes
in Internal Control over Financial Reporting
As previously reported in our Annual Report on
Form 10-K
for the fiscal year ended March 31, 2007, management
determined that, as of March 31, 2007, there were material
weaknesses in our internal control over
41
financial reporting relating to (i) income tax accounts and
related disclosures (ii) preparation and review of
financial information during our year-end closing process and
(iii) controls over related party transactions. As reported
in the Annual Report for fiscal 2007, we initiated a number of
changes in its internal controls to remediate these material
weaknesses. As of March 31, 2008, the following measures to
remediate the control deficiencies have been implemented:
•
We implemented a formal communication procedure between us and
IESA. This procedure provides a formal communication on a
quarterly basis between IESA and us disclosing any transactions
that may have an effect on our financial statements.
•
We continued to expand our outsourcing of income tax work and
have centralized all work to one firm with both income tax and
FASB 109 expertise.
Based on the implementation of the additional internal controls
discussed above and the subsequent testing of those internal
controls for a sufficient period of time, management has
concluded that items (i), (ii) and (iii) material
weaknesses identified at March 31, 2008 and discussed above
have been remediated.
There have been no other changes in our internal control over
financial reporting that occurred during the fourth quarter of
the fiscal year ended March 31, 2008 that have materially
affected, or are reasonably likely to materially affect, our
internal control over financial reporting.
ITEM 9B.
OTHER
MATTERS
On May 17, 2008 we entered into an Employment Agreement
with Timothy J. Flynn (the “Agreement”). Pursuant to
the Agreement, commencing on June 9, 2008, Mr. Flynn
is to serve as the Senior Vice President of Sales, reporting to
our President and Chief Executive Officer. The Agreement may be
terminated at any time by either party with or without cause.
Under the Agreement, Mr. Flynn receives an annual salary of
$250,000 with a one-time sign-on bonus of $25,000 which must be
repaid if Mr. Flynn terminates his employment within one
year of the date of hire. Mr. Flynn is eligible to receive
an annual bonus with a target amount of 40% of his base salary,
which will be based both upon achievements by us of specified
financial objectives and his attainment of individual objectives.
Effective June 9, 2008, Mr. Flynn was granted stock
options to purchase 20,000 shares of our common stock with
an exercise price equal to the last sales price of our common
stock on the Pink Sheets on such date. The options vest 25% on
June 9, 2009 and 6.25% each calendar quarter end thereafter
commencing with the calendar quarter ending June 30, 2009,
subject to his continued employment with us as of each
applicable vesting date. All stock options expire on the tenth
anniversary of the grant date.
Under the Agreement, if IESA successfully completes the merger
with us, our Board of Directors has agreed to use its best
efforts to cause IESA to agree to grant to Mr. Flynn a
stock option with respect to the stock of IESA, in substitution
for and cancellation of our option as described in the previous
paragraph.
DIRECTORS,
EXECUTIVE OFFICERS, AND CORPORATE GOVERNANCE
The information required by this Item is incorporated by
reference to the sections of our definitive Proxy Statement for
our Annual Meeting of Stockholders to be held in 2008, entitled
“Election of Directors” and “Executive
Officers,” to be filed with the Securities and Exchange
Commission within 120 days after the end of the fiscal year
covered by this
Form 10-K.
ITEM 11.
EXECUTIVE
COMPENSATION
The information required by this Item is incorporated by
reference to the sections of our definitive Proxy Statement for
our Annual Meeting of Stockholders to be held in 2008, entitled
“Executive Compensation,” to be
42
filed with the Securities and Exchange Commission within
120 days after the end of the fiscal year covered by this
Form 10-K.
ITEM 12.
SECURITY
OWNERSHIP OF CERTAIN BENEFICIAL OWNERS AND MANAGEMENT AND
RELATED STOCKHOLDER MATTERS.
The information required by this Item is incorporated by
reference to the sections of our definitive Proxy Statement for
our Annual Meeting of Stockholders to be held in 2008, entitled
“Security Ownership of Certain Beneficial Owners and
Management and Related Stockholder Matters,” to be filed
with the Securities and Exchange Commission within 120 days
after the end of the fiscal year covered by this
Form 10-K.
ITEM 13.
CERTAIN
RELATIONSHIPS AND RELATED TRANSACTIONS, AND DIRECTOR
INDEPENDENCE.
The information required by this Item is incorporated by
reference to the sections of our definitive Proxy Statement for
our Annual Meeting of Stockholders to be held in 2008, entitled
“Certain Relationships and Related Transactions, and
Director Independence,” to be filed with the Securities and
Exchange Commission within 120 days after the end of the
fiscal year covered by this
Form 10-K.
ITEM 14.
PRINCIPAL
ACCOUNTING FEES AND SERVICES
The information required by this Item is incorporated by
reference to the sections of our definitive Proxy Statement for
our Annual Meeting of Stockholders to be held in 2008, entitled
“Principal Accountant Fees and Services,” to be filed
with the Securities and Exchange Commission within 120 days
after the end of the fiscal year covered by this
Form 10-K.
Certificate of Amendment of Restated Certificate of
Incorporation as filed with the Secretary of State of the State
of Delaware on January 3, 2007 is incorporated herein by
reference to Exhibit 99.1 to our Current Report on Form 8-K
filed on January 9, 2007.
3
.3
Amended and Restated By-laws are incorporated herein by
reference to Exhibit 3.2 to our Quarterly Report on Form 10-Q
for the quarter ended June 30, 1998.
3
.4
Amendment No. 1 to Amended and Restated By-laws is incorporated
by reference to Exhibit 3.2 to our Quarterly Report on Form 10-Q
for the quarter ended December 31, 2003.
3
.5
Amendment No. 2 to Amended and Restated By-laws is incorporated
by reference to Exhibit 3.1 to our Current Report on Form 8-K
filed on July 28, 2005.
3
.6
Amendment No. 3 to Amended and Restated By-laws is incorporated
by reference to Exhibit 3.1 to our Quarterly Report on Form 10-Q
for the quarter ended December 31, 2007.
Registration Rights Agreement by and among Joseph J. Cayre,
Kenneth Cayre, Stanley Cayre, Jack J. Cayre, the Trusts listed
on Schedule I attached thereto and us is incorporated herein by
reference to an exhibit filed as a part of our Registration
Statement on Form S-1 filed October 20, 1995.
Global Memorandum of Understanding Regarding Restructuring of
Atari, Inc., dated December 2007, by and between us and
Infogrames Entertainment S.A. is incorporated by reference to
Exhibit 10.1 of our Current Report on Form 8-K filed on December10, 2007.
10
.2
Distribution Agreement between Infogrames Entertainment SA,
Infogrames Multimedia SA and us, dated as of December 16, 1999,
is incorporated herein by reference to Exhibit 7 to the Schedule
13D filed by Infogrames Entertainment SA and California U.S.
Holdings, Inc. on January 10, 2000.
Short Form Distribution Agreement, dated December 2007, by and
among us, Infogrames Entertainment S.A., Atari Europe SAS and
Atari Interactive Inc., is incorporated by reference to Exhibit
10.2 of our Current Report on Form 8-K filed on December 10,2007.
10
.7
Agreement for Purchase and Sale of Assets, dated August 22,2005, between us and Humongous, Inc. is incorporated herein by
reference to Exhibit 10.2 to our Quarterly Report on Form 10-Q
for the quarter ended September 30, 2005.
10
.8
Letter Agreement, dated March 5, 2008, submitted to our Board of
Directors summarizing the principal terms upon which Infogrames
Entertainment S.A. and/or our affiliates would potentially
acquire the remaining equity interests in us is incorporated
herein by reference to Exhibit 99.2 to our Current Report on
Form 8-K filed on March 7, 2008.
10
.9
Stock Transfer Agreement, dated August 22, 2005, among us,
Infogrames Entertainment S.A. and Atari Interactive, Inc.
(English Translation) is incorporated herein by reference to
Exhibit 10.3 to our Quarterly Report on Form 10-Q for the
quarter ended September 30, 2005.
10
.10
Termination and Transfer of Assets Agreement, dated December 4,2007, by and among us, Infogrames Entertainment S.A. and Atari
Interactive Inc. is incorporated by reference to Exhibit 10.4 of
our Current Report on Form 8-K filed on December 10, 2007.
Temporary Liquidity Facility Intercreditor Agreement, dated
April 30, 2008, among us, Bluebay High Yield Investments
(Luxembourg) S.A.R.L. and Infogrames Entertainment, S.A. is
incorporated herein by reference to Exhibit 10.2 to our Current
Report on Form 8-K filed on May 5, 2008.
Management and Services Agreement, dated as of March 31, 2006,
between Infogrames Entertainment S.A. and us, is incorporated
herein by reference to Exhibit 10.9 to our Annual Report on Form
10-K for the year ended March 31, 2006.
QA Services Agreement, dated December 2007, by and among us,
Infogrames Entertainment S.A., Atari Interactive, Inc. and
Humongous, Inc. is incorporated by reference to Exhibit 10.3 of
our Current Report on Form 8-K filed on December 10, 2007.
10
.17
Intercompany Services Agreements, dated December 2007, by and
among us, Infogrames Entertainment S.A., Atari Interactive, Inc.
and Humongous, Inc. is incorporated by reference to Exhibit 10.5
of our Current Report on Form 8-K filed on December 10, 2007.
Loan and Security Agreement, dated as of May 13, 2005, among us,
as Borrower, and HSBC Business Credit (USA) Inc., as Lender is
incorporated by reference to Exhibit 10.20 to our Annual Report
on Form 10-K for the year ended March 31, 2005.
10
.21
First Amendment to Loan and Security Agreement, dated as of June30, 2005, between us and HSBC Business Credit (USA) Inc. is
incorporated herein by reference Exhibit 10.1 to our Quarterly
Report on Form 10-Q for the quarter ended September 30, 2005.
The 1997 Stock Incentive Plan is incorporated herein by
reference to Exhibit 10.3 to our Quarterly Report on Form 10-Q
for the quarter ended June 30, 1997.
Atari, Inc. 2005 Stock Incentive Plan is incorporated by
reference to Exhibit 10.10 to our Quarterly Report on Form 10-Q
for the quarter ended September 30, 2005.
Form of 2005 Stock Incentive Plan Restricted Stock Award
Agreement is incorporated herein by reference to Exhibit 10.4 to
our Quarterly Report on Form 10-Q for the quarter ended December31, 2005.
10
.31*
The 1998 Employee Stock Purchase Plan is incorporated herein by
reference to Exhibit 10.6 to our Quarterly Report on Form 10-Q
for the quarter ended June 30, 1998.
10
.32*
Description of Registrant’s Annual Incentive Plan for
fiscal 2008.**
10
.33*
Employment Agreement with Bruno Bonnell, dated as of July 1,2004 and effective as of April 1, 2004, is incorporated herein
by reference to Exhibit 10.1 to our Quarterly Report on Form
10-Q for the fiscal quarter ended June 30, 2004.
10
.34*
Amendment No. 1 to Employment Agreement, dated as of November23, 2005, between us and Bruno Bonnell is incorporated herein by
reference to Exhibit 10.1 to our Quarterly Report on Form 10-Q
for the quarter ended December 31, 2005.
10
.35*‡
Termination and General Release Agreement, dated October 15,2004, by and between us and Denis Guyennot is incorporated
herein by reference to Exhibit 10.3 to our Quarterly Report on
Form 10-Q for the quarter ended December 31, 2004.
Amendment to Employment Agreement, dated May 1, 2007, between
David Pierce and Atari, Inc., is incorporated herein by
reference to Exhibit 10.1 to our Current Report on Form 8-K
filed on May 2, 2007.
Compromise Agreement, dated August 12, 2005, by and among us,
Reflections Interactive Limited and Martin Lee Edmondson is
incorporated herein by reference to Exhibit 10.1 to our
Amendment No. 1 to Registration Statement on Form S-3 (File No.
333-129099).
10
.42‡
Licensed Publisher Agreement between us and Sony Computer
Entertainment America, Inc., dated January 19, 2003, is
incorporated herein by reference to Exhibit 10.62 to our
Registration Statement on Form S-2 (File No. 333-107819)
initially filed with the SEC on August 8, 2003, and all
amendments thereto.
10
.43‡
PlayStation®
2 Licensed Publisher Agreement between us and Sony Computer
Entertainment America, Inc., dated April 1, 2000, as amended is
incorporated by reference to Exhibit 10.45 to our Annual Report
on Form 10-K for the year ended March 31, 2005.
10
.44‡
Xbox®
Publisher License Agreement between us and Microsoft
Corporation, dated April 18, 2000, is incorporated herein by
reference to Exhibit 10.63 to our Registration Statement on Form
S-2 (File No. 333-107819) initially filed with the SEC
on August 8, 2003, and all amendments thereto.***
10
.45
Sublicense Agreement between us and Funimation Productions,
Ltd., dated October 27, 1999, is incorporated herein by
reference to Exhibit 10.64 to our Registration Statement on Form
S-2 (File No. 333-107819) initially filed with the SEC
on August 8, 2003, and all amendments thereto.***
10
.46
Amendment One to the Sublicense Agreement between us and
Funimation Productions, Ltd., dated April 20, 2002, is
incorporated herein by reference to Exhibit 10.65 to our
Registration Statement on Form S-2 (File No. 333-107819)
initially filed with the SEC on August 8, 2003, and all
amendments thereto.
10
.47
Amendment Two to the Sublicense Agreement between us and
Funimation Productions, Ltd., dated June 15, 2002, is
incorporated herein by reference to Exhibit 10.66 to our
Registration Statement on Form S-2 (File No. 333-107819)
initially filed with the SEC on August 8, 2003, and all
amendments thereto.
10
.48
Amendment Three to the Sublicense Agreement between us and
Funimation Productions, Ltd., dated October 15, 2002, is
incorporated herein by reference to Exhibit 10.67 to our
Registration Statement on Form S-2 (File No. 333-107819)
initially filed with the SEC on August 8, 2003, and all
amendments thereto.
10
.49
Amendment Four to the Sublicense Agreement between us and
Funimation Productions, Ltd., dated November 13, 2002, is
incorporated herein by reference to Exhibit 10.68 to our
Registration Statement on Form S-2 (File No. 333-107819)
initially filed with the SEC on August 8, 2003, and all
amendments thereto.
10
.50
Amendment Five to the Sublicense Agreement between us and
Funimation Productions, Ltd., dated February 21, 2003, is
incorporated herein by reference to Exhibit 10.69 to our
Registration Statement on Form S-2 (File No. 333-107819)
initially filed with the SEC on August 8, 2003, and all
amendments thereto.
Agreement Regarding Satisfaction of Debt and License Amendment
among us, Infogrames Entertainment S.A. and California U.S.
Holdings, Inc., dated September 4, 2003, is incorporated herein
by reference to Exhibit 10.70 to our Registration Statement on
Form S-2 (File No. 333-107819) initially filed with the SEC on
August 8, 2003, and all amendments thereto.
46
10
.53
Amended Trademark License Agreement between us and Infogrames
Entertainment S.A., dated September 4, 2003, is incorporated
herein by reference to Exhibit 10.71 to our Registration
Statement on Form S-2 (File No. 333-107819) initially filed with
the SEC on August 8, 2003, and all amendments thereto.
10
.54
Amendment No. 1 Trademark License Agreement between us, Atari
Interactive, Inc. and Infogrames Entertainment S.A. is
incorporated herein by reference to Exhibit 10.6 to our
Quarterly Report on Form 10-Q for the quarter ended
September 30, 2005.
General Intellectual Property and Proprietary Rights (Other Than
Trademark Rights) License Of The Test Drive Franchise, dated
November 8, 2007, between us and Infogrames Entertainment S.A.
is incorporated by reference to Exhibit 10.3 of our Current
Report on Form 8-K filed on November 13, 2007.
Letter Agreement, dated October 1, 2007, between us, Midland
National Life Insurance Company, North American Company for
Life and Health Insurance and Guggenheim Corporate Funding, LLC
is incorporated by reference to Exhibit 10.1 of our Current
Report on Form 8-K filed on October 25, 2007.
10
.59
Obligation Assignment and Securing Agreement, dated as of
November 3, 2004, by and among us, Infogrames Entertainment SA,
Atari Interactive, Inc., Atari Europe SAS, and Paradigm
Entertainment, Inc. is incorporated herein by reference to
Exhibit 10.1 of our Quarterly Report on Form 10-Q for the
quarter ended December 31, 2004.
10
.60
Secured Promissory Note of Atari Interactive, Inc. in the
aggregate amount of $23,058,997.19 payable us is incorporated
herein by reference to Exhibit 10.2 of our Quarterly Report on
Form 10-Q for the quarter ended December 31, 2004.
10
.61‡
Promissory Note of Atari Interactive, Inc., in the aggregate
amount of $5,122,625 payable to us, is incorporated herein by
reference to Exhibit 10.86 to our Annual Report on Form 10-K for
the year ended March 31, 2004.
10
.62‡
Promissory Note of Atari Interactive, Inc., in the aggregate
amount of $2,620,280 payable to us, is incorporated herein by
reference to Exhibit 10.87 to our Annual Report on Form 10-K for
the year ended March 31, 2004.
10
.63‡
Promissory Note of Paradigm Entertainment, Inc., in the
aggregate amount of $828,870 payable to us, is incorporated
herein by reference to Exhibit 10.88 to our Annual Report on
Form 10-K for the year ended March 31, 2004.
GT Interactive UK Settlement of Indebtedness Agreement, dated as
of September 15, 2005, between us and Atari UK, Infogrames
Entertainment S.A. and all of its subsidiaries is incorporated
herein by reference to Exhibit 10.8 to our Quarterly Report on
Form 10-Q for the quarter ended September 30, 2005.
10
.66
Securities Purchase Agreement, dated September 15, 2005, between
us and CCM Master Qualified Fund, Ltd. is incorporated herein by
reference to Exhibit 10.1 to our Amendment No. 1 to Registration
Statement on Form S-3 (File No. 333-129098) filed on November18, 2005.
10
.67
Securities Purchase Agreement, dated September 15, 2005, between
us and Sark Master Fund, Ltd. is incorporated herein by
reference to Exhibit 10.2 to our Amendment No. 1 to Registration
Statement on Form S-3 (File No. 333-129098) filed on November18, 2005.
10
.68
Asset Purchase Agreement, dated July 13, 2006, between us and
Reflections Interactive Ltd as the sellers and Ubisoft Holdings,
Inc. and Ubisoft Entertainment Ltd as the purchasers, as amended
by Amendment No. 1 dated August 3, 2006 is incorporated herein
by reference to Exhibit 10.1 to our Quarterly Report on Form
10-Q for the quarter ended September 30, 2006.
47
10
.69
Credit Agreement, dated November 3, 2006, among Atari, Inc, the
Lenders Party Hereto, and Guggenheim Corporate Funding, LLC, as
Administrative Agent is incorporated herein by reference to
Exhibit 10.1 to our Quarterly Report on Form 10-Q for the
quarter ended December 31, 2006.
10
.70
Credit Agreement, dated April 30, 2008, between us and
Infogrames Entertainment S.A., as Lender, is incorporated herein
by reference to Exhibit 10.1 to our Current Report on Form 8-K
filed on May 5, 2008.
10
.71
Waiver and Amendment to Credit Agreement, dated October 23,2007, between us and Bluebay High Yield Investments (Luxembourg)
S.A.R.L. is incorporated by reference to Exhibit 10.2 of our
Current Report on Form 8-K filed on October 25, 2007.
10
.72
Waiver, Consent and Second Amendment to Credit Agreement, dated
November 6, 2007, between us and Bluebay High Yield Investments
(Luxembourg) S.A.R.L. is incorporated by reference to Exhibit
10.1 of our Current Report on Form 8-K filed on November 13,2007.
10
.73
Waiver, Consent and Third Amendment to Credit Agreement, dated
December 4, 2007, between us and Bluebay High Yield Investments
(Luxembourg) S.A.R.L. is incorporated by reference to Exhibit
10.6 of our Current Report on Form 8-K filed on December 10,2007.
10
.74
Waiver, Consent and Fourth Amendment to Credit Agreement, dated
April 30, 2008, between us and Bluebay High Yield Investments
(Luxembourg) S.A.R.L. is incorporated herein by reference to
Exhibit 10.3 to our Current Report on Form 8-K filed on May 5,2008.
10
.75
Agreement of Lease, dated June 21, 2006, between us and Fifth
and 38th LLC is incorporated by reference to
Exhibit 10.58 to our Annual Report on Form 10-K for
the year ended March 31,2007.
10
.76
Partial Surrender of Lease Agreement and Modification Agreement,
dated August 14, 2007, between us and W2007 417 Fifth
Realty, LLC is incorporated by reference to Exhibit 10.59 to our
Quarterly Report on Form 10-Q for the quarter ended December 31,2007.
10
.77
Amendment to Partial Surrender of Lease Agreement and
Modification Agreement, dated November 27, 2007, between us and
W2007 417 Fifth Realty, LLC is incorporated by reference to
Exhibit 10.60 to our Quarterly Report on Form 10-Q for the
quarter ended December 31, 2007.
10
.78
Written Consent of the Majority Stockholder of Atari, Inc.,
dated October 5, 2007, by California U.S. Holdings, Inc. is
incorporated by reference to Exhibit 99.1 of our Current Report
on Form 8-K filed on October 9, 2007.
10
.79*
Employment Agreement, dated May 17, 2008, between Timothy
J. Flynn and us.**
Chief Executive Officer Certification Pursuant to Section 302 of
the Sarbanes-Oxley Act of 2002.**
31
.2
Acting Chief Financial Officer Certification Pursuant to Section
302 of the Sarbanes-Oxley Act of 2002.**
32
.1
Certification by the Chief Executive Officer Pursuant to
18 U.S.C. Section 1350 as Adopted Pursuant to Section 906
of the Sarbanes-Oxley Act of 2002.‡‡
32
.2
Certification by the Acting Chief Financial Officer Pursuant to
18 U.S.C. Section 1350 as Adopted Pursuant to Section 906
of the Sarbanes-Oxley Act of 2002.‡‡
99
.1‡
Licensed PSP Publisher Agreement by and between us and Sony
Computer Entertainment America, Inc., dated March 23, 2005, for
PlayStation®
Portable is incorporated by reference to Exhibit 99.1 to our
Annual Report on Form 10-K for the year ended March 31, 2005.
Confidential License Agreement for Nintendo
GameCubetm,
by and between Nintendo of America, Inc. and us effective March29, 2002 is incorporated by reference to Exhibit 99.3 to our
Annual Report on Form 10-K for the year ended March 31, 2005.
99
.4
First Amendment to Confidential License Agreement for Nintendo
GameCubetm,
by and between Nintendo of America, Inc. and us effective March29, 2002 is incorporated herein by reference to Exhibit 99.1 to
our Quarterly Report on Form 10-Q for the quarter ended
September 30, 2005.
48
99
.5‡
Xbox®
360 Publisher License Agreement between us and Microsoft
Licensing GP, effective February 17, 2006, is incorporated
herein by reference to Exhibit 99.5 to our Annual Report on Form
10-K for the year ended March 31, 2006.
99
.6‡
Confidential License Agreement for Nintendo DS (Western
Hemisphere), by and between Nintendo of America, Inc. and us
effective October 14, 2005, is incorporated herein by reference
to Exhibit 99.6 to our Annual Report on Form 10-K for the year
ended March 31, 2006.
Exhibit indicated with an * symbol is a management contract or
compensatory plan or arrangement.
All immaterial amendments/extensions to this agreement were
filed as an exhibit 99 in our Quarterly Report for the
respective period.
‡
Portions of this exhibit have been redacted pursuant to a
confidential treatment request filed with the SEC.
Exhibit indicated with a ‡‡ is furnished herewith.
A copy of any of the exhibits included in the Annual Report on
Form 10-K
as amended, may be obtained by written request to Atari, Inc.
upon payment of a fee of $0.10 per page to cover costs. Requests
should be sent to Atari, Inc. at the address set forth on the
front cover, attention Director, Investor Relations.
Pursuant to the requirements of the Section 13 or 15(d) of
the Securities Exchange Act of 1934, the registrant has duly
caused this report to be signed on its behalf by the
undersigned, thereunto duly authorized.
Pursuant to the requirements of the Securities Exchange Act of
1934, this report has been signed below by the following persons
on behalf of the registrant in the capacities and on the dates
indicated.
Signature
Title(s)
Date
/s/ JAMES
WILSON
James
Wilson
President and Chief Executive Officer
(principal executive officer)
We have audited the accompanying consolidated balance sheet of
Atari, Inc. and subsidiaries (the “Company”) as of
March 31, 2008, and the related consolidated statement of
operations, stockholders’ equity and comprehensive income
(loss) and cash flows for the year then ended. Our audit also
included the consolidated financial statement schedule listed at
Item 15. These consolidated financial statements and the
consolidated financial statement schedule are the responsibility
of the Company’s management. Our responsibility is to
express an opinion on these consolidated financial statements
and the consolidated financial statement schedule based on our
audit.
We conducted our audit in accordance with the standards of the
Public Company Accounting Oversight Board (United States). Those
standards require that we plan and perform the audit to obtain
reasonable assurance about whether the financial statements are
free of material misstatement. An audit includes examining, on a
test basis, evidence supporting the amounts and disclosures in
the financial statements. An audit also includes assessing the
accounting principles used and significant estimates made by
management, as well as evaluating the overall financial
statement presentation. We believe that our audit provides a
reasonable basis for our opinion.
In our opinion, the consolidated financial statements referred
to above present fairly, in all material respects, the financial
position of the Company at March 31, 2008, and the results
of its operations and its cash flows for the year then ended in
conformity with accounting principles generally accepted in the
United States of America. Also, in our opinion, such
consolidated financial statement schedule, when considered in
relation to the basic consolidated financial statements taken as
a whole, presents fairly, in all material respects, the
information set forth as of March 31, 2008 and for the year
then ended therein.
The accompanying financial statements have been prepared
assuming that the Company will continue as a going concern. As
discussed in Note 1 to the consolidated financial
statements, the Company has experienced significant operating
losses. These matters raise substantial doubt about the
Company’s ability to continue as a going concern.
Management’s plans in regard to these matters are also
described in Note 1. The financial statements do not
include any adjustments that might result from the outcome of
this uncertainty.
REPORT OF INDEPENDENT REGISTERED PUBLIC ACCOUNTING FIRM
To the Board of Directors and Stockholders of
Atari, Inc.
New York, New York
We have audited the accompanying consolidated balance sheet of
Atari, Inc. and subsidiaries (the “Company”) as of
March 31, 2007, and the related consolidated statement of
operations, stockholders’ equity and comprehensive income
(loss) and cash flows for the year in the period ended
March 31, 2007. Our audits also included the consolidated
financial statement schedule listed at Item 15. These
consolidated financial statements and the consolidated financial
statement schedule is the responsibility of the Company’s
management. Our responsibility is to express an opinion on these
consolidated financial statements and the consolidated financial
statement schedule based on our audits.
We conducted our audits in accordance with the standards of the
Public Company Accounting Oversight Board (United States). Those
standards require that we plan and perform the audit to obtain
reasonable assurance about whether the financial statements are
free of material misstatement. An audit includes examining, on a
test basis, evidence supporting the amounts and disclosures in
the financial statements. An audit also includes assessing the
accounting principles used and significant estimates made by
management, as well as evaluating the overall financial
statement presentation. We believe that our audits provide a
reasonable basis for our opinion.
In our opinion, the consolidated financial statements referred
to above present fairly, in all material respects, the financial
position of the Company at March 31, 2007, and the results
of its operations and its cash flows for the year in the period
ended March 31, 2007 in conformity with accounting
principles generally accepted in the United States of
America. Also, in our opinion, such consolidated financial
statement schedule, when considered in relation to the basic
consolidated financial statements taken as a whole, presents
fairly, in all material respects, the information set forth
therein.
The accompanying financial statements have been prepared
assuming that the Company will continue as a going concern. As
discussed in Note 1 to the consolidated financial
statements, the Company has experienced significant operating
losses. These matters raise substantial doubt about the
Company’s ability to continue as a going concern.
Management’s plans in regard to these matters are also
described in Note 1. The financial statements do not
include any adjustments that might result from the outcome of
this uncertainty.
As discussed in Note 1 to the consolidated financial
statements, the Company adopted Financial Accounting Standards
Board Statement No. 123(R), “Share Based
Payment”, as revised, effective April 1, 2006. As
discussed in Note 1 to the consolidated financial
statements, effective March 31, 2007, the Company elected
application of Staff Accounting Bulletin No. 108,
“Considering the Effects of Prior Year Misstatements when
Quantifying Misstatements in Current Year Financial
Statements”.
OPERATIONS
AND SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES
Nature
of Business
We are a publisher of video game software that is distributed
throughout the world and a distributor of video game software in
North America. We publish and distribute video games for all
platforms, including Sony PlayStation 2, PlayStation 3 and PSP,
Nintendo Wii and DS, and Microsoft Xbox and Xbox 360, as well as
for personal computers, or PCs. The products we publish or
distribute extend across most major video game genres, including
action, adventure, strategy, role playing and racing.
Through our relationship with our majority stockholder,
Infogrames Entertainment S.A., a French corporation
(“IESA”), listed on Euronext, our products are
distributed exclusively by IESA throughout Europe, Asia and
certain other regions. Similarly, we exclusively distribute
IESA’s products in the United States and Canada.
Furthermore, we distribute product in Mexico through various
non-exclusive agreements. At March 31, 2008, IESA owns
approximately 51% of us, through its wholly owned subsidiary
California U.S. Holdings, Inc. (“CUSH”). As a
result of this relationship, we have significant related party
transactions (Note 13).
Going
Concern
Until 2005, we were actively involved in developing video games
and in financing development of video games by independent
developers, which we would publish and distribute under licenses
from the developers. However, beginning in 2005, because of cash
constraints, we substantially reduced our involvement in
development of video games, and announced plans to divest
ourselves of our internal development studios.
During fiscal 2007, we sold a number of intellectual properties
and development facilities in order to obtain cash to fund our
operations. During 2007, we raised approximately
$35.0 million through the sale of the rights to the
Driver games and certain other intellectual property, and
the sale of our Reflections Interactive Ltd
(“Reflections”) and Shiny Entertainment
(“Shiny”) studios. By the end of fiscal 2007, we did
not own any development studios.
The reduction in our development activities has significantly
reduced the number of games we publish. During fiscal 2008, our
revenues from publishing activities were $69.8 million,
compared with $104.7 million during fiscal 2007.
For the year ended March 31, 2007, we had an operating loss
of $77.6 million, which included a charge of
$54.1 million for the impairment of our goodwill, which is
related to our publishing unit. For the year ended
March 31, 2008, we incurred an operating loss of
approximately $21.9 million. We have taken significant
steps to reduce our costs such as our May 2007 and November 2007
workforce reduction of approximately 20% and 30%, respectively.
Our ability to deliver products on time depends in good part on
developers’ ability to meet completion schedules. Further,
our releases in fiscal 2008 were even fewer than our releases in
fiscal 2007. In addition, most of our releases for fiscal 2008
were focused on the holiday season. As a result our cash needs
have become more seasonal and we face significant cash
requirements to fund our working capital needs.
The following series of events and transactions which have
occurred since September 30, 2007, have caused or are part
of our current restructuring initiatives intended to allow us to
devote more resources to focusing on our distribution business
strategy, provide liquidity, and to mitigate our future cash
requirements:
Guggenheim
Corporate Funding LLC Covenant Default
As of September 30, 2007, our only borrowing facility was
an asset-based secured credit facility that we established in
November 2006 with a group of lenders for which Guggenheim
Corporate Funding LLC (“Guggenheim”) was the
administrative agent. The credit facility consisted of a
secured, committed, revolving line of credit in an initial
amount up to $15.0 million (subject to a borrowing base
calculation), which initially included a $10.0 million
sublimit for the issuance of letters of credit. On
October 1, 2007, the lenders provided a
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
waiver of covenant defaults as of June 30, 2007 and reduced
the aggregate borrowing commitment of the revolving line of
credit to $3.0 million.
Removal
of the Atari, Inc. Board of Directors
On October 5, 2007, CUSH, via a written consent, removed
James Ackerly, Ronald C. Bernard, Michael G. Corrigan,
Denis Guyennot, and Ann E. Kronen from the Board of Directors of
Atari. On October 15, 2007, we announced the appointment of
Wendell Adair, Eugene I. Davis, James B. Shein, and Bradley E.
Scher as independent directors of our Board. Further, we have
also appointed Curtis G. Solsvig III, as our Chief Restructuring
Officer and have retained AlixPartners (of which
Mr. Solsvig is a Managing Director) to assist us in
evaluating and implementing strategic and tactical options
through our restructuring process.
Transfer
of the Guggenheim credit facility to BlueBay High Yield
Investments (Luxembourg) S.A.R.L.
On October 18, 2007, we consented to the transfer of the
loans outstanding ($3.0 million) under the Guggenheim
credit facility to funds affiliated with BlueBay Asset
Management plc and to the appointment of BlueBay High Yield
Investments (Luxembourg) S.A.R.L. , or BlueBay, as successor
administrative agent. BlueBay Asset Management plc is a
significant shareholder of IESA. On October 23, 2007, we
entered into a waiver and amendment with BlueBay for, as
amended, a $10.0 million Senior Secured Credit Facility
(“Senior Credit Facility”). The Senior Credit Facility
matures on December 31, 2009, charges an interest rate of
the applicable LIBOR rate plus 7% per year, and eliminates
certain financial covenants.
As of December 31, 2007, we are in violation of our weekly
cash flow covenants. BlueBay our lender has not waived this
violation and we have entered into a forbearance agreement which
states our lender will not exercise its rights on our facility
until the earlier of (i) March 14, 2008,
(ii) additional covenant defaults except for the ones
existing as the date of this report or (iii) if any action
transpires which is viewed to be adverse to the position of the
lender (See Note 8). As of March 31, 2008, we
continued to be in violation of our BlueBay covenants (See
Waiver, Consent and Fourth Amendment Below).
Test
Drive Intellectual Property License
On November 8, 2007, we entered into two separate license
agreements with IESA pursuant to which we granted IESA the
exclusive right and license, under its trademark and
intellectual property rights, to create, develop, distribute and
otherwise exploit licensed products derived from our series of
interactive computer and video games franchise known as
“Test Drive” and “Test Drive Unlimited” (the
“Franchise”) for a term of seven years (collectively,
the “TDU Agreements”).
IESA paid us a non-refundable advance, fully recoupable against
royalties to be paid under each of the TDU Agreements, of
(i) $4 million under a trademark agreement
(“Trademark Agreement”) and (ii) $1 million
under an intellectual property agreement (“IP
Agreement”), both advances of which shall accrue interest
at a yearly rate of 15% throughout the term of the applicable
agreement (collectively, the “Advance Royalty”). Under
the Trademark Agreement, the base royalty rate is 7.2% of net
revenue actually received by IESA from the sale of licensed
products, or, in lieu of the foregoing royalties, 40% of net
revenue actually received by IESA from the exploitation of
licensed products on the wireless platform. Under the IP
Agreement, the base royalty rate is 1.8% of net revenue actually
received by IESA from the sale of licensed products, or, in lieu
of the foregoing royalties, 10% of net revenue actually received
by IESA from the exploitation of licensed products on the
wireless platform.
Overhead
Reduction
On November 13, 2007, we announced a plan to lower
operating expenses by, among other things, reducing headcount.
The plan included (i) a reduction in force to consolidate
certain operations, eliminate certain non-critical functions,
and refocus certain engineering and support functions, and
(ii) transfer of certain product development
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
and business development employees to IESA in connection with
the termination of a production services agreement between us
and IESA. We expect that, after completion of the plan during
fiscal 2009, total headcount will be reduced by approximately
30.0%. See Note 20.
Global
Memorandum of Understanding
On December 4, 2007, we entered into a Global Memorandum of
Understanding Regarding Restructuring of Atari, Inc.
(“Global MOU”) with IESA, pursuant to which we agreed,
in furtherance of our restructuring plan, to the supersession or
termination of certain existing agreements and the entry into
certain new agreements between IESA
and/or its
affiliates and us. See the Short Form Distribution
Agreement, Termination and Transfer of Assets Agreement, QA
Service Agreement and the Intercompany Service Agreement
described below.
The Global MOU also contemplated the execution of a Waiver,
Consent and Third Amendment to the Credit Agreement, as amended,
among us and BlueBay. This Third Amendment to the Credit
Agreement raised our credit limit with BlueBay to
$14.0 million (See Note 14).
Furthermore, we agreed with IESA that during the third fiscal
quarter of 2008, IESA and us shall discuss an extension of the
termination date of the Trademark License Agreement, dated
September 4, 2003, as amended, between us and Atari
Interactive, Inc., a majority owned subsidiary of IESA,
(“Atari Interactive”).
Short
Form Distribution Agreement
We entered into a Short Form Distribution Agreement with
IESA (together with two of its affiliates) that supersedes, with
respect to games to be distributed on or after the effective
date of the Short Form Distribution Agreement, the two
prior Distribution Agreements between us and IESA dated
December 16, 1999 and October 2, 2000. The Short
Form Distribution Agreement is a binding agreement between
the parties that sets forth the principal terms of a Long
Form Distribution Agreement to be negotiated and entered
into by the parties, as consented by BlueBay, on or before
March 14, 2008. Pursuant to the Short
Form Distribution Agreement, IESA granted us the exclusive
right for the term of the Short Form Distribution Agreement
to contract with IESA for distribution rights in the
contemplated territory to all interactive entertainment software
games developed by or on behalf of IESA that are released in
packaged media format. For any game, IESA may also grant us the
distribution rights to the game’s digital download format
in the contemplated territory, which will automatically revert
to IESA if the annual gross revenues received by us with respect
to such game is less than the agreed upon target. With respect
to massively multiplayer online games, casual games and games
played through an Internet browser, IESA granted us the
exclusive right to distribute and sell such games in both the
packaged media format and digital download format, if IESA makes
such games available in the packaged media format.
Our exclusive distribution territory is the region covered by
the United States, Canada and Mexico. However, if net receipts
for games distributed in Mexico are less than the agreed upon
target during a given year, the distribution rights in Mexico
shall automatically revert to IESA at the end of the relevant
year (two years from the effective date) of the term of
exclusivity.
The distribution of each game would be subject to a sales plan
and specific commitments (i) by us, regarding the amount of
the initial order, minimum number of units to be manufactured,
minimum amount required to be invested by us for marketing and
promotion of such game, and the royalties to be paid, which
shall equal (x) a flat
per-unit fee
per manufactured unit or (y) a percentage of net receipts
less a distribution fee paid to us equal to 70% of net receipts;
and (ii) by IESA, regarding the anticipated delivery date
and expected quality and rating of the game. In the event we and
IESA do not initially agree to the terms of such commitments for
a particular game, IESA may negotiate with third parties
regarding the distribution of such game, but IESA cannot accept
a third party offer for distribution rights without first giving
us ten days to match the offer.
The term of exclusivity rights under the Short
Form Distribution Agreement is three years, unless
terminated earlier in accordance with the agreement. The term
may automatically be shortened to two years if the net receipts
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
from the games distributed thereunder after the first year is
less than 80% of a target to be mutually determined. Thereafter,
the term shall automatically extend for consecutive one year
periods unless written notice of non-extension is delivered
within one-year of the expiration date.
IESA retains the rights to distribute games in the digital
download format for which IESA and we have not agreed to
distribution commitments. IESA agreed to pay the Company a
royalty equal to 8% of the online net revenues that IESA
receives via the online platform attributable to such games in
exchange for the grant of a trademark license for Atari.com.
Furthermore, IESA shall have the sole and exclusive right to
operate the Atari.com Internet site, for which the terms will be
subject to a separate agreement to be entered into on or before
March 14, 2008, which has been postponed (see
“Agreement and Plan of Merger” in this Note 1
below). IESA agreed to place a link from the Atari.com Internet
site to the Company’s Internet site where we distribute
games in the digital download format for which IESA and us have
agreed to distribution commitments.
Termination
and Transfer of Assets Agreement
We have entered into a Termination and Transfer of Assets
Agreement (the “Termination and Transfer Agreement”)
with IESA (together with its affiliate), pursuant to which the
parties terminated the Production Services Agreement, between us
and IESA, dated as of March 31, 2006, IESA agreed to hire a
significant part of our Production Department team and certain
related assets were transferred to IESA.
Pursuant to the Termination and Transfer Agreement, we agreed to
transfer to IESA substantially all of the computer,
telecommunications and other office equipment currently being
used by the transferred Production team personnel to perform
production services. In consideration of the transfer, IESA
agreed to pay us approximately $0.1 million, representing,
in aggregate, the agreed upon current net book value for the
fixed assets being transferred and the replacement cost for the
development assets being transferred.
Furthermore, IESA agreed to offer employment to certain of our
Production team personnel identified to be transitioned. Certain
of those employees are permitted to continue providing oversight
and supervisory services to us until January 31, 2008 at
either no cost or at a discounted cost plus a fee.
QA
Services Agreement
We entered into the QA Services Agreement (“QA
Agreement”) with IESA (together with two of its
affiliates), pursuant to which we would either directly or
indirectly through third party vendors provide IESA with certain
quality assurance services until March 31, 2008.
Pursuant to the QA Agreement, IESA agreed to pay us the cost of
the quality assurance services plus a 10% premium. In addition,
IESA agreed to pay certain retention bonuses payable to
employees providing the services to IESA or its affiliates who
work directly on IESA projects or are otherwise general QA
support staff.
Intercompany
Services Agreement
We entered into an Intercompany Services Agreement with IESA
(together with two of its affiliates) that supersedes the
Management and Services Agreement and the Services Agreement,
each between us and IESA dated March 31, 2006.
Under the Intercompany Services Agreement, we will provide to
IESA and its affiliates certain intercompany services, including
legal, human resources and payroll, finance, IT and management
information systems (MIS), and facilities management services,
at the costs set forth therein. The annualized fee is
approximately $2.6 million. The term of the Intercompany
Services Agreement shall continue through June 30, 2008,
with three-month renewal periods.
On April 30, 2008, we entered into an Agreement and Plan of
Merger (the “Merger Agreement”) with IESA and Irata
Acquisition Corp., a Delaware corporation and a wholly owned
subsidiary of IESA (“Merger Sub”). Under the terms of
the Merger Agreement, Merger Sub will be merged with and into
us, with Atari continuing as the surviving corporation after the
Merger, and each outstanding share of Atari common stock, par
value $0.10 per share, other than shares held by IESA and its
subsidiaries and shares held by Atari stockholders who are
entitled to and who properly exercise appraisal rights under
Delaware law, will be cancelled and converted into the right to
receive $1.68 per share in cash (the “Merger
Consideration”). As a result of the Merger Agreement, we
will become a wholly owned indirect subsidiary of IESA.
IESA and us have made customary representations, warranties and
covenants in the Merger Agreement, including covenants
restricting the solicitation of competing acquisition proposals,
subject to certain exceptions which permit our board of
directors to comply with its fiduciary duties.
Under the Merger Agreement, IESA and us has certain rights to
terminate the Merger Agreement and the Merger. Upon the
termination of the Merger Agreement under certain circumstances,
we must pay IESA a termination fee of $0.5 million.
The transaction was negotiated and approved by the Special
Committee of the Company’s board of directors, which
consists entirely of directors who are independent of IESA.
Based on such negotiation and approval, our board of directors
approved the Merger Agreement and recommended that our
stockholders vote in favor of the Merger Agreement. We expect to
call a special meeting of stockholders to consider the Merger in
the third quarter of calendar 2008. Since IESA controls a
majority of our outstanding shares, IESA has the power to
approve the transaction without the approval of our other
stockholders.
Credit
Agreement
In connection with the Merger Agreement, the Company also
entered into a Credit Agreement with IESA under which IESA
committed to provide up to an aggregate of $20 million in
loan availability. The Credit Agreement with IESA will terminate
when the merger takes place or when the Merger Agreement
terminates without the merger taking place. See Note 14.
Waiver,
Consent and Fourth Amendment
In conjunction with the Merger Agreement, we entered into a
Waiver, Consent and Fourth Amendment to our BlueBay Credit
Facility under which, among other things, (i) BlueBay
agreed to waive our non-compliance with certain representations
and covenants under the Credit Agreement, (ii) BlueBay
agreed to consent to us entering into the a credit facility with
IESA, (iii) BlueBay agreed to provide us consent in
entering into the Merger Agreement with IESA, and
(iv) BlueBay and us agreed to certain amendments to the
Existing Credit Facility.
With the Fourth Amendment, as of April 30, 2008 and through
June 24, 2008, we are in compliance with our BlueBay credit
facility.
Although, the above transactions provided cash financing that
should meet our need through our fiscal 2009 second quarter
(i.e., the quarter ending September 30, 2008), management
continues to pursue other options to meet our working capital
cash requirements but there is no guarantee that we will be able
to do so, if the proposed transaction in which IESA would
acquire us is not completed.
Historically, we have relied on IESA to provide limited
financial support to us, through loans or, in recent years,
through purchases of assets. However, IESA has its own financial
needs, and its ability to fund its subsidiaries’
operations, including ours, is limited. Therefore, there can be
no assurance we will ultimately receive any funding from IESA,
if the proposed transaction in which IESA would acquire us is
not completed.
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
The uncertainty caused by these above conditions raises
substantial doubt about our ability to continue as a going
concern, unless the merger with a subsidiary of IESA is
completed. Our consolidated financial statements do not include
any adjustments that might result from the outcome of this
uncertainty.
We continue to explore various alternatives to improve our
financial position and secure other sources of financing which
could include raising equity, forming both operational and
financial strategic partnerships, entering into new arrangements
to license intellectual property, and selling, licensing or
sub-licensing selected owned intellectual property and licensed
rights. We continue to examine the reduction of working capital
requirements to further conserve cash and may need to take
additional actions in the near-term, which may include
additional personnel reductions.
The above actions may or may not prove to be consistent with our
long-term strategic objectives, which have been shifted in the
last fiscal year, as we have discontinued our internal and
external development activities. We cannot guarantee the
completion of these actions or that such actions will generate
sufficient resources to fully address the uncertainties of our
financial position.
NASDAQ
Delisting
On December 21, 2007, we received a notice from NASDAQ
advising that in accordance with NASDAQ Marketplace
Rule 4450(e)(1), we had 90 calendar days, or until
March 20, 2008, to regain compliance with the minimum
market value of our publicly held shares required for continued
listing on the NASDAQ Global Market, as set forth in NASDAQ
Marketplace Rule 4450(b)(3). We received this notice
because the market value of our publicly held shares (which is
calculated by reference to our total shares outstanding, less
any shares held by officers, directors or beneficial owners of
10% or more) was less than $15.0 million for 30 consecutive
business days prior to December 21, 2007.
On March 24, 2008, we received a NASDAQ Staff Determination
Letter from the NASDAQ Listing Qualifications Department stating
that we had failed to regain compliance with the Rule during the
required period, and that the NASDAQ Staff had therefore
determined that our securities were subject to delisting, with
trading in our securities to be suspended on April 2, 2008
unless we requested a hearing before a NASDAQ Listing
Qualifications Panel (the “Panel”).
On March 27, 2008, we requested a hearing, which stayed the
suspension of trading and delisting until the Panel issued a
decision following the hearing. The hearing was held on
May 1, 2008.
On May 7, 2008, we received a letter from The NASDAQ Stock
Market advising us that the Panel had determined to delist our
securities from The NASDAQ Stock Market, and suspended trading
in our securities effective with the open of business on Friday,
May 9, 2008. We have 15 calendar days from May 7, 2008
to request that the NASDAQ Listing and Hearing Review Council
review the Panel’s decision. We have requested such review.
Requesting a review does not by itself stay the trading
suspension action.
Following the delisting of our securities, our common stock
beginning trading on the Pink
Sheets®,
a real-time quotation service maintained by Pink Sheets LLC.
Staff
Accounting Bulletin No. 108
In September 2006, the SEC released SAB No. 108,
“Considering the Effects of Prior Year Misstatements when
Quantifying Misstatements in Current Year Financial
Statements.” SAB No. 108 permits us to adjust for
the cumulative effect of errors relating to prior years, not
previously identified, in the carrying amount of assets and
liabilities as of the beginning of the current fiscal year, with
an offsetting adjustment to the opening balance of retained
earnings in the year of implementation. SAB No. 108
also permits us to correct the immaterial effects of these
errors on fiscal 2007 quarters the next time we file these prior
period interim financial statements on
Form 10-Q.
As such, we do not intend to amend previously filed reports with
the SEC. During the March 31, 2007
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
audit, in accordance with SAB No. 108, we have
adjusted our opening retained earnings for fiscal 2007 and the
unaudited quarterly financial data for the first three quarters
of fiscal 2007 for the effects of the errors described below. We
consider these errors to be individually and collectively
immaterial to prior periods.
•
Inventory Write-off related to the lower-of-cost or market
adjustment
During our year end financial closing, we determined that in
previous periods we did not properly record a
lower-of-cost-or-market adjustment to our inventory. As such, we
have written off inventory based on facts and circumstances
known and available at March 31, 2006 and prior. This
inventory write-off of $0.7 million decreases the balances
in opening retained earnings and inventory as of April 1,2006, as presented in the table below.
•
Deferred Tax Liability
During our year end financial closing, we determined that we had
not established a deferred tax liability for the deferred tax
consequences of a temporary difference that arose from a
difference in the book and tax basis of goodwill. As such, we
have adjusted our opening retained earnings for fiscal 2007.
Cumulative effect on long-term deferred tax liability as of
April 1, 2006
$
—
$
(2,123
)
$
(2,123
)
Cumulative effect on retained earnings as of April 1, 2006
$
(735
)
$
(2,123
)
$
(2,858
)
Principles
of Consolidation
The consolidated financial statements include the accounts of
Atari, Inc. and its wholly-owned subsidiaries. All significant
intercompany transactions and balances have been eliminated.
Revenue
recognition, sales returns, price protection, other customer
related allowances and allowance for doubtful
accounts
Revenue is recognized when title and risk of loss transfer to
the customer, provided that collection of the resulting
receivable is deemed probable by management.
Sales are recorded net of estimated future returns, price
protection and other customer related allowances. We are not
contractually obligated to accept returns; however, based on
facts and circumstances at the time a customer may request
approval for a return, we may permit the return or exchange of
products sold to certain customers. In addition, we may provide
price protection, co-operative advertising and other allowances
to certain customers in accordance with industry practice. These
reserves are determined based on historical experience, market
acceptance of products produced, retailer inventory levels,
budgeted customer allowances, the nature of the title and
existing commitments to customers. Although management believes
it provides adequate reserves with respect to these items,
actual activity could vary from management’s estimates and
such variances could have a material impact on reported results.
We maintain allowances for doubtful accounts for estimated
losses resulting from the inability of our customers to make
payments when due or within a reasonable period of time
thereafter. If the financial condition of our customers were to
deteriorate, resulting in an inability to make required
payments, additional allowances may be required.
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
Concentration
of Credit Risk
We extend credit to various companies in the retail and mass
merchandising industry for the purchase of our merchandise which
results in a concentration of credit risk. This concentration of
credit risk may be affected by changes in economic or other
industry conditions and may, accordingly, impact our overall
credit risk. Although we generally do not require collateral, we
perform ongoing credit evaluations of our customers and reserves
for potential losses are maintained.
Use of
Estimates
The preparation of financial statements in conformity with
generally accepted accounting principles in the United States of
America requires management to make estimates and assumptions
that affect the reported amounts of assets and liabilities and
disclosures of contingent assets and liabilities at the date of
the financial statements and the reported amounts of revenues
and expenses during the reporting period. Such estimates include
allowances for bad debts, returns, price protection and other
customer promotional programs, obsolescence expense, and
goodwill impairment. Actual results could materially differ from
those estimates. During the fourth quarter of fiscal 2007, we
recorded an impairment charge in the amount of
$54.1 million, and as of March 31, 2007, our goodwill
balance is zero (see Note 6).
Inventories are stated at the lower of cost (average cost
method) or market. Allowances are established to reduce the
recorded cost of obsolete inventory and slow moving inventory to
its net realizable value.
Property
and Equipment
Property and equipment is recorded at cost. Depreciation is
computed using the straight-line method over the estimated
useful lives of the assets, as follows:
Useful Lives
Computer equipment
3 years
Capitalized computer software
3-5 years
Furniture and fixtures
7 years
Machinery and equipment
5 years
Leasehold improvements are amortized using the straight-line
method over the shorter of the lease term or the estimated
useful lives of the related assets.
Fair
Values of Financial Instruments
Financial Accounting Standards Board (“FASB”)
Statement No. 107, “Disclosures About Fair Value of
Financial Instruments,” requires disclosure of the fair
value of financial instruments for which it is practicable to
estimate. We believe that the carrying amounts of our financial
instruments, including cash, accounts receivable, inventories,
prepaid expenses and other current assets, accounts payable,
accrued liabilities, royalties payable, assets of discontinued
operations, and amounts due to and from related parties,
reflected in the consolidated financial statements approximate
fair value due to the short-term maturity and the denomination
in U.S. dollars of these instruments.
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
Long-Lived
Assets
We review long-lived assets, such as property and equipment, for
impairment annually or whenever events or changes in
circumstances indicate that the carrying amount of an asset may
not be fully recoverable. If the estimated fair value of the
asset is less than the carrying amount of the asset plus the
cost to dispose, an impairment loss is recognized as the amount
by which the carrying amount of the asset plus the cost to
dispose exceeds its fair value, as defined in FASB Statement
No. 144, “Accounting for the Impairment or Disposal of
Long-Lived Assets.”
Research
and Product Development Expenses
Research and product development expenses related to the design,
development, and testing of newly developed software products,
both internal and external, are charged to expense as incurred.
Research and product development expenses also include royalty
payments (milestone payments) to third-party developers for
products that are currently in development. Once a product is
sold, we may be obligated to make additional payments in the
form of backend royalties to developers which are calculated
based on contractual terms, typically a percentage of sales.
Such payments are expensed and included in cost of goods sold in
the period the sales are recorded.
Rapid technological innovation, shelf-space competition, shorter
product life cycles and buyer selectivity have made it difficult
to determine the likelihood of individual product acceptance and
success. As a result, we follow the policy of expensing
milestone payments as incurred, treating such costs as research
and product development expenses.
Licenses
Licenses for intellectual property are capitalized as assets
upon the execution of the contract when no significant
obligation of performance remains with us or the third party. If
significant obligations remain, the asset is capitalized when
payments are due or when performance is completed as opposed to
when the contract is executed. These licenses are amortized at
the licensor’s royalty rate over unit sales to cost of
goods sold. Management evaluates the carrying value of these
capitalized licenses and records an impairment charge in the
period management determines that such capitalized amounts are
not expected to be realized. Such impairments are charged to
cost of goods sold if the product has released or previously
sold, and if the product has never released, these impairments
are charged to research and product development expenses.
Atari
Trademark License
In connection with a recapitalization completed in fiscal 2004,
Atari Interactive, a wholly-owned subsidiary of IESA, extended
the term of the license under which we use the Atari trademark
to ten years expiring on December 31, 2013. We issued
200,000 shares of our common stock to Atari Interactive for
the extended license and will pay a royalty equal to 1% of our
net revenues during years six through ten of the extended
license. We recorded a deferred charge of $8.5 million,
representing the fair value of the shares issued, which was
expensed monthly until it became fully expensed in the first
quarter of fiscal 2007. The monthly expense was based on the
total estimated cost to be incurred by us over the ten-year
license period; upon the full expensing of the deferred charge,
this expense is being recorded as a deferred liability owed to
Atari Interactive, to be paid beginning in year six of the
license.
Goodwill
and Acquired Intangible Assets
Goodwill is the excess purchase price paid over identified
intangible and tangible net assets of acquired companies.
Goodwill is not amortized, and is tested for impairment at the
reporting unit level annually or when there are any indications
of impairment, as required by FASB Statement No. 142,
“Goodwill and Other Intangible Assets.” A reporting
unit is an operating segment for which discrete financial
information is available and is
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
regularly reviewed by management. We only have one reporting
unit, our publishing business, to which goodwill is assigned.
A two-step approach is required to test goodwill for impairment
for each reporting unit. The first step tests for impairment by
applying fair value-based tests (described below) to a reporting
unit. The second step, if deemed necessary, measures the
impairment by applying fair value-based tests to specific assets
and liabilities within the reporting unit. Application of the
goodwill impairment tests require judgment, including
identification of reporting units, assignment of assets and
liabilities to each reporting unit, assignment of goodwill to
each reporting unit, and determination of the fair value of each
reporting unit. The determination of fair value for each
reporting unit could be materially affected by changes in these
estimates and assumptions. Such changes could trigger
impairment. During the fourth quarter of fiscal 2007, we
recorded an impairment charge in the amount of
$54.1 million, and as of March 31, 2007, our goodwill
balance is zero (see Note 6).
Intangible assets are assets that lack physical substance.
During fiscal 2007, we recorded acquired intangible assets for
website development costs (related to the Atari Online website,
including a URL), which are accounted for in accordance with
Emerging Issues Task Force (“EITF”)
00-02,
“Accounting for Web Site Development Costs.”
EITF 00-02
requires that web site development costs be treated as computer
software developed for internal use, and that costs incurred in
the application and development stages be capitalized in
accordance with AICPA Statement of Position (“SOP”)
98-1,
“Accounting for the Costs of Computer Software Developed or
Obtained for Internal Use.” As of March 31, 2007, we
determined that certain of the acquired intangible assets
previously capitalized no longer provided a future benefit to
the company, as management decided at the end of the fourth
quarter to move to an outsourced technology model; these costs
were written off, and the charge of $2.4 million is
included in research and product development expenses for the
year ended March 31, 2007 (Note 6).
Advertising
Expenses
Advertising costs are expensed as incurred. Advertising expenses
for the years ended March 31, 2007 and 2008 amounted to
approximately $12.9 million and $10.3 million,
respectively.
Income
Taxes
We account for income taxes using the asset and liability method
of accounting for income taxes. Under this method, deferred tax
assets and liabilities are determined based on differences
between financial reporting and tax bases of assets and
liabilities and are measured using the enacted tax rates in
effect for the years in which the differences are expected to
reverse. We record an allowance to reduce tax assets to an
estimated realizable amount. We monitor our tax liability on a
quarterly basis and record the estimated tax obligation based on
our current year-to-date results and expectations of the full
year results.
Foreign
Currency Translation and Foreign Exchange Gains
(Losses)
Assets and liabilities of foreign subsidiaries have been
translated at year-end exchange rates, while revenues and
expenses have been translated at average exchange rates in
effect during the year. Cumulative translation adjustments have
been reported as a component of accumulated other comprehensive
income.
Foreign exchange gains or losses arise from exchange rate
fluctuations on transactions denominated in currencies other
than the functional currency. For the years ended March 31,2007 and 2008, foreign exchange losses were $0.4 million
and $0.3 million, respectively.
Shipping,
Handling and Warehousing Costs
Shipping, handling and warehousing costs incurred to move
product to the customer are charged to selling and distribution
expense. For the years ended March 31, 2007 and 2008, these
charges were approximately $5.0 million and
$3.6 million, respectively.
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
Recent
Accounting Pronouncements
In September 2006, the FASB issued FASB Statement No. 157,
“Fair Value Measurements,” (“Statement
No. 157”) which provides a single definition of fair
value, together with a framework for measuring it, and requires
additional disclosure about the use of fair value to measure
assets and liabilities. Furthermore, in February 2007, the FASB
issued FASB Statement No. 159, “The Fair Value Option
for Financial Assets and Liabilities,” (“Statement
No. 159”) which permits an entity to measure certain
financial assets and financial liabilities at fair value, and
report unrealized gains and losses in earnings at each
subsequent reporting date. Its objective is to improve financial
reporting by allowing entities to mitigate volatility in
reported earnings caused by the measurement of related assets
and liabilities using different attributes without having to
apply complex hedge accounting provisions. Statement
No. 159 is effective for fiscal years beginning after
November 15, 2007, but early application is encouraged. The
requirements of Statement No. 157 are adopted concurrently
with or prior to the adoption of Statement No. 159. We do
not anticipate the adoption of these statements to have a
material effect on our financial statements.
See Note 12 regarding the Company’s adoption of FASB
Interpretation No. 48 “Accounting for Uncertainty in
Income Taxes (an interpretation of FASB Statement
No. 109)” which is effective for fiscal years
beginning after December 15, 2006.
In December 2007, the FASB issued SFAS No. 141R,
“Business Combinations” (“SFAS 141R”).
SFAS 141R retains the fundamental requirements in
SFAS 141 that the acquisition method of accounting (which
SFAS 141 called the purchase method) be used for all
business combinations and for an acquirer to be identified for
each business combination. SFAS 141R defines the acquirer
as the entity that obtains control of one or more businesses in
the business combination and establishes the acquisition date as
the date that the acquirer achieves control. SFAS 141R is
effective for business combination transactions for which the
acquisition date is on or after the beginning of the first
annual reporting period beginning on or after December 15,2008. We are evaluating the impact, if any, the adoption of this
statement will have on our results of operations, financial
position or cash flows.
In April 2008, the FASB issued FSP
FAS 142-3,
“Determination of the Useful Life of Intangible
Assets”
(“FSP 142-3”).
FSP 142-3
amends the factors that should be considered in developing
renewal or extension assumptions used to determine the useful
life of a recognized intangible asset under
SFAS No. 142, “Goodwill and Other Intangible
Assets” (“SFAS 142”). This change is
intended to improve the consistency between the useful life of a
recognized intangible asset under SFAS 142 and the period
of expected cash flows used to measure the fair value of the
asset under SFAS 141R and other GAAP.
FSP 142-3
is effective for financial statements issued for fiscal years
beginning after December 15, 2008, and interim periods
within those fiscal years. The requirement for determining
useful lives must be applied prospectively to intangible assets
acquired after the effective date and the disclosure
requirements must be applied prospectively to all intangible
assets recognized as of, and subsequent to, the effective date.
We do not expect the adoption of this statement to have a
material impact on our results of operations, financial position
or cash flows.
In December 2007, the FASB issued SFAS No. 160,
“Noncontrolling Interests in Consolidated Financial
Statements” (“SFAS 160”). This Statement
amends ARB 51 to establish accounting and reporting standards
for the non-controlling interest in a subsidiary and for the
deconsolidation of a subsidiary. It clarifies that a
non-controlling interest in a subsidiary is an ownership
interest in the consolidated entity that should be reported as
equity in the consolidated financial statements. SFAS 160
is effective for fiscal years and interim periods within those
fiscal years, beginning on or after December 15, 2008. We
are evaluating the impact, if any, the adoption of this
statement will have on our results of operations, financial
position or cash flows.
In March 2008, the FASB issued SFAS No. 161,
“Disclosures about Derivative Instruments and Hedging
Activities — an amendment of FASB Statement
No. 133” (“SFAS 161”). This Statement
changes the disclosure requirements for derivative instruments
and hedging activities. Under SFAS 161, entities are
required to provide enhanced disclosures about (a) how and
why an entity uses derivative instruments, (b) how
derivative instruments and related hedged items are accounted
for under Statement 133 and its related interpretations, and
(c) how
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
derivative instruments and related hedged items affect an
entity’s financial position, financial performance, and
cash flows. SFAS 161 is effective for financial statements
issued for fiscal years and interim periods beginning after
November 15, 2008. We are evaluating the impact, if any,
the adoption of this statement will have on our results of
operations, financial position or cash flows.
In May 2008, the FASB issued SFAS No. 162, “The
Hierarchy of Generally Accepted Accounting Principles”
(“SFAS 162”). SFAS 162 is intended to
improve financial reporting by identifying a consistent
framework, or hierarchy, for selecting accounting principles to
be used in preparing financial statements that are presented in
conformity with GAAP for nongovernmental entities. SFAS 162
is effective 60 days following the SEC’s approval of
the Public Company Accounting Oversight Board amendments to AU
Section 411, “The Meaning of Present Fairly in
Conformity with Generally Accepted Accounting Principles.”
We do not expect the adoption of this statement to have a
material impact on our results of operations, financial position
or cash flows.
In December 2007, the FASB ratified the Emerging Issues Task
Force’s (“EITF”) consensus on EITF Issue No
07-1,
“Accounting for Collaborative Arrangements” that
discusses how parties to a collaborative arrangement (which does
not establish a legal entity within such arrangement) should
account for various activities. The consensus indicates that
costs incurred and revenues generated from transactions with
third parties (i.e. parties outside of the collaborative
arrangement) should be reported by the collaborators on the
respective line items in their income statements pursuant to
EITF Issue
No. 99-19,
“Reporting Revenue Gross as a Principal Versus Net as an
Agent”. Additionally, the consensus provides that income
statement characterization of payments between the participation
in a collaborative arrangement should be based upon existing
authoritative pronouncements; analogy to such pronouncements if
not within their scope; or a reasonable, rational, and
consistently applied accounting policy election. EITF Issue
No. 07-1
is effective for interim or annual reporting periods in fiscal
years beginning after December 15, 2008, and is to be
applied retrospectively to all periods presented for
collaborative arrangements existing as of the date of adoption.
We are currently evaluating the impact, if any, the adoption of
this standard will have on our results of operations, financial
position or cash flows.
NOTE 2 —
STOCK-BASED
COMPENSATION
Effective April 1, 2006, we adopted FASB Statement
No. 123(R), “Share-Based Payment,” which requires
the measurement and recognition of compensation expense at fair
value for employee stock awards. Through March 31, 2006, we
accounted for employee stock option plans under the intrinsic
value method prescribed by APB Opinion No. 25,
“Accounting for Stock Issued to Employees” and related
interpretations. Any equity instruments issued, other than to
employees, for acquiring goods and services were accounted for
using fair value at the date of grant. We also previously
adopted the disclosure provisions of FASB Statement
No. 123, “Accounting for Stock-Based
Compensation,” as amended by FASB Statement No. 148,
“Accounting for Stock-Based Compensation —
Transition and Disclosure — an Amendment of FASB
Statement No. 123,” which required us to disclose pro
forma information as if we had applied fair value recognition
provisions.
We have adopted FASB Statement No. 123(R) using the
modified prospective method in which we are recognizing
compensation expense for all awards granted after the required
effective date and for the unvested portion of previously
granted awards that remained outstanding at the date of
adoption. Under this transition method, the measurement as well
as our method of amortization of costs for share-based payments
granted prior to, but not vested as of, April 1, 2006 would
be based on the same estimate of the grant-date fair value and
the same amortization method that was previously used in our
FASB Statement No. 123 pro forma disclosure. Prior period
results have not been restated, as provided for under the
modified prospective method.
At March 31, 2008, we had one stock incentive plan, under
which we could issue a total of 1,500,000 shares of common
stock as stock options or restricted stock, of which
approximately 574,000 were still available for grant as of
March 31, 2008. Upon approval of this plan, our previous
stock option plans were terminated, and we were no longer able
to issue options under those plans; however, options originally
issued under the previous plans continue to be outstanding. All
options granted under our current or previous plans have an
exercise price equal to or greater
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
than the market value of the underlying common stock on the date
of grant; options vest over four years and expire in ten years.
The recognition of stock-based compensation expense increased
our loss from continuing operations before income tax benefit,
our loss from continuing operations, and our net loss by
$1.6 million for the year ended March 31, 2007, and
increased our basic and diluted loss per share amount by $0.12
for the year ended March 31, 2007. For the year ended
March 31, 2008, stock-based compensation expense increased
our net loss by $0.2 million and increased our basic and
diluted loss per share amount by $0.01.
We have recorded a full valuation allowance against our net
deferred tax asset, so the settlement of stock-based
compensation awards will not result in tax deficiencies that
could impact our consolidated statement of operations. Because
the tax deduction from current period settlement of awards has
not reduced taxes payable, the settlement of awards has no
effect on our cash flow from operating and financing activities.
The following table summarizes the classification of stock-based
compensation expense in our consolidated statement of operations
(in thousands):
The weighted average fair value of options granted during the
years ended March 31, 2007 and 2008 was $4.62 and $0.87,
respectively. The fair value of our options is estimated using
the Black-Scholes option pricing model. This model requires
assumptions regarding subjective variables that impact the
estimate of fair value. Our policy for attributing the value of
graded vest share-based payment is a single option straight-line
approach. The following table summarizes the assumptions used to
compute the weighted average fair value of option grants:
The weighted average risk-free interest rate for the years ended
March 31, 2007 and 2008 was 4.78% and 2.46%, respectively.
FASB Statement No. 123(R) requires that the Company
recognize stock-based compensation expense for the number of
awards that are ultimately expected to vest. As a result, the
expense recognized must be reduced for estimated forfeitures
prior to vesting, based on a historical annual forfeiture rate,
which is 10.1% for March 31, 2007 and 12.0% for
March 31, 2008. Estimated forfeitures shall be assessed at
each balance sheet date and may change based on new facts and
circumstances. Prior to the adoption of FASB Statement
No. 123(R), forfeitures were accounted for as they occurred
when included in required pro forma stock compensation
disclosures.
As of March 31, 2008, the weighted average remaining
contractual term of options outstanding and exercisable was
9.2 years and 5.0 years, respectively, and there was
no aggregate intrinsic value related to options outstanding and
exercisable due to a market price lower than the exercise price
of all options as of that date. As of March 31, 2008, the
total future unrecognized compensation cost related to
outstanding unvested options is $2.2 million, which will be
recognized as compensation expense over the remaining weighted
average vesting period of 3.8 years.
The following table summarizes information concerning currently
outstanding and exercisable options (shares in thousands):
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
NOTE 3 —
NET
INCOME (LOSS) PER SHARE
Basic net income (loss) per share is computed by dividing net
income (loss) by the weighted average number of shares of common
stock outstanding for the period. Diluted net income (loss) per
share reflects the potential dilution that could occur from
shares of common stock issuable through stock-based compensation
plans including stock options and warrants using the treasury
stock method. The following is a reconciliation of basic and
diluted loss from continuing operations and income (loss) per
share (in thousands, except per share data):
Loss from discontinued operations of Reflections Interactive
Ltd, net of tax provision of $7,559 and $0, respectively
(3,125
)
(312
)
Net loss
$
(69,711
)
$
(23,646
)
Basic weighted average shares outstanding
13,477
13,478
Dilutive effect of stock options and warrants
—
—
Diluted weighted average shares outstanding
13,477
13,478
Basic and diluted net (loss) per share:
Loss from continuing operations
$
(4.94
)
$
(1.73
)
Loss from discontinued operations of Reflections Interactive
Ltd, net of tax
(0.23
)
(0.02
)
Net loss
$
(5.17
)
$
(1.75
)
The number of antidilutive shares that was excluded from the
diluted earnings per share calculation for the years ended
March 31, 2007 and 2008 was approximately 924,000 and
929,000, respectively. For the years ended March 31, 2007
and 2008, the shares were antidilutive due to the net loss for
the year.
NOTE 4 —
STOCKHOLDERS’
EQUITY
Warrants
As of March 31, 2008, we had warrants outstanding to
purchase an aggregate of approximately 2,499 shares of our
common stock. The warrants have an expiration date of November
2012 and an exercise price of $24.20.
CCM
Master Qualified Fund, Ltd.
Pursuant to a Securities Purchase Agreement with CCM Master
Qualified Fund, Ltd. (“CCM”), dated September 15,2005, CCM purchased approximately 380,000 shares (post-
reverse split) for $13.00 per share, or $4.94 million in
aggregate. Pursuant to such agreement, if our common stock is
delisted from the NASDAQ Global Market, CCM is entitled to a
monthly cash payment equal to 1% of the number of shares that
CCM then holds (of the 380,000) times the $13.00 per share
purchase price paid therefor. We have accrued the amount of this
penalty starting from the date of delisting through the
anticipated time of completion of the merger with IESA, which
equals approximately $0.2 million and is included as part
of our accrued liabilities.
Excluding international royalty, licensing, and other income.
Due to the timing of cash receipts, field inventory levels along
with anticipated price protection reserves and lower sales in
the final quarter of the year, certain customers were in net
credit balance positions within our accounts receivable at
March 31, 2007 and 2008. As a result, $0.8 million
and $2.6 million was reclassified to accrued liabilities to
properly state our assets and liabilities as of March 31,2007 and 2008, respectively.
With the exception of the largest customers noted above,
accounts receivable balances from all remaining individual
customers were less than 10% of our total accounts receivable
balance.
NOTE 6 —
GOODWILL
AND ACQUIRED INTANGIBLE ASSETS
The change in goodwill for the year ended March 31, 2007 is
as follows:
Sale of Reflections Interactive Ltd development studio
(12,269
)
Impairment of goodwill
(54,129
)
Ending balance
$
—
During the year ended March 31, 2007, we allocated
$12.3 million of the goodwill associated with our
publishing business to the sale of our previously wholly-owned
development studio Reflections and related Driver
intellectual property. See Note 19.
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
A two-step approach is required to test goodwill for impairment
for each reporting unit (see Note 1). In fiscal 2007, we
completed the first step of the annual goodwill impairment
testing as of December 31, 2006 with regard to the goodwill
associated with our publishing business. As part of step one, we
considered three methodologies to determine the fair-value of
our reporting unit. The first, which we believe is our primary
and most reliable approach, is a market capitalization approach.
This aligns our market capitalization at the balance sheet date
to our publishing business, as we believe this measure is a good
indication of third-party determination of fair value. The
second approach entails determining the fair value of the
reporting unit using a discounted cash flow methodology, which
requires significant judgment to estimate the future cash flows
and to determine the appropriate discount rates, growth rates,
and other assumptions. The third approach is an orderly sale of
assets process, which values the publishing unit based on
estimated sale price of assets and intellectual property, less
any related liabilities. Due to our history of operating losses
and diminishing financial performance, we do not place heavy
reliance on the second approach. The third approach is not a
commonly used analysis; therefore, we place minimal reliance on
that approach as well.
However, during the fourth quarter ended March 31, 2007,
our market capitalization declined significantly. As this
measure is our primary indicator of the fair value of our
publishing unit, management considered this decline to be a
triggering event, requiring us to perform an impairment
analysis. As of March 31, 2007, we completed this analysis
and our management, with the concurrence of the Audit Committee
of our Board of Directors, has concluded that an impairment
charge of $54.1 million should be recognized. This is a
noncash charge and has been recorded in the fourth quarter of
fiscal 2007.
The change in acquired intangible assets (included in other
assets) for the years ended March 31, 2007 and
March 31, 2008 is as follows (in thousands):
During the year ended March 31, 2007, we capitalized as
acquired intangible assets $2.3 million of costs incurred
with several third party contractors in connection with the
development of our Atari Online website, as well as costs
incurred to purchase a URL. During the fourth quarter of fiscal
2007, it was determined that certain of the acquired intangible
assets previously capitalized no longer provided a future
benefit to the company, as management decided at the end of the
fourth quarter to move to an outsourced technology model; these
costs were written off, and the charge is included in research
and product development expenses within our publishing segment.
The remaining asset is related to the purchased URL and will not
be amortized until the website is operational, which will occur
in fiscal 2009. The balance is included in other assets on our
consolidated balance sheet as of March 31, 2008.
NOTE 7 —
INVENTORIES,
NET
Inventories consist of the following (in thousands):
We allocate income taxes between continuing and discontinued
operations in accordance with FASB Statement No. 109,
“Accounting for Income Taxes,” particularly
paragraph 140, which states that all items, including
discontinued operations, should be considered for purposes of
determining the amount of tax benefit that results from a loss
from continuing operations and that should be allocated to
continuing operations. FASB Statement No. 109 is applied by
tax jurisdiction, and in periods in which there is a pre-tax
loss from continuing operations and pre-tax income in another
category, such as discontinued operations, tax expense is first
allocated to the other sources of income, with a related benefit
recorded in continuing operations.
During the year ended March 31, 2007, we recorded a tax
benefit of $7.6 million in accordance with
paragraph 140 of FASB Statement No. 109 (see above),
as well as a tax benefit from the reversal of a deferred tax
liability of $2.1 million, associated with the impairment
of our goodwill, compounded by a tax benefit of approximately
$1.0 million primarily from the favorable outcome of a tax
examination of our dormant UK subsidiary.
A reconciliation of the benefit from provision for income taxes
from continuing operations computed at the federal statutory
rate to the reported benefit from provision for income taxes is
as follows (in thousands):
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
Deferred income taxes reflect the net tax effects of temporary
differences between the carrying amount of assets and
liabilities for financial reporting purposes and the amounts
used for income tax purposes. The components of our net deferred
tax asset are as follows (in thousands):
Allowances for bad debts, returns, price protection and other
customer promotional programs
5,471
1,815
Depreciation and amortization
15,229
13,792
Atari trademark license expense
736
1,590
Research and development credit carryforwards
8,069
7,972
Sub-total
240,049
248,856
Less: valuation allowance
(240,049
)
(248,856
)
Net deferred tax asset
$
—
$
—
The valuation allowance increased by approximately
$8.8 million, primarily related to current year losses for
which no benefit was provided.
As of March 31, 2008, we had federal net operating loss
carryforwards of approximately $574.7 million. The net
operating loss carryforwards will expire beginning in 2012
through 2028 and may be subject to annual limitations provided
by Section 382 of the Internal Revenue Code.
As of March 31, 2008, we have federal research and
development credits of approximately $6.7 million and state
research and development credits of approximately
$1.6 million. These credits will expire beginning in 2011.
We also have $0.2 million in federal alternative minimum
tax credits which can be carried forward indefinitely.
The Company adopted the provisions of FASB Interpretation
No. 48, “Accounting for Uncertainty in Income
Taxes” (“FIN 48”), on April 1, 2007. A
reconciliation of the beginning and ending amount of
unrecognized tax benefits is as follows (in thousands):
The amount of unrecognized tax benefits if recognized that would
reduce the annual effective tax rate is $0.4 million. As of
April 1, 2007 and March 31, 2008the Company had
approximately $0.1 million of accrued interest and
penalties, respectively. The Company expects $0.1 million
of its unrecognized tax benefits, interest and penalty to
reverse over the next 12 months.
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
The Company is subject to taxation in the U.S. and various
state jurisdictions. The Company was previously subject to
taxation in the United Kingdom. The Company’s federal tax
returns for tax years ended March 31, 2005 through
March 31, 2007 remain subject to examination. The Company
files in numerous state jurisdictions with varying statues of
limitations. During fiscal 2007, the Company completed a tax
examination in the United Kingdom (“UK”) through
the period ended March 31, 2004 and has terminated its UK
business activities.
NOTE 13 —
RELATED
PARTY TRANSACTIONS
Relationship
with IESA
As of March 31, 2008, IESA beneficially owned approximately
51% of our common stock. IESA renders management services to us
(systems and administrative support) and we render management
services and production services to Atari Interactive and other
subsidiaries of IESA. Atari Interactive develops video games,
and owns the name “Atari” and the Atari logo, which we
use under a license. IESA distributes our products in Europe,
Asia, and certain other regions, and pays us royalties in this
respect. IESA also develops (through its subsidiaries) products
which we distribute in the U.S., Canada, and Mexico and for
which we pay royalties to IESA (Note 1). Both IESA and
Atari Interactive are material sources of products which we
bring to market in the United States, Canada and Mexico. During
fiscal 2008, international royalties earned from IESA were the
source of 3.2% of our net revenues. Additionally, during the
year ended March 31, 2008, IESA and its subsidiaries
(primarily Atari Interactive) were the source of approximately
25.6%, respectively, of our net publishing product revenue.
Historically, IESA has incurred significant continuing operating
losses and has been highly leveraged. On September 12,2006, IESA announced a multi-step debt restructuring plan,
subject to its shareholders’ approval, which would
significantly reduce its debt and provide liquidity to meet its
operating needs. On November 15, 2006, IESA shareholders
approved the debt restructuring plan, permitting IESA to execute
on this plan. As of March 31, 2008, IESA has raised
150 million Euros, of which approximately 40 million
Euros has paid down outstanding short-term and long-term debt.
The remaining 100 million euros (less approximately
6 million Euro in fees) will be committed to
fund IESA’s development program. Although this recent
transaction has brought in additional financing, IESA’s
ability to fund, among other things, its subsidiaries’
operations remains limited. Our results of operations could be
materially impaired if IESA fails to fund Atari
Interactive, as any delay or cessation in product development
could materially decrease our revenue from the distribution of
Atari Interactive and IESA products. If the above contingencies
occurred, we probably would be forced to take actions that could
result in a significant reduction in the size of our operations
and could have a material adverse effect on our revenue and cash
flows.
Additionally, although Atari is a separate and independent legal
entity and we are not a party to, or a guarantor of, and have no
obligations or liability in respect of IESA’s indebtedness
(except that we have guaranteed the Beverly, MA lease obligation
of Atari Interactive), because IESA owns the majority of our
common stock, potential investors and current and potential
business/trade partners may view IESA’s financial situation
as relevant to an assessment of Atari. Therefore, if IESA is
unable to address its financial issues, it may taint our
relationship with our suppliers and distributors, damage our
business reputation, affect our ability to generate business and
enter into agreements on financially favorable terms, and
otherwise impair our ability to raise and generate capital.
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
Summary
of Related Party Transactions
The following table provides a detailed break out of related
party amounts within each line of our consolidated statements of
operations (in thousands):
Years Ended
March 31,
Income (Expense)
2007
2008
Net revenues
$
122,285
$
80,131
Related party activity:
Royalty income(1)
5,243
2,599
License income(1)
2,464
6,522
Sale of goods
972
953
Production, quality and assurance testing and other services
3,576
2,308
Total related party net revenues
12,255
12,382
Cost of goods sold
(72,629
)
(40,989
)
Related party activity:
Distribution fee for Humongous, Inc. products
(5,318
)
(7,885
)
Royalty expense(2)
(11,365
)
(4,619
)
Total related party cost of goods sold
(16,683
)
(12,504
)
Research and product development expenses
(30,077
)
(13,599
)
Related party activity:
Development expenses(3)
(7,224
)
(294
)
Related party allocation of executive resignation agreement
(771
)
—
Other miscellaneous development expenses
(229
)
6
Total related party research and product development
Expenses
(8,224
)
(288
)
Selling and distribution expenses
(25,296
)
(19,411
)
Related party activity:
Miscellaneous purchase of services
(151
)
—
Total related party selling and distribution expenses
(151
)
—
General and administrative expenses
(21,788
)
(17,672
)
Related party activity:
Management fee revenue
3,020
3,056
Management fee expense
(3,000
)
(2,030
)
Office rental and other services(4)
184
—
Total related party general and administrative expenses
204
1,026
Restructuring expenses
(709
)
(6,541
)
Related party activity:
Office rental(4)
(467
)
—
Total related party restructuring expenses
(467
)
—
Interest income (expense), net
301
(1,452
)
Related party activity:
Related party interest on license advance(5)
—
(296
)
Total related party interest income, net
—
(296
)
(Loss) from discontinued operations of Reflections Interactive
Ltd, net of tax provision of $7,559 and $0, respectively
(3,125
)
(312
)
Related party activity:
Royalty income(1)
(1,871
)
—
License income(1)
556
—
Total related party (loss) from discontinued operations of
Reflections Interactive Ltd, net of tax
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
(1)
We have entered into a distribution agreement with IESA and
Atari Europe which provides for IESA’s and Atari
Europe’s distribution of our products across Europe, Asia,
and certain other regions pursuant to which IESA, Atari Europe,
or any of their subsidiaries, as applicable, will pay us 30.0%
of the gross margin on such products or 130.0% of the royalty
rate due to the developer, whichever is greater. We recognize
this amount as royalty income as part of net revenues, net of
returns. Additionally, we earn license income from related
parties Glu Mobile (see below).
(2)
We have also entered into a distribution agreement with IESA and
Atari Europe, which provides for our distribution of IESA’s
(or any of its subsidiaries’) products in the United
States, Canada, and Mexico, pursuant to which we will pay IESA
either 30.0% of the gross margin on such products or 130.0% of
the royalty rate due to the developer, whichever is greater. We
recognize this amount as royalty expense as part of cost of
goods sold, net of returns.
(3)
We engage certain related party development studios to provide
services such as product development, design, and testing.
(4)
In July 2002, we negotiated a sale-leaseback transaction between
Atari Interactive and an unrelated party. As part of this
transaction, we guaranteed the lease obligation of Atari
Interactive. The lease provides for minimum monthly rental
payments of approximately $0.1 million escalating nominally
over the ten year term of the lease. During fiscal 2006, when
the Beverly studio (which held the office space for Atari
Interactive) was closed, rental payments were recorded to
restructuring expense. We also received indemnification from
IESA from costs, if any, that may be incurred by us as a result
of the full guaranty.
We received a $1.3 million payment for our efforts in
connection with the sale-leaseback transaction. Approximately
$0.6 million, an amount equivalent to a third-party
broker’s commission, was recognized during fiscal 2003 as
other income, while the remaining balance of $0.7 million
was deferred and is being recognized over the life of the
sub-lease. Accordingly, during the years ended March 31,2007 and 2008, approximately $0.1 million of income was
recognized in each period. As of March 31, 2007 and
March 31, 2008, the remaining balance of approximately
$0.4 million and $0.3 million, respectively, is
deferred and is being recognized over the life of the sub-lease.
Although the Beverly studio was closed in fiscal 2006 as part of
a restructuring plan, the space was not sublet; the lease
expired June 30, 2007.
Additionally, we provide management information systems services
to Atari Australia for which we are reimbursed. The charge is
calculated as a percentage of our costs, based on usage, which
is agreed upon by the parties.
(5)
Represents interest charged to us from the license advance from
the Test Drive license. See Note 1 and Test Drive
Intellectual Property License below.
Balances comprised primarily from the management fees charged to
us by IESA and other recharges of cost incurred on our behalf.
(2)
Balances comprised of royalty income or expense from our
distribution agreements with IESA and Atari Europe relating to
properties owned or licensed by Atari Europe.
(3)
Represents net payables related to related party development
activities.
(4)
Represents distribution fees owed to Humongous, Inc., a related
party, related to sale of their product, as well as liabilities
for inventory purchased.
(5)
Comprised primarily of royalties owed to Atari Interactive,
offset by receivables related to management fee revenue and
production and quality and assurance testing services revenue
earned from Atari Interactive.
Atari
Name License
In May 2003, we changed our name to Atari, Inc. upon obtaining
rights to use the Atari name through a license from IESA, which
IESA acquired as a part of the acquisition of Hasbro Interactive
Inc. (“Hasbro Interactive”). In connection with a debt
recapitalization in September 2003, Atari Interactive extended
the term of the license under which we use the Atari name to ten
years expiring on December 31, 2013. We issued
200,000 shares of our common stock to Atari Interactive for
the extended license and will pay a royalty equal to 1% of our
net revenues during years six through ten of the extended
license. We recorded a deferred charge of $8.5 million,
which was being amortized monthly and which became fully
amortized during the first quarter of fiscal 2007. The monthly
amortization was
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
based on the total estimated cost to be incurred by us over the
ten-year license period. Upon full amortization of the deferred
charge, we began recording a long-term liability at
$0.2 million per month, to be paid to Atari Interactive
beginning in year six of the term of the license. During the
year ended March 31, 2007, we recorded expense of
$2.2 million, with $0.3 million expensed against the
deferred charge that remained at March 31, 2006, and the
remainder of the expense recorded in due to related
party — long term. As of March 31, 2007,
$1.9 million relating to this obligation is included in due
to related party — long term. During the year ended
March 31, 2008, we recorded expense of $1.7 million
against due to related party — long term. As of
March 31, 2008, $3.6 million relating to this
obligation is included in long-term liabilities and
approximately $0.6 is in short-term liabilities.
Sale of
Hasbro Licensing Rights
On July 18, 2007, IESA, agreed to terminate a license under
which it and we, and our sublicensees, had developed, published
and distributed video games using intellectual property owned by
Hasbro, Inc. In connection with that termination, on the same
date, we and IESA entered into an agreement whereby IESA agreed
to pay us $4.0 million. In addition, pursuant to the
agreements between IESA and Hasbro, Hasbro agreed to assume our
obligations under any sublicenses that we had the right to
assign to it. As of March 31, 2008, we have received full
payment of the $4.0 million and have recorded the same
amount as other income as part of our publishing net revenues
for the year ended March 31, 2008.
Test
Drive Intellectual Property License
On November 8, 2007, we entered into two separate license
agreements with IESA pursuant to which we granted IESA the
exclusive right and license, under its trademark and
intellectual and property rights, to create, develop, distribute
and otherwise exploit licensed products derived from the Test
Drive Franchise for a term of seven years. IESA paid us a
non-refundable advance, fully recoupable against royalties to be
paid under each of the TDU Agreements, of
(i) $4 million under the Trademark Agreement and
(ii) $1 million under the IP Agreement, both advances
accrue interest at a yearly rate of 15% throughout the term of
the applicable agreement (See Note 1). As of March 31,2008, the balance of this related party license advance is
approximately $5.3 million of which $0.3 million
relates to accrued interest.
Related
Party Transactions with Employees or Former Employees
• License
Revenue from Glu Mobile
We record license income from Glu Mobile, for which a member of
our Board of Directors, until October 5, 2007, Denis
Guyennot, is the Chief Executive Officer of activities in
Europe, the Middle East, and Africa. This results in treatment
of Glu Mobile as a related party. During the year ended
March 31, 2007, license income recorded from Glu Mobile was
$3.0 million of which $0.6 million is included in loss
for discontinued operations. As of March 31, 2007,
receivables from Glu Mobile were $1.3 million. For the year
ended March 31, 2008, we recorded $1.2 million of
related party income related to Glu Mobile as a related party.
As of March 31, 2008, we had no related party receivables
from Glu Mobile. Upon the removal of Mr. Guyennot from our
Board of Directors on October 5, 2007, Glu Mobile no longer
is a related party.
• Compromise
Agreement with Martin Lee Edmondson
On August 31, 2005, pursuant to a Compromise Agreement
executed on August 12, 2005 between us, Reflections, and
Martin Lee Edmondson, a former employee of Reflections, we
issued 155,766 shares to Mr. Edmondson as part of the
full and final settlement of a dismissal claim and any and all
other claims that Mr. Edmondson had or may have had against
us and Reflections, except for personal injury claims, accrued
pension rights, non-waivable claims, claims to enforce rights
under the Compromise Agreement, and claims for financial
compensation for services rendered (if any) in connection with
our game Driver: Parallel Lines. The share issuance was
valued at $2.1 million and the issuance was recorded as a
reduction of royalties payable. The Compromise
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
Agreement also included a cash payment of $2.2 million paid
in twelve equal installments beginning on September 1,2005, as well as a one time payment of $0.4 million payable
on September 1, 2005. The expense related to this
settlement was fully recorded during fiscal 2005. As of
March 31, 2006, the remaining liability due to
Mr. Edmondson was $0.9 million and was included in
liabilities of discontinued operations. During fiscal 2007, the
remaining balance was fully paid, and Reflections was sold to a
third party (Note 19). As of March 31, 2007, no
balance remains outstanding related to this liability.
• Consultation
Agreement with Ann Kronen
On November 8, 2006, we entered into a Consulting Agreement
with Ann E. Kronen, then a member of our Board of Directors (the
“Kronen Agreement”) until October 5, 2007 in
which Ms. Kronen was removed from our board (Note 1).
The term of the Kronen Agreement commenced effective
August 1, 2006 and ends on March 31, 2007, with
automatic one year extensions unless terminated on thirty days
notice prior to the end of the current term. Pursuant to the
Consulting Agreement, Ms. Kronen will provide
(i) product development, and (ii) business development
and relationship management services on behalf of us, for which
she will be compensated in monthly payments, and reimbursement
for any reasonable and pre-approved expenses incurred in
connection with such services. During fiscal 2007, we recorded
approximately $0.1 million of expense related to this
agreement. During fiscal 2008, we recorded and expense a
settlement payment ending our contract with Ms. Kronen for
a nominal amount. Including that payment, we expensed
approximately $0.2 million during fiscal 2008.
• Related
Party Allocation of Executive Resignation Agreement
On April 4, 2007, IESA entered into an agreement with Bruno
Bonnell, its founder, CEO, and the Chairman of its Board, under
which Mr. Bonnell agreed to resign from his duties as a
Director and CEO of IESA and from all the offices he holds with
subsidiaries of IESA, including Atari and its subsidiaries.
Mr. Bonnell was also the Chairman of our Board, our Chief
Creative Officer and our Acting Chief Financial Officer, and
previously had been our Chief Executive Officer. IESA agreed to
pay Mr. Bonnell a total of approximately 3.0 million
Euros ($4.0 million), including applicable foreign taxes.
Management has determined that we have benefited from this
separation, and that approximately $0.8 million of the
payments IESA made should be allocated to the benefit we
received. Our consolidated statement of operations for the year
ended March 31, 2007 reflects a charge in this amount. As
we are not obligated to make any payments, this amount has been
recorded as a capital contribution as of March 31, 2007.
NOTE 14 —
DEBT
Credit
Facilities
On November 3, 2006, we established a secured credit
facility with several lenders for which Guggenheim was the
administrative agent. The Guggenheim credit facility was to
terminate and be payable in full on November 3, 2009. The
credit facility consisted of a secured, committed, revolving
line of credit in an initial amount up to $15.0 million,
which included a $10.0 million sublimit for the issuance of
letters of credit. Availability under the credit facility was
determined by a formula based on a percentage of our eligible
receivables. The proceeds could be used for general corporate
purposes and working capital needs in the ordinary course of
business and to finance acquisitions subject to limitations in
the Credit Agreement. The credit facility bore interest at our
choice of (i) LIBOR plus 5% per year, or (ii) the
greater of (a) the prime rate in effect, or (b) the
Federal Funds Effective Rate in effect plus 2.25% per year.
Additionally, we were required to pay a commitment fee on the
undrawn portions of the credit facility at the rate of 0.75% per
year and we paid to Guggenheim a closing fee of
$0.2 million. Obligations under the credit facility were
secured by liens on substantially all of our present and future
assets, including accounts receivable, inventory, general
intangibles, fixtures, and equipment, but excluding the stock of
our subsidiaries and certain assets located outside of the U.S.
The credit facility included provisions for a possible term loan
facility and an increased revolving credit facility line in the
future. The credit facility also contained financial covenants
that required us to maintain
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
enumerated EBITDA, liquidity, and net debt minimums, and a
capital expenditure maximum. As of June 30, 2007, we were
not in compliance with all financial covenants. On
October 1, 2007, the lenders provided a waiver of covenant
defaults as of June 30, 2007 and reduced the aggregate
availability under the revolving line of credit to
$3.0 million.
On October 18, 2007, we consented to the transfer of the
loans outstanding ($3.0 million) under the Guggenheim
credit facility to funds affiliated with BlueBay Asset
Management plc and to the appointment of BlueBay High Yield
Investments (Luxembourg) S.A.R.L. (“BlueBay”), as
successor administrative agent. BlueBay Asset Management plc is
a significant shareholder of IESA. On October 23, 2007, we
entered into a waiver and amendment with BlueBay for, as
amended, a $10.0 million Senior Secured Credit Facility
(“Senior Credit Facility”). The Senior Credit Facility
matures on December 31, 2009, charges an interest rate of
the applicable LIBOR rate plus 7% per year, and eliminates
certain financial covenants. On December 4, 2007, under the
Waiver Consent and Third Amendment to the Credit Facility, as
part of entering the Global MOU, BlueBay raised the maximum
borrowings of the Senior Credit Facility to $14.0 million.
The maximum borrowings we can make under the Senior Credit
Facility will not by themselves provide all the funding we will
need. As of March 31, 2008, we are in violation of our
weekly cash flow covenants (see Waiver, Consent and Fourth
Amendment in this Note 14 below). Management continues to
seek additional financing and is pursuing other options to meet
the cash requirements for funding our working capital cash
requirements but there is no guarantee that we will be able to
do so.
As of March 31, 2008, we have drawn the full
$14.0 million on the Senior Credit Facility.
Waiver,
Consent and Fourth Amendment
In conjunction with the Merger Agreement, we entered into a
Waiver, Consent and Fourth Amendment to our BlueBay Credit
Facility under which, among other things, (i) BlueBay
agreed to waive our non-compliance with certain representations
and covenants under the Credit Agreement, (ii) BlueBay
agreed to consent to us entering into the a credit facility with
IESA, (iii) BlueBay agreed to provide us consent in
entering into the Merger Agreement with IESA, and
(iv) BlueBay and us agreed to certain amendments to the
Existing Credit Facility.
With the Fourth Amendment, as of April 30, 2008 and through
June 24, 2008, we are in compliance with our BlueBay credit
facility.
IESA
Credit Agreement
On April 30, 2008, we entered into a Credit Agreement with
IESA (the “IESA Credit Agreement”), under which IESA
committed to provide up to an aggregate of $20 million in
loan availability at an interest rate equal to the applicable
LIBOR rate plus 7% per year, subject to the terms and conditions
of the IESA Credit Agreement (the “New Financing
Facility”). The New Financing Facility will terminate when
the merger takes place or when the Merger Agreement terminates
without the merger taking place. We will use borrowings under
the New Financing Facility to fund our operational cash
requirements during the period between the date of the Merger
Agreement and the closing of the Merger. The obligations under
the New Financing Facility are secured by liens on substantially
all of our present and future assets, including accounts
receivable, inventory, general intangibles, fixtures, and
equipment. We have agreed that we will make monthly prepayments
on amounts borrowed under the New Financing Facility of its
excess cash. We will not be able to reborrow any loan amounts
paid back under the New Financing Facility other than loan
amounts prepaid from excess cash. Also, we are required to
deliver to IESA a budget, which is subject to approval by IESA
in its commercially reasonable discretion, and which shall be
supplemented from time to time.
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
NOTE 15 —
COMMITMENTS
AND CONTINGENCIES
Contractual
Obligations
As of March 31, 2008, royalty and license advance
obligations, milestone payments and future minimum lease
obligations under non-cancelable operating and capital lease
obligations were as follows (in thousands):
Contractual Obligations
Royalty and
Operating
Capital
License
Milestone
Lease
Lease
Fiscal Year
Advances(1)
Payments(2)
Obligations(3)
Obligations(4)
Total
2009
$
100
$
500
$
1,567
$
12
$
2,179
2010
—
—
1,827
—
1,827
2011
—
—
1,768
—
1,768
2012
—
—
1,178
—
1,178
2013
—
—
1,329
—
1,329
Thereafter
—
—
12,301
—
12,301
Total
$
100
$
500
$
19,970
$
12
$
20,582
(1)
We have committed to pay advance payments under certain royalty
and license agreements. The payments of these obligations are
dependent on the delivery of the contracted services by the
developers.
(2)
Milestone payments represent royalty advances to developers for
products that are currently in development. Although milestone
payments are not guaranteed, we expect to make these payments if
all deliverables and milestones are met timely and accurately.
(3)
We account for our office leases as operating leases, with
expiration dates ranging from fiscal 2009 through fiscal 2022.
Rent expense and sublease income for the years ended
March 31, 2007 and 2008, is as follows (in thousands):
During June 2006, we entered into a new lease with our current
landlord at our New York headquarters for approximately
70,000 square feet of office space for our principal
offices. The term of this lease commenced on July 1, 2006
and is to expire on June 30, 2021. Upon entering into the
new lease, our prior lease, which was set to expire in December
2006, was terminated. The rent under the new lease for the
office space is approximately $2.4 million per year for the
first five years, increases to approximately $2.7 million
per year for the next five years, and increases to
$2.9 million per year for the last five years of the term.
In addition, we must pay for electricity, increases in real
estate taxes and increases in porter wage rates over the term.
The landlord is providing us with a one year rent credit of
$2.4 million and an allowance of $4.5 million to be
used for building out and furnishing the premises, of which
$1.2 million has been recorded as a deferred credit as of
March 31, 2007; the remainder of the deferred credit will
be recorded as the improvements are completed, and will be
amortized against rent expense over the life of the lease. A
nominal amount of amortization was recorded during the year
ended March 31, 2007. For the year ended March 31,2008, we recorded an additional deferred credit of
$3.3 million and amortization against the total deferred
credits of approximately $0.3 million. Shortly after
signing the new lease, we provided the landlord with a security
deposit under the new lease in the form of a letter of credit in
the initial amount of $1.7 million, which has been cash
collateralized and is included in
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
security deposits on our consolidated balance sheet (reduced by
$0.8 million in August 2007). On August 14, 2007, we
and our new landlord, W2007 Fifth Realty, LLC, amended the
lease under which we occupy space in 417 Fifth Avenue, New
York City, to reduce the space we occupy by approximately
one-half, effective December 31, 2007. As a result, our
rent under the amended lease will be reduced from its current
approximately $2.4 million per year to approximately
$1.2 million per year from January 1, 2008 through
June 30, 2011, approximately $1.3 million per year for
the five years thereafter, and approximately $1.5 million
per year for the last five years of the term.
(4)
We maintain several capital leases for computer equipment. Per
FASB Statement No. 13, “Accounting for Leases,”
we account for capital leases by recording them at the present
value of the total future lease payments. They are amortized
using the straight-line method over the minimum lease term. As
of March 31, 2007, the net book value of the assets,
included within property and equipment on the balance sheet, was
$0.1 million, net of accumulated depreciation of
$0.5 million. As of March 31, 2008, the net book value
of the assets was approximately $0.1 million, net of
accumulated depreciation of approximately $0.6 million.
Litigation
As of March 31, 2008, our management believes that the
ultimate resolution of any of the matters summarized below
and/or any
other claims which are not stated herein, if any, will not have
a material adverse effect on our liquidity, financial condition
or results of operations. With respect to matters in which we
are the defendant, we believe that the underlying complaints are
without merit and intend to defend ourselves vigorously.
Bouchat v.
Champion Products, et al. (Accolade)
This suit involving Accolade, Inc. (a predecessor entity of
Atari) was filed in 1999 in the District Court of Maryland. The
plaintiff originally sued the NFL claiming copyright
infringement of a logo being used by the Baltimore Ravens that
plaintiff allegedly designed. The plaintiff then also sued
nearly 500 other defendants, licensees of the NFL, on the same
basis. The NFL hired White & Case to represent all the
defendants. Plaintiff filed an amended complaint in 2002. In
2003, the District Court held that plaintiff was precluded from
recovering actual damages, profits or statutory damages against
the defendants, including Accolade. Plaintiff has appealed the
District Court’s ruling to the Fourth Circuit Court of
Appeals. White & Case continues to represent Accolade
and the NFL continues to bear the cost of the defense.
Ernst &
Young, Inc. v. Atari, Inc.
On July 21, 2006 we were served with a complaint filed by
Ernst & Young as Interim Receiver for HIP Interactive,
Inc. This suit was filed in New York State Supreme Court, New
York County. HIP is a Canadian company that has gone into
bankruptcy. HIP contracted with us to have us act as its
distributor for various software products in the U.S. HIP
is alleging breach of contract claims; to wit, that we failed to
pay HIP for product in the amount of $0.7 million. We will
investigate filing counter claims against HIP, as HIP owes us,
via our Canadian Agent, Hyperactive, for our product distributed
in Canada. Our answer and counterclaim were filed in August of
2006 and we initiated discovery against Ernst & Young
at the same time. Settlement discussions commenced in September
2006 and are currently on-going.
Research
in Motion Limited v. Atari, Inc. and Atari Interactive,
Inc.
On October 26, 2006 Research in Motion Limited
(“RIM”) filed a claim against Atari, Inc. and Atari
Interactive, Inc. (“Interactive”) (together
“Atari”) in the Ontario Superior Court of Justice. RIM
is seeking a declaration that (i) the game BrickBreaker, as
well as the copyright, distribution, sale and communication to
the public of copies of the game in Canada and the United
States, does not infringe any Atari copyright for Breakout or
Super Breakout (together “Breakout”) in Canada or the
United States, (ii) the audio-visual displays of Breakout
do not constitute a work protected by copyright under Canadian
law, and (iii) Atari holds no right, title or interest in
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
Breakout under US or Canadian law. RIM is also requesting the
costs of the action and such other relief as the court deems.
Breakout and Super Breakout are games owned by Atari
Interactive, Inc. On January 19, 2007, RIM added claims to
its case requesting a declaration that (i) its game Meteor
Crusher does not infringe Atari copyright for its game Asteroids
in Canada, (ii) the audio-visual displays of Asteroids do
not constitute a work protected under Canadian law, and
(iii) Atari holds no right, title or interest in Asteroids
under Canadian law. In August 2007, the Court ruled against
Atari’s December 2006 motion to have the RIM claims
dismissed on the grounds that there is no statutory relief
available to RIM under Canadian law. Each party will now be
required to deliver an affidavit of documents specifying all
documents in their possession, power and control relevant to the
issues in the Ontario action. Following the exchange of
documents, examinations for discovery will be scheduled.
FUNimation
License Agreement
We are a party to two license agreements with FUNimation
Productions, Ltd. (“FUNimation”) pursuant to which we
distribute the Dragonball Z software titles. On October 18,2007, FUNimation delivered a notice purporting to terminate the
license agreements based on alleged breaches of the license
agreements. We disputed the validity of the termination notices
and continued to distribute the titles covered by the license
agreements. We and FUNimation settled this dispute for
approximately $3.3 million which is comprised of royalty
expense of $1.7 million and $1.6 million related to
minimum advertising commitment shortfalls. This resulted in an
additional charge of $2.8 million during the year ended
March 31, 2008, recorded during the second quarter of
fiscal 2008. The settlement was paid for with $2.5 million
in cash during the third quarter of fiscal 2008 and a reduction
of our Funimation prepaid license advance by approximately
$0.8 million.
Stanley
v. IESA, Atari, Inc and Atari, Inc Board of Directors
On April 18, 2008, Christian M. Stanley, a purported
stockholder of Atari (“Plaintiff”), filed a Verified
Class Action Complaint against us, certain of our directors
and former directors, and Infogrames, in the Delaware Court of
Chancery. In summary, the complaint alleges that our directors
breached their fiduciary duties to our unaffiliated stockholders
by entering into an agreement that allows Infogrames to acquire
the outstanding shares of our common stock at an unfairly low
price. An Amended Complaint was filed on May 20, 2008,
updating the allegations of the initial complaint to challenge
certain provisions of the definitive merger agreement. On the
same day, Plaintiff filed motions to expedite the suit and to
preliminarily enjoin the merger.
The Plaintiff alleges that the $1.68 per share offering price
represents no premium over the closing price of our stock on
March 5, 2008, the last day of trading before we announced
the proposed merger transaction. Plaintiff alleges that in light
of Infogrames’ approximately 51.6% ownership of us, our
unaffiliated stockholders have no voice in deciding whether to
accept the proposed merger transaction, and Plaintiff challenges
certain of the “no shop” and termination fee
provisions of the merger agreement. Plaintiff claims that the
named directors are engaging in self-dealing and acting in
furtherance of their own interests at the expense of those of
our unaffiliated stockholders. Plaintiff asks the court to
enjoin the proposed merger transaction, or alternatively, to
rescind it in the event that it is consummated. In addition,
Plaintiff seeks damages suffered as a result of the
directors’ alleged violation of their fiduciary duties. The
parties have agreed to expedited proceedings contemplating a
hearing in mid-August on Plaintiff’s motion for a
preliminary injunction.
We believe the suit to be entirely without merit and intend to
oppose the action vigorously.
NOTE 16 —
EMPLOYEE
SAVINGS PLAN
We maintain an Employee Savings Plan (the “Plan”)
which qualifies as a deferred salary arrangement under
Section 401(k) of the Internal Revenue Code. The Plan is
available to all United States employees who meet the
eligibility requirements. Under the Plan, participating
employees may elect to defer a portion of their pretax earnings,
up to the maximum allowed by the Internal Revenue Service with
matching of 100% of the first 3% and 50% of the next 6% of the
employee’s contribution provided by us. Generally, the
Plan’s assets in a participant’s account will be
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
distributed to a participant or his or her beneficiaries upon
termination of employment, retirement, disability or death. All
Plan administrative fees are paid by us. Generally, we do not
provide our employees any other post-retirement or
post-employment benefits, except discretionary severance
payments upon termination of employment. Plan expense
approximated $0.2 million and $0.4 million, for the
years ended March 31, 2007 and 2008, respectively.
NOTE 17 —
GAIN ON
SALE OF DEVELOPMENT STUDIO ASSETS
Sale
of Shiny Entertainment
In September 2006, we sold to a third party certain development
assets of our Shiny studio for $1.8 million. We recorded a
gain of $0.9 million, which represented the difference
between the proceeds from the sale and the net book value of the
property and equipment sold. There was no allocation of goodwill
to Shiny as a result of this sale, as it has been determined
that the Shiny studio did not constitute a business in
accordance with FASB Statement No. 142, “Goodwill and
Other Intangible Assets.” The gain on sale is reflected in
our consolidated statements of operations for the year ended
March 31, 2007.
NOTE 18 —
SALE OF
INTELLECTUAL PROPERTY
In the first quarter of fiscal 2007, we entered into a Purchase
and Sale Agreement with a third party to sell and assign all
rights, title, and interest in the Stuntman franchise,
along with a development agreement with the current developer
for the creation of this game. The cash proceeds from the sale
were $9.0 million, which was recorded as a gain on sale of
intellectual property during the year ended March 31, 2007.
NOTE 19 —
DISCONTINUED
OPERATIONS
Sale
of Reflections
In the first quarter of fiscal 2007, following the guidance
established under FASB Statement No. 144, “Accounting
for the Impairment or Disposal of Long-Lived Assets,”
management committed to a plan to sell Reflections.
In August 2006, we sold to a third party the Driver
intellectual property and certain assets of Reflections for
$24.0 million. We maintained sell-off rights for three
months for all Driver products, excluding Driver:
Parallel Lines, which we maintained until the end of the
third quarter of fiscal 2007. The tangible assets included in
the sale were property and equipment only. Goodwill allocated to
Reflections was $12.3 million. During the second quarter of
fiscal 2007, we recorded a gain in the amount of the difference
between the proceeds from the sale and the book value of
Reflections’ property and equipment and the goodwill
allocation. The gain recorded was approximately
$11.5 million, and was included in loss from discontinued
operations of Reflections in the second quarter of fiscal 2007.
• Balance
Sheets
At March 31, 2007, the assets of Reflections are presented
separately on our consolidated balance sheet. The balances at
March 31, 2007 represent assets associated with Reflections
and the Driver franchise that were not included in the
sale. The components of the assets of discontinued operations
are as follows (in thousands):
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
• Results
of Operations
As Reflections represented a component of our business and its
results of operations and cash flows can be separated from the
rest of our operations, the results for the periods presented
are disclosed as discontinued operations on the face of the
consolidated statements of operations. Net revenues and (loss)
from discontinued operations, net of tax, for the year ended
March 31, 2007 and 2008, respectively, are as follows (in
thousands):
Loss from operations of Reflections Interactive Ltd
(7,038
)
(312
)
Gain on sale of Reflections Interactive Ltd
11,472
—
Income before provision for income taxes from discontinued
operations of Reflections Interactive Ltd
4,434
(312
)
Provision for income taxes
7,559
—
Loss from discontinued operations of Reflections Interactive Ltd
$
(3,125
)
$
(312
)
NOTE 20 —
RESTRUCTURING
In fiscal 2007, restructuring expenses of $0.7 million
consisted primarily of true ups to the present value of all
future lease payments and sublease income recorded in fiscal
2006, as required by FASB Statement No. 146,
“Accounting for Costs Associated with Exit or Disposal
Activities,” as well as additional severance and
miscellaneous charges.
In fiscal 2008, we announced a plan to lower operating expenses
by, among other things, reducing headcount in phases. The first
reduced our workforce by 20% in May 2007 and the second in
November 2007 which reduced our workforce an additional 30%. The
November 2007 plan included (i) a reduction in force to
consolidate certain operations, eliminate certain non-critical
functions, and refocus certain engineering and support
functions, and (ii) transfer of certain product development
and business development employees to IESA in connection with
the termination of a production services agreement between us
and IESA.
The charge for restructuring is comprised of the following (in
thousands):
In the first quarter of fiscal 2008, management announced a plan
to reduce our total workforce by 20%, primarily in general and
administrative functions.
(2)
In the third quarter of fiscal 2008, as part of the removal of
the Board of Directors and the hiring of a restructuring firm,
management announced an additional workforce reduction of 30%,
primarily in research and development and general and
administrative functions. This restructuring is anticipated to
cost us approximately $5.0 to $6.0 million dollars of which
$1.0 to $1.5 million would relate to severance arrangements
(See Note 1).
(3)
As part of a restructuring plan implemented in fiscal 2005, we
recorded the present value of all future lease payments, less
the present value of expected sublease income to be recorded,
primarily for the Beverly and Santa Monica offices, in
accordance with FASB Statement No. 146. Through the
remainder of the related leases, FASB Statement No. 146
requires us to record expense to adjust the present value
recorded in 2005 to the actual expense and income recorded for
the month.
NOTE 21 —
OPERATIONS
BY REPORTABLE SEGMENTS AND GEOGRAPHIC AREAS
We have three reportable segments: publishing, distribution and
corporate. Our publishing segment is comprised of business
development, strategic alliances, product development,
marketing, packaging, and sales of video game software for all
platforms. Distribution constitutes the sale of other
publishers’ titles to various mass
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
merchants and other retailers. Corporate includes the costs of
senior executive management, legal, finance, and administration.
The majority of depreciation expense for fixed assets is charged
to the corporate segment and a portion is recorded in the
publishing segment. This amount consists of depreciation on
computers and office furniture in the publishing unit.
Historically, we do not separately track or maintain records,
other than those for goodwill (all historically attributable to
the publishing segment, and fully impaired as of March 31,2007) and a nominal amount of fixed assets, which identify
assets by segment and, accordingly, such information is not
available.
The accounting policies of the segments are the same as those
described in the summary of significant accounting policies. We
evaluate performance based on operating results of these
segments. There are no intersegment revenues.
The results of operations for Reflections are not included in
our segment reporting below as they are classified as
discontinued operations in our condensed consolidated financial
statements. Prior to its classification as discontinued
operations, the results for Reflections were part of the
publishing segment.
Our reportable segments are strategic business units with
different associated costs and profit margins. They are managed
separately because each business unit requires different
planning, and where appropriate, merchandising and marketing
strategies.
The following summary represents the consolidated net revenues,
operating (loss) income, depreciation and amortization, and
interest expense, net, by reportable segment for the years ended
March 31, 2007 and 2008 (in thousands):
Operating (loss) for the Corporate segment for the years ended
March 31, 2007 and 2008 excludes restructuring charges of
$0.7 million and $6.5 million, respectively. Including
restructuring charges, total operating loss for the years ended
March 31, 2007 and 2008 is $77.6 million and
$21.9 million, respectively.
(2)
Operating (loss) for the publishing segment for the year ended
March 31, 2007 includes a gain on the sale of intellectual
property of $9.0 million and a gain on the sale of
development studio assets of $0.9 million.
(3)
Operating (loss) for the publishing segment for the year ended
March 31, 2007 includes impairment of goodwill of
$54.1 million.
Information about our operations in the United States and Europe
(revenue based on location product is shipped from) for the
years ended March 31, 2007 and 2008 are presented below (in
thousands):
United States net revenues include royalties on sales of our
product sold internationally. For the years ended March 31,2007 and 2008 the royalties were $5.2 million and
$2.6 million, respectively.
NOTES TO
THE CONSOLIDATED FINANCIAL
STATEMENTS — (Continued)
(2)
Operating income (loss) for Europe for the years ended
March 31, 2007 and 2008 includes operating expenses of
$4.7 million and $0.3 million, respectively, for the
Reflections studio, which was sold to a third party in the
second quarter of fiscal 2007 (Note 19). These expenses are
included in (loss) from discontinued operations for each period
presented.
(3)
Capital expenditures for Europe for all periods presented are
property and equipment purchases for the Reflections studio,
which is presented as a discontinued operation for the year
ended March 31, 2007, and was sold to a third party in the
second quarter of fiscal 2007 (Note 19).
(4)
Total assets for Europe for the years ended March 31, 2007
and 2008 include assets of $0.6 million and
$0.5 million, respectively, for the Reflections studio,
which was sold to a third party in the second quarter of fiscal
2007 (Note 19). The assets are included in assets of
discontinued operations for the year ended March 31, 2007.
NOTE 22 —
UNAUDITED
QUARTERLY FINANCIAL DATA
Summarized unaudited quarterly financial data for the fiscal
year ended March 31, 2007 is as follows (in thousands,
except per share amounts):